Player Matchup

Danzaburou
Danzaburou
Gold V
GettingLoose
Danzaburou
Gold V
Level 88
God Stats
25W - 20L
1,702 SR
Queue Stats
367W - 366L
1,631 MMR
Solo
Agni
Agni
Silver I
Gnuqe
Agni
Silver I
Level 126
God Stats
4W - 0L
1,871 SR
Queue Stats
136W - 122L
1,637 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum III
Jeriboi
Ao Kuang
Platinum III
Level 160
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 93L
1,621 MMR
Solo
Pele
Pele
Silver I
Radocal
Pele
Silver I
Level 138
God Stats
51W - 17L
1,875 SR
Queue Stats
122W - 81L
1,591 MMR
Party 2
Ganesha
Ganesha
Silver II
Xbrandon91XROCK
Ganesha
Silver II
Level 148
God Stats
2W - 2L
1,696 SR
Queue Stats
10W - 8L
1,614 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,729 SR
1,619 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,732 SR
1,584 MMR
Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Gold III
 
Eset
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Set
Set
Gold I
Marм
Set
Gold I
Level 153
God Stats
10W - 5L
2,037 SR
Queue Stats
376W - 355L
1,675 MMR
Party 3
Khepri
Khepri
Gold V
Ramakaze
Khepri
Gold V
Level 146
God Stats
2W - 1L
1,878 SR
Queue Stats
38W - 32L
1,634 MMR
Party 1
Fenrir
Fenrir
Silver II
pkbrady7
Fenrir
Silver II
Level 125
God Stats
5W - 7L
1,746 SR
Queue Stats
33W - 27L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GettingLoose
Danzaburou
15
3 / 2 / 4
8,960
597
8,710
10,947
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
Gnuqe
Agni
15
3 / 0 / 5
9,080
605
7,649
5,210
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Jeriboi
Ao Kuang
15
1 / 1 / 1
8,516
568
5,574
10,803
8,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Radocal
Pele
16
10 / 1 / 2
9,975
665
10,303
11,152
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 1 / 8
8,215
548
2,414
10,103
7,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetSolAchilles

VS

Bans
CamazotzAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 6 / 0
7,702
513
9,398
11,748
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
 
Eset
12
0 / 4 / 1
7,306
487
4,903
6,610
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Set
Marм
Set
16
2 / 1 / 0
9,312
621
6,953
8,594
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Ramakaze
Khepri
12
0 / 0 / 3
7,270
485
1,463
5,580
3,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
pkbrady7
Fenrir
11
0 / 7 / 1
6,851
457
4,437
12,895
4,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
5
5
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
0
0.5
L
Eset
 
Eset
0
4
1
0.13
W
Danzaburou
GettingLoose
Danzaburou
3
2
4
2.5
W
Agni
Gnuqe
Agni
3
0
5
5.5
W
Ao Kuang
Jeriboi
Ao Kuang
1
1
1
1.5
L
Set
Marм
Set
2
1
0
2
W
Pele
Radocal
Pele
10
1
2
11
L
Khepri
Ramakaze
Khepri
0
0
3
1.5
W
1
1
8
5
L
Fenrir
pkbrady7
Fenrir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,650
Damage
27,154
48,215
Taken
45,427
23,067
Mitigated
17,013
20,372
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,398
5,008
0
3,377
11,748
2,569
0
2,120
9,628
0
53,311
L
Eset
 
Eset
4,903
63
166
926
6,610
1,667
0
3,161
3,449
52,103
0
W
Danzaburou
GettingLoose
Danzaburou
8,710
3,614
0
3,873
10,947
2,456
748
584
10,363
0
67,923
W
Agni
Gnuqe
Agni
7,649
858
0
577
5,210
1,561
0
1,758
3,452
62,425
0
W
Ao Kuang
Jeriboi
Ao Kuang
5,574
1,498
0
5,813
10,803
8,458
0
17
10,131
43,521
0
L
Set
Marм
Set
6,953
2,396
0
4,152
8,594
5,293
0
4,661
3,849
0
60,152
W
Pele
Radocal
Pele
10,303
2,078
0
6,485
11,152
3,416
0
2,006
8,913
0
74,180
L
Khepri
Ramakaze
Khepri
1,463
316
167
1,692
5,580
3,133
0
2,204
3,376
21,574
0
W
2,414
309
348
3,276
10,103
7,176
0
2,001
8,011
20,413
0
L
Fenrir
pkbrady7
Fenrir
4,437
1,093
0
4,189
12,895
4,351
0
3,491
9,404
0
41,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,746
Gold Earned
38,441
495
Minions Killed
468
0
Camps Cleared
0
1,553,295
Distance Traveled
1,477,894
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,702
513
105
7
0
260,431
7
L
Eset
7,306
487
116
8
0
299,332
6
W
Danzaburou
8,960
597
139
9
0
280,406
6
W
Agni
9,080
605
137
9
0
309,470
4
W
Ao Kuang
8,516
568
92
6
0
304,448
2
L
Set
9,312
621
132
9
0
300,491
7
W
Pele
9,975
665
125
8
0
341,225
3
L
Khepri
7,270
485
36
2
0
315,379
5
W
Ganesha
8,215
548
2
0
0
317,746
6
L
Fenrir
6,851
457
79
5
0
302,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role