Player Matchup

Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
EdRibeiro
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,525 Elo+
Solo
Medusa
Medusa
SuckMiEggs
Medusa
Level 29
God Stats
48W - 31L
1,622 SR
Queue Stats
232W - 163L
1,658 Elo+
Party 2
Team Averages
Level 94
1,541 SR
1,561 Elo+

VS

Team Averages
Level 86
1,673 SR
1,597 Elo+
Sol
Sol
BdsmStoyka
Sol
Level 139
God Stats
8W - 5L
1,500 SR
Queue Stats
614W - 458L
1,636 Elo+
Party 1
Chaac
Chaac
Besha321
Chaac
Level 105
God Stats
137W - 76L
1,914 SR
Queue Stats
586W - 434L
1,618 Elo+
Party 1
Izanami
Izanami
NallTek
Izanami
Level 14
God Stats
28W - 12L
1,606 SR
Queue Stats
174W - 108L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 0 / 10
7,795
780
4,643
10,172
9,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
12
6 / 0 / 7
8,003
800
9,310
6,772
2,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SuckMiEggs
Medusa
12
6 / 3 / 4
7,783
778
5,890
6,963
2,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,668
667
8,808
9,223
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
Besha321
Chaac
9
1 / 4 / 1
6,383
638
7,015
9,050
9,216
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
NallTek
Izanami
10
1 / 4 / 2
6,450
645
3,768
6,629
2,278
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
14
Kills
3
3
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
10
7
L
1
6
2
0.33
L
Chaac
Besha321
Chaac
1
4
1
0.38
W
Agni
6
0
7
9.5
L
Izanami
NallTek
Izanami
1
4
2
0.5
W
Medusa
SuckMiEggs
Medusa
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,843
Damage
19,591
23,907
Taken
24,902
13,778
Mitigated
14,668
7,939
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
4,643
594
245
4,930
10,172
9,011
100
3,604
6,181
12,969
0
L
8,808
2,737
0
1,997
9,223
3,174
85
6,128
3,095
30,473
0
L
Chaac
Besha321
Chaac
7,015
532
0
2,580
9,050
9,216
44
4,640
4,410
0
15,603
W
Agni
9,310
624
0
2,411
6,772
2,255
0
2,820
3,661
23,893
0
L
Izanami
NallTek
Izanami
3,768
1,756
0
767
6,629
2,278
0
3,395
3,234
0
13,545
W
Medusa
SuckMiEggs
Medusa
5,890
1,925
0
353
6,963
2,512
195
2,804
3,954
0
23,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,581
Gold Earned
19,501
108
Minions Killed
96
4
Camps Cleared
5
547,830
Distance Traveled
511,312
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,795
780
26
3
1
204,273
5
L
Sol
6,668
667
44
4
5
158,243
3
L
Chaac
6,383
638
18
2
0
174,450
1
W
Agni
8,003
800
34
3
3
178,184
2
L
Izanami
6,450
645
34
3
0
178,619
2
W
Medusa
7,783
778
48
5
0
165,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role