Player Matchup

Artio
Artio
EpxdemxcUK
Artio
Level 65
God Stats
13W - 17L
1,715 SR
Queue Stats
76W - 119L
1,338 Elo+
Party 1
Izanami
Izanami
Milliekinss
Izanami
Level 67
God Stats
55W - 100L
1,715 SR
Queue Stats
181W - 299L
1,576 Elo+
Solo
Vulcan
Vulcan
seunAsepo
Vulcan
Level 71
God Stats
44W - 60L
1,342 SR
Queue Stats
115W - 173L
1,362 Elo+
Party 1
Team Averages
Level 68
1,591 SR
1,425 Elo+

VS

Team Averages
Level 65
1,428 SR
1,580 Elo+
Kukulkan
Kukulkan
ChAzJS
Kukulkan
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Awilix
Awilix
Fufu 124
Awilix
Level 88
God Stats
3W - 1L
1,285 SR
Queue Stats
42W - 60L
1,740 Elo+
Solo
Ares
Ares
murderer6000
Ares
Level 77
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
4 / 4 / 8
11,548
722
8,652
21,589
28,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Milliekinss
Izanami
14
3 / 8 / 3
10,416
651
8,639
14,816
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
seunAsepo
Vulcan
15
5 / 4 / 6
10,899
681
17,632
12,021
5,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChAzJS
Kukulkan
18
3 / 2 / 12
11,795
737
12,086
11,910
4,394
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
Fufu 124
Awilix
16
10 / 8 / 3
12,229
764
19,084
15,047
5,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 10
10,804
675
10,441
15,908
13,362
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
12
Kills
16
16
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ChAzJS
Kukulkan
3
2
12
4.5
L
Artio
4
4
8
2
W
Awilix
Fufu 124
Awilix
10
8
3
1.44
L
Izanami
Milliekinss
Izanami
3
8
3
0.56
W
3
3
10
2.67
L
Vulcan
seunAsepo
Vulcan
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,923
Damage
41,611
48,426
Taken
42,865
38,582
Mitigated
23,480
11,826
Healing
13,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ChAzJS
Kukulkan
12,086
1,844
154
4,751
11,910
4,394
1,400
8,207
3,419
47,557
0
L
Artio
8,652
695
537
7,132
21,589
28,433
0
9,995
11,594
16,265
0
W
Awilix
Fufu 124
Awilix
19,084
8,411
0
2,668
15,047
5,724
754
9,855
4,980
0
44,258
L
Izanami
Milliekinss
Izanami
8,639
5,213
408
1,711
14,816
4,913
54
4,459
10,357
0
31,840
W
10,441
408
404
5,698
15,908
13,362
410
8,269
7,389
30,086
0
L
Vulcan
seunAsepo
Vulcan
17,632
6,486
0
2,038
12,021
5,236
673
8,428
3,593
51,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,863
Gold Earned
34,828
152
Minions Killed
156
7
Camps Cleared
6
819,495
Distance Traveled
837,657
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,795
737
87
5
0
274,977
1
L
Artio
11,548
722
20
1
2
293,812
3
W
Awilix
12,229
764
38
2
5
275,268
4
L
Izanami
10,416
651
57
4
3
240,213
0
W
Ares
10,804
675
31
2
1
287,412
4
L
Vulcan
10,899
681
75
5
2
285,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role