Player Matchup

Cerberus
Cerberus
Yeet_Chief_
Cerberus
Level 27
God Stats
1W - 5L
1,402 SR
Queue Stats
107W - 157L
1,275 Elo+
Party 2
Raijin
Raijin
davidnator7
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 68L
1,146 Elo+
Party 2
Ao Kuang
Ao Kuang
nobi04
Ao Kuang
Level 67
God Stats
0W - 2L
1,285 SR
Queue Stats
77W - 100L
1,290 Elo+
Party 2
Team Averages
Level 41
1,395 SR
1,237 Elo+

VS

Team Averages
Level 33
1,566 SR
1,500 Elo+
Ares
Ares
CROOKEDFOOT097
Ares
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
babyglou
Baron Samedi
Level 28
God Stats
1W - 2L
1,684 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
bigdaddy5646
Danzaburou
Level 27
God Stats
2W - 7L
1,513 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Yeet_Chief_
Cerberus
13
0 / 5 / 2
8,877
555
5,834
18,511
8,766
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
12
1 / 7 / 1
9,362
585
6,403
11,775
3,987
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ao Kuang
nobi04
Ao Kuang
15
3 / 5 / 1
9,736
609
8,919
20,664
13,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 13
11,860
741
7,041
10,301
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
babyglou
Baron Samedi
16
7 / 3 / 8
11,477
717
15,538
11,291
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
bigdaddy5646
Danzaburou
17
7 / 1 / 8
12,341
771
18,093
11,284
8,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
17
17
Deaths
5
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
L
Cerberus
Yeet_Chief_
Cerberus
0
5
2
0.2
W
Baron Samedi
babyglou
Baron Samedi
7
3
8
3.67
W
Danzaburou
bigdaddy5646
Danzaburou
7
1
8
11
L
Raijin
1
7
1
0.21
L
Ao Kuang
nobi04
Ao Kuang
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,156
Damage
40,672
50,950
Taken
32,876
26,045
Mitigated
29,311
12,906
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,041
787
0
2,335
10,301
11,977
472
7,355
2,946
14,042
0
L
Cerberus
Yeet_Chief_
Cerberus
5,834
528
315
4,908
18,511
8,766
0
7,301
11,210
18,049
0
W
Baron Samedi
babyglou
Baron Samedi
15,538
2,069
3,971
5,299
11,291
8,518
829
6,949
4,213
44,241
0
W
Danzaburou
bigdaddy5646
Danzaburou
18,093
5,814
177
3,837
11,284
8,816
1,390
6,370
4,914
0
56,802
L
Raijin
6,403
996
0
227
11,775
3,987
0
6,525
5,250
27,700
0
L
Ao Kuang
nobi04
Ao Kuang
8,919
1,625
10
7,446
20,664
13,292
0
9,572
11,092
30,702
4,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
35,678
117
Minions Killed
141
6
Camps Cleared
4
652,554
Distance Traveled
782,455
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,860
741
12
1
0
268,033
1
L
Cerberus
8,877
555
24
2
0
216,350
0
W
Baron Samedi
11,477
717
61
4
0
246,125
2
W
Danzaburou
12,341
771
68
4
4
268,297
2
L
Raijin
9,362
585
32
2
1
194,949
0
L
Ao Kuang
9,736
609
61
4
5
241,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role