Player Matchup

Ares
Ares
Derron22
Ares
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 39L
1,458 Elo+
Solo
Janus
Janus
Heremiks
Janus
Level 11
God Stats
0W - 3L
1,250 SR
Queue Stats
12W - 19L
1,405 Elo+
Party 1
Sol
Sol
Shi3rke
Sol
Level 49
God Stats
5W - 5L
1,658 SR
Queue Stats
216W - 239L
1,539 Elo+
Solo
Hou Yi
Hou Yi
Uhpgrade
Hou Yi
Level 16
God Stats
2W - 3L
1,313 SR
Queue Stats
14W - 12L
1,511 Elo+
Solo
Da Ji
Da Ji
korish181
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Team Averages
Level 19
1,444 SR
1,419 Elo+

VS

Team Averages
Level 97
1,490 SR
1,615 Elo+
Freya
Freya
BlinkUnderTower
Freya
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,666 Elo+
Party 2
Ares
Ares
Chief_Of_Spirit
Ares
Level 49
God Stats
22W - 17L
1,247 SR
Queue Stats
196W - 225L
1,461 Elo+
Party 3
Loki
Loki
Pulsetic
Loki
Level 128
God Stats
26W - 19L
1,700 SR
Queue Stats
247W - 274L
1,653 Elo+
Party 3
Hades
Hades
Silentlylouddd
Hades
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 29L
1,629 Elo+
Party 2
Osiris
Osiris
justdudley94
Osiris
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
6 / 7 / 6
10,050
773
9,728
18,642
20,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Heremiks
Janus
15
4 / 6 / 5
9,241
711
7,027
11,714
6,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sol
17
2 / 4 / 6
9,545
734
7,854
15,243
6,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Uhpgrade
Hou Yi
16
2 / 3 / 9
9,086
699
9,084
8,799
3,935
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
korish181
Da Ji
14
1 / 9 / 7
8,235
633
3,093
11,775
5,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 6 / 9
10,785
830
18,709
15,897
6,544
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 0 / 17
10,365
797
4,056
9,133
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Loki
18
9 / 1 / 11
11,192
861
13,464
8,883
3,715
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

16
2 / 4 / 19
9,713
747
12,875
12,251
8,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
17
5 / 4 / 13
10,180
783
9,279
11,141
7,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
98
15
Kills
29
29
Deaths
15
33
Assists
69
Player
Kills
Deaths
Assists
KDA
W
10
6
9
2.42
W
3
0
17
11.5
L
Ares
6
7
6
1.29
L
Janus
Heremiks
Janus
4
6
5
1.08
W
Loki
9
1
11
14.5
L
Sol
2
4
6
1.25
W
2
4
19
2.88
L
Hou Yi
Uhpgrade
Hou Yi
2
3
9
2.17
W
Osiris
5
4
13
2.88
L
Da Ji
korish181
Da Ji
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,786
Damage
58,383
66,173
Taken
57,305
43,862
Mitigated
35,942
12,253
Healing
22,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,709
5,272
0
6,329
15,897
6,544
643
6,041
9,856
33,150
0
W
4,056
585
0
4,009
9,133
9,000
1,550
4,189
4,944
9,792
0
L
Ares
9,728
814
0
2,023
18,642
20,602
0
9,068
9,006
17,350
0
L
Janus
Heremiks
Janus
7,027
1,359
58
2,854
11,714
6,601
28
6,617
4,779
27,725
0
W
Loki
13,464
2,805
0
2,330
8,883
3,715
1,444
3,806
5,077
0
40,540
L
Sol
7,854
1,289
0
4,778
15,243
6,810
0
9,485
5,381
37,721
0
W
12,875
578
2,463
5,796
12,251
8,818
1,871
6,249
6,002
34,076
0
L
Hou Yi
Uhpgrade
Hou Yi
9,084
5,601
1,247
1,293
8,799
3,935
864
5,058
3,505
0
24,959
W
Osiris
9,279
3,365
333
1,413
11,141
7,865
1,239
4,324
6,817
0
35,257
L
Da Ji
korish181
Da Ji
3,093
712
0
0
11,775
5,914
0
3,954
7,564
0
10,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,157
Gold Earned
52,235
182
Minions Killed
174
0
Camps Cleared
0
1,150,767
Distance Traveled
1,269,332
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,785
830
27
2
0
217,758
0
W
Ares
10,365
797
12
1
0
260,666
4
L
Ares
10,050
773
9
1
0
240,727
1
L
Janus
9,241
711
45
3
0
223,882
2
W
Loki
11,192
861
53
4
0
298,799
2
L
Sol
9,545
734
77
6
0
252,089
1
W
Hades
9,713
747
41
3
0
223,538
2
L
Hou Yi
9,086
699
38
3
0
263,300
3
W
Osiris
10,180
783
41
3
0
268,571
1
L
Da Ji
8,235
633
13
1
0
170,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role