Player Matchup

Ah Puch
Ah Puch
FETlSHMAN
Ah Puch
Level 68
God Stats
2W - 3L
1,693 SR
Queue Stats
34W - 52L
1,377 Elo+
Party 1
Mulan
Mulan
KingofSinAMv
Mulan
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 163L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Shadow beast894
Tsukuyomi
Level 87
God Stats
23W - 14L
1,500 SR
Queue Stats
434W - 364L
1,449 Elo+
Party 1
Team Averages
Level 72
1,564 SR
1,403 Elo+

VS

Team Averages
Level 72
1,770 SR
1,462 Elo+
Hades
Hades
Dragonson96
Hades
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,355 Elo+
Party 2
Horus
Horus
Fatgamer13
Horus
Level 96
God Stats
8W - 4L
1,795 SR
Queue Stats
45W - 52L
1,557 Elo+
Party 2
Bastet
Bastet
Htime08
Bastet
Level 64
God Stats
7W - 6L
2,015 SR
Queue Stats
35W - 45L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FETlSHMAN
Ah Puch
18
3 / 11 / 7
13,702
721
18,523
24,581
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
3 / 12 / 8
12,718
669
17,837
31,413
21,907
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Shadow beast894
Tsukuyomi
17
6 / 8 / 3
12,992
684
16,381
21,261
6,300
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 15
12,959
682
14,944
16,967
13,036
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
19
6 / 3 / 17
15,001
790
11,959
25,649
32,744
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
Htime08
Bastet
20
21 / 3 / 9
16,525
870
42,831
25,411
19,515
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
12
Kills
31
31
Deaths
12
18
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
6
15
1.92
L
Ah Puch
FETlSHMAN
Ah Puch
3
11
7
0.59
W
Horus
6
3
17
4.83
W
Bastet
Htime08
Bastet
21
3
9
8.5
L
3
12
8
0.58
L
Tsukuyomi
Shadow beast894
Tsukuyomi
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,741
Damage
69,734
77,255
Taken
68,027
33,709
Mitigated
65,295
13,836
Healing
27,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,944
2,740
2,185
4,529
16,967
13,036
650
7,983
8,984
43,036
0
L
Ah Puch
FETlSHMAN
Ah Puch
18,523
632
730
4,971
24,581
5,502
0
3,751
20,830
44,761
0
W
Horus
11,959
6,085
4,712
9,996
25,649
32,744
244
6,153
19,496
0
32,520
W
Bastet
Htime08
Bastet
42,831
7,472
122
6,268
25,411
19,515
1,950
4,895
20,516
0
79,759
L
17,837
1,682
98
6,428
31,413
21,907
357
8,613
22,800
0
40,521
L
Tsukuyomi
Shadow beast894
Tsukuyomi
16,381
3,841
0
1,609
21,261
6,300
0
3,436
17,825
0
46,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,412
Gold Earned
44,485
179
Minions Killed
154
7
Camps Cleared
7
846,547
Distance Traveled
974,063
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,959
682
57
3
3
281,350
0
L
Ah Puch
13,702
721
66
3
3
271,614
10
W
Horus
15,001
790
30
2
2
322,597
2
W
Bastet
16,525
870
67
4
2
370,116
2
L
Mulan
12,718
669
56
3
1
278,885
2
L
Tsukuyomi
12,992
684
57
3
3
296,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role