Player Matchup

Izanami
Izanami
BlueJay8
Izanami
Level 146
God Stats
7W - 5L
1,735 SR
Queue Stats
114W - 75L
1,615 Elo+
Party 1
Cabrakan
Cabrakan
CyberianFaux
Cabrakan
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 82L
1,498 Elo+
Party 1
Ganesha
Ganesha
Lepehn
Ganesha
Level 83
God Stats
8W - 6L
1,660 SR
Queue Stats
122W - 85L
1,592 Elo+
Party 1
Agni
Agni
SantiagoWGC
Agni
Level 123
God Stats
2W - 1L
1,485 SR
Queue Stats
53W - 39L
1,583 Elo+
Solo
Awilix
Awilix
warriorryan
Awilix
Level 123
God Stats
5W - 5L
1,289 SR
Queue Stats
78W - 59L
1,666 Elo+
Party 1
Team Averages
Level 123
1,534 SR
1,591 Elo+

VS

Team Averages
Level 130
1,521 SR
1,659 Elo+
Artio
Artio
Bugz
Artio
Level 95
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 3L
1,785 Elo+
Solo
Bastet
Bastet
Kaefer233
Bastet
Level 148
God Stats
18W - 11L
1,673 SR
Queue Stats
221W - 210L
1,701 Elo+
Solo
Charybdis
Charybdis
MyKnitters
Charybdis
Level 143
God Stats
67W - 58L
1,647 SR
Queue Stats
669W - 639L
1,595 Elo+
Solo
Nu Wa
Nu Wa
VitriolicTwo
Nu Wa
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
killmage
Guan Yu
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlueJay8
Izanami
20
6 / 1 / 18
12,979
811
30,254
16,954
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
CyberianFaux
Cabrakan
20
14 / 6 / 9
14,030
877
26,739
19,776
13,865
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Lepehn
Ganesha
19
0 / 3 / 25
12,358
772
7,868
20,759
28,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 2 / 16
12,642
790
24,535
11,623
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
20
8 / 7 / 12
12,691
793
13,664
17,712
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Bugz
Artio
16
1 / 6 / 9
10,748
672
7,511
28,711
38,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
Kaefer233
Bastet
19
3 / 6 / 5
11,950
747
12,406
21,913
9,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
MyKnitters
Charybdis
18
6 / 6 / 6
11,508
719
16,872
19,356
8,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 6 / 7
11,939
746
22,335
18,858
7,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
killmage
Guan Yu
19
2 / 9 / 12
11,366
710
11,324
27,759
30,382
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
57
33
Kills
18
19
Deaths
33
80
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlueJay8
Izanami
6
1
18
15
L
Artio
Bugz
Artio
1
6
9
0.92
W
Cabrakan
CyberianFaux
Cabrakan
14
6
9
3.08
L
Bastet
Kaefer233
Bastet
3
6
5
0.92
W
Ganesha
Lepehn
Ganesha
0
3
25
4.17
L
Charybdis
MyKnitters
Charybdis
6
6
6
1.5
W
5
2
16
6.5
L
6
6
7
1.58
L
Guan Yu
killmage
Guan Yu
2
9
12
0.89
W
Awilix
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,060
Damage
70,448
86,824
Taken
116,597
59,617
Mitigated
93,377
15,928
Healing
22,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlueJay8
Izanami
30,254
14,306
0
5,104
16,954
6,117
5,679
7,847
9,107
0
87,075
L
Artio
Bugz
Artio
7,511
917
1,761
4,849
28,711
38,106
0
15,383
13,147
17,062
0
W
Cabrakan
CyberianFaux
Cabrakan
26,739
2,891
0
5,664
19,776
13,865
1,669
7,246
12,530
65,747
0
L
Bastet
Kaefer233
Bastet
12,406
2,931
0
1,919
21,913
9,007
0
10,804
11,068
0
50,470
W
Ganesha
Lepehn
Ganesha
7,868
650
797
1,746
20,759
28,709
75
6,251
14,508
15,316
0
L
Charybdis
MyKnitters
Charybdis
16,872
5,490
0
1,730
19,356
8,204
0
10,268
9,026
0
45,040
W
24,535
1,665
0
1,000
11,623
4,423
100
4,624
6,999
72,535
0
L
22,335
5,003
222
3,240
18,858
7,678
94
10,022
8,727
46,379
0
L
Guan Yu
killmage
Guan Yu
11,324
2,105
2,677
6,027
27,759
30,382
0
11,984
15,487
0
39,262
W
Awilix
13,664
4,964
0
1,617
17,712
6,503
359
3,878
13,834
0
45,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,700
Gold Earned
57,511
358
Minions Killed
251
0
Camps Cleared
0
1,582,733
Distance Traveled
1,483,142
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,979
811
126
8
0
328,486
4
L
Artio
10,748
672
6
0
0
323,560
5
W
Cabrakan
14,030
877
78
5
0
290,058
3
L
Bastet
11,950
747
72
5
0
317,411
1
W
Ganesha
12,358
772
3
0
0
299,648
4
L
Charybdis
11,508
719
65
4
0
282,308
0
W
Agni
12,642
790
92
6
0
338,865
3
L
Nu Wa
11,939
746
53
3
0
268,052
2
L
Guan Yu
11,366
710
55
3
0
291,811
1
W
Awilix
12,691
793
59
4
0
325,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role