Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Bigjaffaman
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,531 Elo+
Party 1
Janus
Janus
HARATHESNIPER
Janus
Level 114
God Stats
10W - 11L
1,500 SR
Queue Stats
417W - 441L
1,586 Elo+
Solo
Xing Tian
Xing Tian
Schneil
Xing Tian
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,531 Elo+
Party 1
Horus
Horus
cezaryBOR
Horus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 142L
1,648 Elo+
Party 3
Team Averages
Level 109
1,500 SR
1,559 Elo+

VS

Team Averages
Level 117
1,540 SR
1,582 Elo+
Morgan Le Fay
Morgan Le Fay
DreamerImmortal
Morgan Le Fay
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 39L
1,601 Elo+
Party 2
Sylvanus
Sylvanus
KingKarl35
Sylvanus
Level 160
God Stats
11W - 11L
1,500 SR
Queue Stats
881W - 900L
1,625 Elo+
Party 4
Jormungandr
Jormungandr
Ulticrow
Jormungandr
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 66L
1,587 Elo+
Party 2
Chiron
Chiron
bjor9
Chiron
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,518 Elo+
Solo
Cthulhu
Cthulhu
geschulzter
Cthulhu
Level 159
God Stats
12W - 3L
1,702 SR
Queue Stats
682W - 700L
1,579 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
1 / 7 / 9
8,859
681
11,692
19,666
13,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Bigjaffaman
Bacchus
17
8 / 7 / 4
11,033
849
12,025
16,866
12,697
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 6 / 8
9,943
765
19,320
15,119
5,978
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Schneil
Xing Tian
15
0 / 5 / 12
9,004
693
10,819
26,691
19,641
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Horus
cezaryBOR
Horus
17
4 / 4 / 8
10,268
790
7,487
21,530
28,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DreamerImmortal
Morgan Le Fay
16
4 / 4 / 19
10,203
785
11,026
11,037
5,512
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
KingKarl35
Sylvanus
16
4 / 5 / 17
10,519
809
11,791
21,394
21,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Ulticrow
Jormungandr
20
10 / 2 / 18
11,906
916
31,102
18,603
17,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
bjor9
Chiron
19
11 / 1 / 15
11,857
912
19,804
12,639
6,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
geschulzter
Cthulhu
14
0 / 4 / 20
9,321
717
15,232
17,017
19,734
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
118
16
Kills
29
29
Deaths
16
41
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
7
9
0.79
L
Bacchus
Bigjaffaman
Bacchus
8
7
4
1.43
W
Morgan Le Fay
DreamerImmortal
Morgan Le Fay
4
4
19
3.38
L
3
6
8
1.17
W
Sylvanus
KingKarl35
Sylvanus
4
5
17
2.5
L
Xing Tian
Schneil
Xing Tian
0
5
12
1.2
W
Jormungandr
Ulticrow
Jormungandr
10
2
18
9.5
W
Chiron
bjor9
Chiron
11
1
15
18.5
L
Horus
cezaryBOR
Horus
4
4
8
2
W
Cthulhu
geschulzter
Cthulhu
0
4
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,343
Damage
88,955
99,872
Taken
80,690
80,028
Mitigated
71,431
38,764
Healing
42,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
11,692
1,118
1,652
6,246
19,666
13,283
593
13,506
5,676
0
26,842
L
Bacchus
Bigjaffaman
Bacchus
12,025
1,962
1,208
3,331
16,866
12,697
580
11,227
5,080
15,883
0
W
Morgan Le Fay
DreamerImmortal
Morgan Le Fay
11,026
2,068
623
931
11,037
5,512
1,462
8,274
2,721
22,784
0
L
19,320
1,441
1,978
3,922
15,119
5,978
237
12,102
2,276
41,229
0
W
Sylvanus
KingKarl35
Sylvanus
11,791
2,493
11,424
7,800
21,394
21,944
749
10,570
10,519
19,268
0
L
Xing Tian
Schneil
Xing Tian
10,819
500
988
9,191
26,691
19,641
290
14,650
11,462
23,242
0
W
Jormungandr
Ulticrow
Jormungandr
31,102
6,744
1,273
5,825
18,603
17,922
420
8,027
10,260
50,077
0
W
Chiron
bjor9
Chiron
19,804
7,251
2,442
5,178
12,639
6,319
2,690
7,033
5,523
0
34,229
L
Horus
cezaryBOR
Horus
7,487
3,744
3,556
6,692
21,530
28,429
136
14,447
6,227
0
12,413
W
Cthulhu
geschulzter
Cthulhu
15,232
371
4,309
2,913
17,017
19,734
427
8,260
8,441
24,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,107
Gold Earned
53,806
124
Minions Killed
123
0
Camps Cleared
0
1,127,774
Distance Traveled
1,113,093
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,859
681
33
3
0
225,618
3
L
Bacchus
11,033
849
11
1
0
211,745
2
W
Morgan Le Fay
10,203
785
17
1
0
210,454
0
L
Janus
9,943
765
54
4
0
209,577
0
W
Sylvanus
10,519
809
12
1
0
184,814
0
L
Xing Tian
9,004
693
18
1
0
242,864
0
W
Jormungandr
11,906
916
39
3
0
230,394
0
W
Chiron
11,857
912
27
2
0
261,211
0
L
Horus
10,268
790
8
1
0
237,970
0
W
Cthulhu
9,321
717
28
2
0
226,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role