Player Matchup

King Arthur
King Arthur
Gold IV
ChaosElement626
King Arthur
Gold IV
Level 114
God Stats
2W - 1L
1,667 SR
Queue Stats
30W - 18L
1,683 MMR
Party 1
Arachne
Arachne
Gold V
ChaosKuzenbo
Arachne
Gold V
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 24L
1,676 MMR
Party 1
Cabrakan
Cabrakan
Gold V
Demigodzila
Cabrakan
Gold V
Level 144
God Stats
3W - 1L
1,656 SR
Queue Stats
182W - 178L
1,641 MMR
Solo
Poseidon
Poseidon
Silver I
Doxxitey
Poseidon
Silver I
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 55L
1,640 MMR
Solo
Izanami
Izanami
Gold V
VitorQReis
Izanami
Gold V
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,646 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 131
1,565 SR
1,657 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,540 SR
1,657 MMR
Nemesis
Nemesis
Gold III
BigGreenLeaf67
Nemesis
Gold III
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 303L
1,655 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Don Quiroz
Gilgamesh
Gold III
Level 148
God Stats
9W - 7L
1,686 SR
Queue Stats
216W - 208L
1,637 MMR
Solo
Chaac
Chaac
Gold IV
Its-Just-Tio
Chaac
Gold IV
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 78L
1,604 MMR
Party 2
Ullr
Ullr
Gold V
KingAndre_Vl
Ullr
Gold V
Level 136
God Stats
3W - 2L
1,367 SR
Queue Stats
73W - 52L
1,722 MMR
Party 2
Sol
Sol
Gold I
Yugito twotail
Sol
Gold I
Level 109
God Stats
3W - 6L
1,648 SR
Queue Stats
57W - 62L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChaosElement626
King Arthur
20
2 / 4 / 11
14,858
550
17,171
30,205
30,602
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
ChaosKuzenbo
Arachne
20
4 / 1 / 13
14,593
540
18,336
30,077
15,013
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cabrakan
Demigodzila
Cabrakan
17
2 / 2 / 8
13,135
486
5,905
24,621
38,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Doxxitey
Poseidon
20
13 / 1 / 4
18,167
673
31,617
18,052
6,995
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
VitorQReis
Izanami
20
4 / 8 / 9
15,434
572
15,491
22,658
10,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AthenaAchillesCliodhna

VS

Bans
AtlasLokiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 6
11,876
440
12,951
22,508
8,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Don Quiroz
Gilgamesh
19
2 / 5 / 6
11,985
444
18,835
27,838
30,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 3 / 8
12,010
445
15,681
28,692
31,542
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
0 / 5 / 3
13,958
517
13,967
13,787
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 4 / 3
13,574
503
30,102
19,827
10,480
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
42
25
Kills
16
16
Deaths
25
45
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
W
King Arthur
ChaosElement626
King Arthur
2
4
11
1.88
W
Arachne
ChaosKuzenbo
Arachne
4
1
13
10.5
W
Cabrakan
Demigodzila
Cabrakan
2
2
8
3
L
Gilgamesh
Don Quiroz
Gilgamesh
2
5
6
1
W
Poseidon
Doxxitey
Poseidon
13
1
4
15
L
3
3
8
2.33
L
0
5
3
0.3
W
Izanami
VitorQReis
Izanami
4
8
9
1.06
L
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,520
Damage
91,536
125,613
Taken
112,652
100,927
Mitigated
85,815
45,612
Healing
30,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,951
4,020
0
3,324
22,508
8,693
270
7,133
15,375
0
97,915
W
King Arthur
ChaosElement626
King Arthur
17,171
1,746
485
7,222
30,205
30,602
0
6,956
22,007
9,052
101,358
W
Arachne
ChaosKuzenbo
Arachne
18,336
11,048
0
14,696
30,077
15,013
2,752
7,562
22,080
0
137,098
W
Cabrakan
Demigodzila
Cabrakan
5,905
1,527
33
5,624
24,621
38,255
220
6,255
18,265
23,209
0
L
Gilgamesh
Don Quiroz
Gilgamesh
18,835
2,864
0
6,458
27,838
30,672
360
9,055
18,783
4,873
80,734
W
Poseidon
Doxxitey
Poseidon
31,617
4,552
0
10,404
18,052
6,995
2,788
2,492
15,508
198,019
0
L
15,681
2,983
0
8,702
28,692
31,542
120
8,780
19,912
0
59,367
L
13,967
3,974
0
3,024
13,787
4,428
436
7,386
6,401
0
127,709
W
Izanami
VitorQReis
Izanami
15,491
10,565
0
7,148
22,658
10,062
1,094
7,020
15,534
0
135,729
L
30,102
8,401
0
9,072
19,827
10,480
718
7,342
12,485
102,987
11,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,187
Gold Earned
63,403
800
Minions Killed
781
0
Camps Cleared
0
2,757,827
Distance Traveled
2,532,358
32
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,876
440
132
5
0
548,881
8
W
King Arthur
14,858
550
163
6
0
518,241
2
W
Arachne
14,593
540
152
6
0
650,397
2
W
Cabrakan
13,135
486
21
1
0
519,144
7
L
Gilgamesh
11,985
444
155
6
0
468,377
8
W
Poseidon
18,167
673
260
10
0
624,372
11
L
Chaac
12,010
445
75
3
0
539,768
2
L
Ullr
13,958
517
239
9
0
514,803
7
W
Izanami
15,434
572
204
8
0
445,673
10
L
Sol
13,574
503
180
7
0
460,529
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role