Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
Dovexa_
Artio
Gold IV
Level 129
God Stats
3W - 2L
1,551 SR
Queue Stats
41W - 46L
1,400 MMR
Solo
Mulan
Mulan
Silver II
FazeDessy
Mulan
Silver II
Level 104
God Stats
5W - 9L
1,696 SR
Queue Stats
519W - 540L
1,393 MMR
Solo
Danzaburou
Danzaburou
Gold IV
JrWaffles
Danzaburou
Gold IV
Level 116
God Stats
26W - 13L
1,891 SR
Queue Stats
153W - 157L
1,312 MMR
Party 2
Atlas
Atlas
Silver II
SausageSwallower
Atlas
Silver II
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 71L
1,496 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,628 SR
1,420 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,494 SR
1,445 MMR
Thor
Thor
Silver II
 
Thor
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Bronze III
Alreedus
Baba Yaga
Bronze III
Level 142
God Stats
5W - 4L
1,472 SR
Queue Stats
57W - 77L
1,408 MMR
Solo
Bastet
Bastet
Gold V
TheHappySobble
Bastet
Gold V
Level 158
God Stats
18W - 5L
1,500 SR
Queue Stats
254W - 246L
1,411 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
wardroveforever
Erlang Shen
Bronze III
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 29L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 3 / 0
6,251
568
2,443
6,064
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Dovexa_
Artio
12
3 / 1 / 1
6,854
623
6,495
7,226
7,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
FazeDessy
Mulan
10
1 / 3 / 1
6,048
550
3,267
7,136
2,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
JrWaffles
Danzaburou
11
1 / 2 / 3
6,329
575
2,152
6,119
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 3
5,952
541
2,675
7,668
4,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ChaacCliodhnaLokiGeb

VS

Bans
ScyllaCamazotzOdinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 2 / 4
7,256
660
3,772
7,469
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
 
Izanami
11
2 / 2 / 3
6,691
608
5,159
6,518
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baba Yaga
Alreedus
Baba Yaga
11
3 / 1 / 2
6,367
579
5,733
5,012
2,019
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 1 / 6
6,448
586
5,164
6,687
4,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
wardroveforever
Erlang Shen
12
0 / 3 / 0
6,567
597
2,032
8,299
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
11
11
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
0
0.67
W
Thor
 
Thor
5
2
4
3.5
W
Izanami
 
Izanami
2
2
3
1.75
W
Baba Yaga
Alreedus
Baba Yaga
3
1
2
4
L
Artio
Dovexa_
Artio
3
1
1
3.5
L
Mulan
FazeDessy
Mulan
1
3
1
0.5
L
Danzaburou
JrWaffles
Danzaburou
1
2
3
1.25
L
1
2
3
1.25
W
1
1
6
4
W
Erlang Shen
wardroveforever
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,032
Damage
21,860
34,213
Taken
33,985
18,381
Mitigated
14,964
11,826
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,443
126
0
1,190
6,064
1,984
184
1,959
4,105
32,190
0
W
Thor
 
Thor
3,772
877
0
2,898
7,469
2,453
0
1,731
5,615
0
39,307
W
Izanami
 
Izanami
5,159
3,230
0
2,985
6,518
1,922
716
1,645
4,829
0
44,242
W
Baba Yaga
Alreedus
Baba Yaga
5,733
103
0
1,801
5,012
2,019
0
1,912
2,934
35,956
0
L
Artio
Dovexa_
Artio
6,495
551
161
4,567
7,226
7,374
0
0
7,226
38,802
0
L
Mulan
FazeDessy
Mulan
3,267
821
0
1,044
7,136
2,663
0
1,579
5,557
0
35,182
L
Danzaburou
JrWaffles
Danzaburou
2,152
573
0
2,150
6,119
1,587
0
0
6,119
0
35,196
L
2,675
940
74
2,640
7,668
4,773
0
2,195
5,473
14,164
0
W
5,164
1,218
395
2,477
6,687
4,011
0
1,330
5,357
0
20,309
W
Erlang Shen
wardroveforever
Erlang Shen
2,032
858
0
2,161
8,299
4,559
0
4,188
3,637
0
37,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,434
Gold Earned
33,329
329
Minions Killed
334
0
Camps Cleared
0
1,086,969
Distance Traveled
1,147,634
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,251
568
73
7
0
211,690
3
W
Thor
7,256
660
75
7
0
239,070
2
W
Izanami
6,691
608
88
8
0
193,887
4
W
Baba Yaga
6,367
579
58
5
0
225,979
4
L
Artio
6,854
623
82
7
0
228,407
3
L
Mulan
6,048
550
75
7
0
220,191
3
L
Danzaburou
6,329
575
87
8
0
205,053
2
L
Atlas
5,952
541
12
1
0
221,628
0
W
Bastet
6,448
586
28
3
0
245,218
4
W
Erlang Shen
6,567
597
85
8
0
243,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role