Player Matchup

Arachne
Arachne
ACombatInfidel
Arachne
Level 44
God Stats
3W - 3L
1,267 SR
Queue Stats
51W - 53L
1,501 Elo+
Solo
Ymir
Ymir
ItachiSnipes
Ymir
Level 48
God Stats
16W - 11L
1,296 SR
Queue Stats
271W - 251L
1,609 Elo+
Solo
Janus
Janus
Kantoq
Janus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 27L
1,653 Elo+
Party 2
King Arthur
King Arthur
Xyfhen
King Arthur
Level 88
God Stats
4W - 1L
1,732 SR
Queue Stats
11W - 6L
1,525 Elo+
Party 2
Izanami
Izanami
wokkstxr
Izanami
Level 80
God Stats
6W - 4L
1,716 SR
Queue Stats
16W - 12L
1,718 Elo+
Party 2
Team Averages
Level 73
1,502 SR
1,601 Elo+

VS

Team Averages
Level 59
1,656 SR
1,656 Elo+
Nu Wa
Nu Wa
Babyaphro
Nu Wa
Level 26
God Stats
5W - 2L
1,971 SR
Queue Stats
32W - 43L
1,765 Elo+
Party 1
Set
Set
DovaLink
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,684 Elo+
Party 3
Anhur
Anhur
Merizora
Anhur
Level 89
God Stats
0W - 1L
1,810 SR
Queue Stats
36W - 37L
1,572 Elo+
Party 1
Chronos
Chronos
colezkidd123
Chronos
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 59L
1,758 Elo+
Party 3
Cerberus
Cerberus
xXVaLaRXx
Cerberus
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
407W - 342L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 3
9,866
705
8,475
12,360
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 1 / 7
7,950
568
4,142
9,959
8,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Kantoq
Janus
16
7 / 2 / 5
9,674
691
8,728
8,068
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Xyfhen
King Arthur
13
1 / 2 / 4
8,327
595
5,165
11,289
8,012
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
wokkstxr
Izanami
15
0 / 1 / 1
8,673
620
5,575
7,303
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Babyaphro
Nu Wa
14
0 / 2 / 2
8,083
577
5,973
4,341
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 2
7,249
518
7,307
13,369
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Anhur
Merizora
Anhur
15
1 / 1 / 0
8,105
579
3,288
7,702
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
colezkidd123
Chronos
13
3 / 5 / 0
8,184
585
8,339
12,384
4,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
xXVaLaRXx
Cerberus
12
0 / 2 / 2
6,566
469
4,648
10,530
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
6
6
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Nu Wa
Babyaphro
Nu Wa
0
2
2
0.5
L
2
7
2
0.43
W
2
1
7
5.5
W
Janus
Kantoq
Janus
7
2
5
4.75
L
Anhur
Merizora
Anhur
1
1
0
1
W
King Arthur
Xyfhen
King Arthur
1
2
4
1.5
L
Chronos
colezkidd123
Chronos
3
5
0
0.6
W
Izanami
wokkstxr
Izanami
0
1
1
0.5
L
Cerberus
xXVaLaRXx
Cerberus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,085
Damage
29,555
48,979
Taken
48,326
25,139
Mitigated
19,604
15,073
Healing
8,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,475
5,883
0
5,686
12,360
3,976
519
3,574
8,676
0
91,878
L
Nu Wa
Babyaphro
Nu Wa
5,973
1,355
29
686
4,341
1,328
700
1,552
2,695
56,907
0
L
7,307
3,242
0
1,023
13,369
4,846
0
3,139
10,106
0
45,195
W
4,142
811
354
2,045
9,959
8,448
0
4,106
5,728
17,846
0
W
Janus
Kantoq
Janus
8,728
938
0
2,487
8,068
2,555
0
4,498
3,531
56,329
0
L
Anhur
Merizora
Anhur
3,288
1,099
0
2,208
7,702
1,809
0
737
6,965
0
59,387
W
King Arthur
Xyfhen
King Arthur
5,165
416
85
1,721
11,289
8,012
0
4,205
7,002
0
51,380
L
Chronos
colezkidd123
Chronos
8,339
2,878
0
2,212
12,384
4,931
0
4,958
7,138
42,435
1,621
W
Izanami
wokkstxr
Izanami
5,575
3,377
0
2,695
7,303
2,148
806
1,516
5,619
0
72,657
L
Cerberus
xXVaLaRXx
Cerberus
4,648
261
0
2,546
10,530
6,690
0
1,920
8,552
27,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,490
Gold Earned
38,187
546
Minions Killed
471
0
Camps Cleared
0
1,469,248
Distance Traveled
1,363,718
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,866
705
150
11
0
357,327
0
L
Nu Wa
8,083
577
124
9
0
273,364
3
L
Set
7,249
518
77
6
0
288,173
1
W
Ymir
7,950
568
24
2
0
283,018
8
W
Janus
9,674
691
119
9
0
290,714
1
L
Anhur
8,105
579
125
9
0
257,786
4
W
King Arthur
8,327
595
99
7
0
274,175
5
L
Chronos
8,184
585
83
6
0
254,922
1
W
Izanami
8,673
620
154
11
0
264,014
3
L
Cerberus
6,566
469
62
4
0
289,473
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role