Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Dannte94
Kali
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 87L
1,500 Elo+
Solo
Vamana
Vamana
JeanpX
Vamana
Level 160
God Stats
2W - 4L
1,298 SR
Queue Stats
771W - 805L
1,531 Elo+
Solo
Atlas
Atlas
Rampageeeeeeee
Atlas
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,275 Elo+
Party 1
Ra
Ra
Xantici
Ra
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 23L
1,193 Elo+
Solo
Team Averages
Level 111
1,460 SR
1,400 Elo+

VS

Team Averages
Level 106
1,438 SR
1,340 Elo+
Tiamat
Tiamat
Crueltylizer
Tiamat
Level 156
God Stats
1W - 12L
1,072 SR
Queue Stats
63W - 85L
1,438 Elo+
Solo
Ra
Ra
EdRibeiro
Ra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,177 Elo+
Solo
Guan Yu
Guan Yu
EthraelxStern
Guan Yu
Level 100
God Stats
12W - 6L
1,854 SR
Queue Stats
222W - 129L
1,707 Elo+
Solo
Charybdis
Charybdis
ShayCoffee
Charybdis
Level 96
God Stats
0W - 2L
1,262 SR
Queue Stats
7W - 10L
1,176 Elo+
Solo
The Morrigan
The Morrigan
ZelfD
The Morrigan
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 1 / 9
7,554
1,259
3,786
6,335
3,358
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kali
13
4 / 1 / 4
8,366
1,394
4,315
5,490
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
JeanpX
Vamana
14
8 / 0 / 7
10,442
1,740
11,490
11,823
7,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 12
8,451
1,409
4,922
8,360
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 2 / 7
9,094
1,516
6,897
6,154
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

352

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 5 / 1
7,754
1,292
6,135
7,935
5,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 2
7,946
1,324
7,128
6,318
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
13
3 / 4 / 2
8,559
1,427
11,191
10,723
11,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
ShayCoffee
Charybdis
12
0 / 3 / 0
6,722
1,120
3,368
3,968
1,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
ZelfD
The Morrigan
12
0 / 3 / 2
7,261
1,210
6,082
5,595
1,951
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
18
Kills
5
5
Deaths
18
39
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
9
4.5
L
Tiamat
1
5
1
0.3
W
Kali
4
1
4
6
L
1
3
2
0.67
L
Guan Yu
3
4
2
1
W
Vamana
JeanpX
Vamana
8
0
7
11.5
W
1
1
12
7
L
Charybdis
ShayCoffee
Charybdis
0
3
0
0
W
5
2
7
4.25
L
The Morrigan
ZelfD
The Morrigan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,410
Damage
33,904
38,162
Taken
34,539
21,442
Mitigated
22,598
10,205
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,786
190
122
902
6,335
3,358
0
3,494
2,616
11,998
0
L
Tiamat
6,135
396
0
682
7,935
5,103
0
3,540
4,395
21,938
0
W
Kali
4,315
2,193
0
905
5,490
2,000
0
2,778
2,638
0
10,697
L
7,128
255
747
916
6,318
2,457
0
1,738
4,580
23,539
0
L
Guan Yu
11,191
1,028
818
1,783
10,723
11,633
0
5,420
5,303
2,127
11,978
W
Vamana
JeanpX
Vamana
11,490
6,613
825
3,934
11,823
7,660
0
5,168
6,254
0
23,212
W
4,922
920
0
792
8,360
6,532
0
4,782
3,232
8,793
0
L
Charybdis
ShayCoffee
Charybdis
3,368
1,260
0
191
3,968
1,454
0
1,671
2,297
0
6,037
W
6,897
456
1,445
1,280
6,154
1,892
0
2,769
3,095
27,768
0
L
The Morrigan
ZelfD
The Morrigan
6,082
2,057
75
0
5,595
1,951
0
3,236
2,359
14,058
1,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,907
Gold Earned
38,242
116
Minions Killed
109
7
Camps Cleared
5
707,580
Distance Traveled
546,135
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,554
1,259
22
4
0
114,411
0
L
Tiamat
7,754
1,292
38
6
0
122,270
0
W
Kali
8,366
1,394
16
3
3
141,786
0
L
Ra
7,946
1,324
39
7
1
113,098
1
L
Guan Yu
8,559
1,427
6
1
1
127,913
0
W
Vamana
10,442
1,740
20
3
1
159,983
3
W
Atlas
8,451
1,409
6
1
0
141,734
3
L
Charybdis
6,722
1,120
13
2
1
62,327
0
W
Ra
9,094
1,516
52
9
3
149,666
0
L
The Morrigan
7,261
1,210
13
2
2
120,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role