Player Matchup

Terra
Terra
MastaBonsai
Terra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 115L
1,548 Elo+
Party 3
Scylla
Scylla
SVT4L
Scylla
Level 26
God Stats
1W - 2L
1,435 SR
Queue Stats
65W - 68L
1,559 Elo+
Party 1
Charybdis
Charybdis
Tsudo
Charybdis
Level 68
God Stats
2W - 2L
1,286 SR
Queue Stats
51W - 40L
1,850 Elo+
Party 1
Ra
Ra
Turtlagon
Ra
Level 27
God Stats
32W - 23L
1,440 SR
Queue Stats
64W - 50L
1,565 Elo+
Party 3
Medusa
Medusa
kilniode
Medusa
Level 140
God Stats
15W - 14L
1,381 SR
Queue Stats
107W - 90L
1,521 Elo+
Party 3
Team Averages
Level 60
1,408 SR
1,609 Elo+

VS

Team Averages
Level 56
1,550 SR
1,646 Elo+
Odin
Odin
BeoWulf617
Odin
Level 119
God Stats
11W - 7L
1,764 SR
Queue Stats
335W - 228L
1,788 Elo+
Party 2
He Bo
He Bo
BlazeInferno99
He Bo
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
134W - 89L
1,621 Elo+
Party 2
Eset
Eset
HeyVivid
Eset
Level 45
God Stats
5W - 3L
1,597 SR
Queue Stats
14W - 11L
1,594 Elo+
Solo
Cernunnos
Cernunnos
Hotweiners
Cernunnos
Level 47
God Stats
8W - 5L
1,606 SR
Queue Stats
411W - 322L
1,914 Elo+
Party 2
Loki
Loki
ricbarbosa34
Loki
Level 26
God Stats
4W - 8L
1,285 SR
Queue Stats
128W - 154L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,715
672
4,018
10,229
8,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
SVT4L
Scylla
12
0 / 6 / 2
6,380
638
1,715
6,560
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Tsudo
Charybdis
14
1 / 5 / 0
7,339
734
3,759
9,007
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 4 / 1
6,643
664
2,280
5,607
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
kilniode
Medusa
13
2 / 4 / 0
7,534
753
3,975
8,269
3,075
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 16
8,243
824
7,042
9,003
8,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
11 / 3 / 7
8,786
879
9,552
6,989
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Eset
15
4 / 0 / 13
8,327
833
6,998
2,954
991
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Hotweiners
Cernunnos
16
5 / 0 / 7
8,537
854
8,462
6,669
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 6
7,822
782
3,401
3,501
1,307
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
73
4
Kills
24
24
Deaths
5
5
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
2
16
5.5
W
11
3
7
4.83
W
Eset
4
0
13
10.5
W
Cernunnos
Hotweiners
Cernunnos
5
0
7
8.5
L
0
5
2
0.2
L
Scylla
SVT4L
Scylla
0
6
2
0.17
L
Charybdis
Tsudo
Charybdis
1
5
0
0.2
L
1
4
1
0.38
L
Medusa
kilniode
Medusa
2
4
0
0.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,747
Damage
35,455
39,672
Taken
29,116
19,192
Mitigated
16,389
5,060
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,042
1,397
720
1,282
9,003
8,577
30
2,855
6,048
0
15,146
W
9,552
591
0
512
6,989
2,845
98
2,147
4,824
26,339
0
W
Eset
6,998
471
851
77
2,954
991
1,387
1,116
1,792
26,152
0
W
Cernunnos
Hotweiners
Cernunnos
8,462
4,238
0
4,110
6,669
2,669
2,550
909
5,720
0
32,045
L
4,018
492
1,469
643
10,229
8,144
96
4,314
5,810
8,714
0
L
Scylla
SVT4L
Scylla
1,715
369
0
9
6,560
2,224
311
3,233
3,249
9,279
0
L
Charybdis
Tsudo
Charybdis
3,759
2,484
0
1,608
9,007
3,561
0
2,569
6,352
0
25,845
L
2,280
252
106
446
5,607
2,188
340
2,112
3,370
17,890
0
L
Medusa
kilniode
Medusa
3,975
1,053
0
779
8,269
3,075
0
3,841
4,341
0
18,797
W
3,401
70
60
146
3,501
1,307
671
782
2,719
0
26,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,611
Gold Earned
41,715
157
Minions Killed
217
0
Camps Cleared
0
888,338
Distance Traveled
1,038,491
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,243
824
17
2
0
223,088
7
W
He Bo
8,786
879
41
4
0
187,047
0
W
Eset
8,327
833
43
4
0
207,398
0
W
Cernunnos
8,537
854
66
7
0
202,494
0
L
Terra
6,715
672
9
1
0
184,322
0
L
Scylla
6,380
638
18
2
0
176,362
2
L
Charybdis
7,339
734
59
6
0
178,985
0
L
Ra
6,643
664
36
4
0
187,488
0
L
Medusa
7,534
753
35
4
0
161,181
0
W
Loki
7,822
782
50
5
0
218,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role