Player Matchup

Rama
Rama
Alex1799
Rama
Level 33
God Stats
3W - 1L
1,346 SR
Queue Stats
91W - 100L
1,628 Elo+
Solo
Bacchus
Bacchus
Fadangle
Bacchus
Level 56
God Stats
12W - 14L
1,211 SR
Queue Stats
369W - 361L
1,686 Elo+
Solo
Jormungandr
Jormungandr
Worleyy
Jormungandr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 46L
1,581 Elo+
Solo
Izanami
Izanami
carcachin
Izanami
Level 85
God Stats
2W - 12L
1,500 SR
Queue Stats
1,142W - 1,232L
1,532 Elo+
Solo
Achilles
Achilles
tytybully03
Achilles
Level 146
God Stats
2W - 0L
1,719 SR
Queue Stats
21W - 20L
1,700 Elo+
Solo
Team Averages
Level 89
1,455 SR
1,625 Elo+

VS

Team Averages
Level 104
1,500 SR
1,555 Elo+
Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
BlueClouds
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,794 Elo+
Party 1
Bakasura
Bakasura
GodMaster2959
Bakasura
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,403 Elo+
Solo
Ne Zha
Ne Zha
Spastictoaster
Ne Zha
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 56L
1,624 Elo+
Solo
Anhur
Anhur
TheTaskmasterX7
Anhur
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
539W - 586L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
3 / 3 / 11
9,236
840
9,328
10,678
4,159
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Fadangle
Bacchus
15
0 / 2 / 18
9,450
859
8,350
16,156
16,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
Worleyy
Jormungandr
18
9 / 2 / 13
11,420
1,038
20,397
17,730
18,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Izanami
carcachin
Izanami
14
3 / 6 / 7
8,899
809
12,675
9,682
4,060
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
tytybully03
Achilles
18
8 / 2 / 12
10,143
922
14,815
15,736
21,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 4 / 7
9,566
870
8,165
20,976
24,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

16
3 / 3 / 9
8,850
805
10,854
11,598
5,334
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
GodMaster2959
Bakasura
14
5 / 6 / 5
8,710
792
5,447
13,556
7,382
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 4 / 7
8,769
797
13,661
15,756
17,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
1 / 6 / 7
8,335
758
10,776
12,997
5,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
50
23
Kills
15
15
Deaths
23
61
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
4
7
1.63
W
Rama
3
3
11
2.83
L
3
3
9
2.5
W
Bacchus
Fadangle
Bacchus
0
2
18
4.5
L
Bakasura
GodMaster2959
Bakasura
5
6
5
1.25
L
3
4
7
1.63
L
1
6
7
0.75
W
Jormungandr
Worleyy
Jormungandr
9
2
13
7.75
W
Izanami
carcachin
Izanami
3
6
7
1.08
W
Achilles
tytybully03
Achilles
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,565
Damage
48,903
69,982
Taken
74,883
64,902
Mitigated
59,273
22,543
Healing
24,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
8,165
1,081
3,377
5,621
20,976
24,022
300
7,223
13,256
14,549
0
W
Rama
9,328
8,246
1,561
2,500
10,678
4,159
2,279
4,671
5,619
0
22,002
L
10,854
1,582
880
2,793
11,598
5,334
629
6,270
5,297
17,745
0
W
Bacchus
Fadangle
Bacchus
8,350
1,907
1,468
3,617
16,156
16,693
358
4,358
11,212
13,533
0
L
Bakasura
GodMaster2959
Bakasura
5,447
3,266
1,806
2,152
13,556
7,382
0
5,195
8,082
0
7,037
L
13,661
3,202
926
3,907
15,756
17,127
770
5,050
10,329
0
27,283
L
10,776
5,130
822
2,221
12,997
5,408
0
5,735
6,996
0
25,172
W
Jormungandr
Worleyy
Jormungandr
20,397
4,562
1,347
3,584
17,730
18,863
405
3,518
13,740
40,510
0
W
Izanami
carcachin
Izanami
12,675
7,866
817
541
9,682
4,060
1,149
1,997
7,560
0
30,675
W
Achilles
tytybully03
Achilles
14,815
3,652
3,259
3,849
15,736
21,127
442
4,475
10,481
2,301
19,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,148
Gold Earned
44,230
131
Minions Killed
105
0
Camps Cleared
0
1,054,177
Distance Traveled
952,225
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,566
870
8
1
0
204,689
0
W
Rama
9,236
840
32
3
0
183,445
1
L
Nox
8,850
805
27
2
0
216,641
0
W
Bacchus
9,450
859
10
1
0
220,500
0
L
Bakasura
8,710
792
8
1
0
195,560
0
L
Ne Zha
8,769
797
28
3
0
189,522
1
L
Anhur
8,335
758
34
3
0
145,813
4
W
Jormungandr
11,420
1,038
36
3
0
233,767
1
W
Izanami
8,899
809
39
4
0
179,588
4
W
Achilles
10,143
922
14
1
0
236,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role