Player Matchup

Cerberus
Cerberus
Wikzey-c
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
983 Elo+
Party 1
Tiamat
Tiamat
ghost_leex
Tiamat
Level 18
God Stats
1W - 2L
1,491 SR
Queue Stats
7W - 25L
1,251 Elo+
Party 1
Hun Batz
Hun Batz
gurripato6
Hun Batz
Level 67
God Stats
1W - 1L
1,683 SR
Queue Stats
7W - 26L
1,251 Elo+
Party 1
Team Averages
Level 34
1,558 SR
1,162 Elo+

VS

Team Averages
Level 128
1,494 SR
1,486 Elo+
Sun Wukong
Sun Wukong
Denno-Ironside
Sun Wukong
Level 127
God Stats
1W - 0L
1,684 SR
Queue Stats
4W - 4L
1,515 Elo+
Party 2
Agni
Agni
SLIM-089-
Agni
Level 128
God Stats
2W - 3L
1,297 SR
Queue Stats
7W - 13L
1,340 Elo+
Party 2
Bakasura
Bakasura
ScOpEs SOAP
Bakasura
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 147L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Wikzey-c
Cerberus
12
0 / 9 / 5
8,538
712
6,813
16,968
12,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
ghost_leex
Tiamat
11
2 / 9 / 0
7,629
636
7,254
13,123
7,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
gurripato6
Hun Batz
13
3 / 8 / 2
9,187
766
9,598
10,661
3,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Denno-Ironside
Sun Wukong
14
5 / 3 / 16
9,460
788
7,114
13,905
7,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
15
5 / 1 / 20
9,681
807
12,003
5,985
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ScOpEs SOAP
Bakasura
16
15 / 1 / 7
11,069
922
13,819
10,980
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
68
5
Kills
25
26
Deaths
5
7
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Denno-Ironside
Sun Wukong
5
3
16
4.33
W
Agni
5
1
20
15
W
Bakasura
ScOpEs SOAP
Bakasura
15
1
7
18.5
L
Cerberus
Wikzey-c
Cerberus
0
9
5
0.28
L
Tiamat
ghost_leex
Tiamat
2
9
0
0.22
L
Hun Batz
gurripato6
Hun Batz
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,665
Damage
32,936
40,752
Taken
30,870
23,404
Mitigated
12,757
2,700
Healing
4,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Denno-Ironside
Sun Wukong
7,114
1,868
0
2,087
13,905
7,190
249
6,927
6,642
0
25,169
W
Agni
12,003
445
0
125
5,985
1,604
1,453
2,935
2,934
25,590
0
W
Bakasura
ScOpEs SOAP
Bakasura
13,819
9,237
0
2,550
10,980
3,963
380
4,025
6,745
0
34,477
L
Cerberus
Wikzey-c
Cerberus
6,813
803
0
1,196
16,968
12,290
42
5,307
10,589
18,927
0
L
Tiamat
ghost_leex
Tiamat
7,254
1,197
76
1,419
13,123
7,530
129
4,403
8,375
20,953
0
L
Hun Batz
gurripato6
Hun Batz
9,598
2,457
0
9
10,661
3,584
886
2,960
6,737
0
34,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,354
Gold Earned
30,210
114
Minions Killed
136
2
Camps Cleared
10
556,812
Distance Traveled
657,778
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,460
788
33
3
0
220,308
3
W
Agni
9,681
807
45
4
1
217,426
4
W
Bakasura
11,069
922
58
5
9
220,044
1
L
Cerberus
8,538
712
42
4
0
191,442
0
L
Tiamat
7,629
636
28
2
1
164,471
0
L
Hun Batz
9,187
766
44
4
1
200,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role