Player Matchup

Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Buduka
Sylvanus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,772 Elo+
Party 2
Set
Set
Darkstar97
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,885 Elo+
Solo
Hera
Hera
Ghost Dan19
Hera
Level 144
God Stats
5W - 5L
1,500 SR
Queue Stats
608W - 643L
1,558 Elo+
Solo
Xbalanque
Xbalanque
Vektor11
Xbalanque
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Team Averages
Level 120
1,500 SR
1,643 Elo+

VS

Team Averages
Level 136
1,438 SR
1,539 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Erbina10
Nike
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 49L
1,594 Elo+
Solo
Sylvanus
Sylvanus
Hiruma-SM
Sylvanus
Level 155
God Stats
1W - 0L
1,248 SR
Queue Stats
14W - 13L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
PixelGuardian
Ah Puch
Level 69
God Stats
7W - 0L
1,500 SR
Queue Stats
190W - 154L
1,617 Elo+
Solo
Nu Wa
Nu Wa
WiIIiamsBrother
Nu Wa
Level 160
God Stats
11W - 5L
1,442 SR
Queue Stats
502W - 531L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 3 / 7
8,107
737
8,832
12,285
8,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
Buduka
Sylvanus
13
1 / 2 / 7
8,064
733
3,242
13,511
13,991
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

15
4 / 4 / 5
8,884
808
8,370
12,916
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 3 / 6
8,455
769
7,717
7,349
3,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Vektor11
Xbalanque
14
1 / 6 / 7
8,054
732
5,727
11,860
5,187
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 3 / 8
8,488
772
3,971
7,283
5,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
16
5 / 2 / 10
9,189
835
10,952
12,145
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Hiruma-SM
Sylvanus
14
1 / 2 / 12
8,145
740
6,548
14,381
13,556
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
17
7 / 2 / 8
10,072
916
24,611
9,965
4,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 3 / 11
8,832
803
8,286
7,289
3,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
11
Kills
18
18
Deaths
12
32
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
3
7
2.17
W
Fenrir
 
Fenrir
3
3
8
2.33
L
Sylvanus
Buduka
Sylvanus
1
2
7
2.25
L
4
4
5
1.63
W
Nike
5
2
10
5
L
2
3
6
1.67
W
Sylvanus
Hiruma-SM
Sylvanus
1
2
12
3.5
W
Ah Puch
7
2
8
5.5
L
Xbalanque
Vektor11
Xbalanque
1
6
7
0.75
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,888
Damage
54,368
57,921
Taken
51,063
40,852
Mitigated
38,084
18,635
Healing
24,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
8,832
514
719
379
12,285
8,467
256
8,516
3,437
0
14,161
W
Fenrir
 
Fenrir
3,971
928
151
627
7,283
5,510
620
1,323
5,782
0
6,182
L
Sylvanus
Buduka
Sylvanus
3,242
601
7,050
5,985
13,511
13,991
39
10,542
2,730
7,800
0
L
8,370
2,791
1,552
2,143
12,916
9,804
437
7,704
5,017
0
22,446
W
Nike
10,952
836
676
1,408
12,145
11,206
152
3,024
8,908
0
13,123
L
7,717
630
0
9
7,349
3,403
468
4,778
2,482
22,863
0
W
Sylvanus
Hiruma-SM
Sylvanus
6,548
396
9,665
7,012
14,381
13,556
501
2,781
11,250
9,302
0
W
Ah Puch
24,611
611
2,362
1,352
9,965
4,618
1,848
1,704
8,181
48,463
0
L
Xbalanque
Vektor11
Xbalanque
5,727
1,367
0
798
11,860
5,187
729
7,655
3,917
0
22,980
W
8,286
3,296
838
578
7,289
3,194
1,787
1,825
5,422
32,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,564
Gold Earned
44,726
147
Minions Killed
129
0
Camps Cleared
0
986,893
Distance Traveled
1,077,571
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,107
737
7
1
0
208,564
0
W
Fenrir
8,488
772
7
1
0
222,298
5
L
Sylvanus
8,064
733
12
1
0
212,240
0
L
Set
8,884
808
29
3
0
194,779
0
W
Nike
9,189
835
12
1
0
226,327
0
L
Hera
8,455
769
43
4
0
198,048
0
W
Sylvanus
8,145
740
1
0
0
212,841
0
W
Ah Puch
10,072
916
53
5
0
206,017
1
L
Xbalanque
8,054
732
56
5
0
173,262
0
W
Nu Wa
8,832
803
56
5
0
210,088
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role