Player Matchup

Merlin
Merlin
DeathMachinejl
Merlin
Level 106
God Stats
6W - 4L
1,806 SR
Queue Stats
34W - 26L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
EBMonty
Gilgamesh
Level 123
God Stats
1W - 2L
1,372 SR
Queue Stats
40W - 26L
1,598 Elo+
Party 1
Atlas
Atlas
VolatileFoil9
Atlas
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,948 Elo+
Party 1
Hou Yi
Hou Yi
bigtony35
Hou Yi
Level 43
God Stats
1W - 0L
1,647 SR
Queue Stats
17W - 9L
1,948 Elo+
Party 1
Sol
Sol
braves3511
Sol
Level 123
God Stats
9W - 4L
1,780 SR
Queue Stats
42W - 30L
1,631 Elo+
Party 1
Team Averages
Level 104
1,621 SR
1,714 Elo+

VS

Team Averages
Level 61
1,392 SR
1,457 Elo+
Heimdallr
Heimdallr
Gibbers12
Heimdallr
Level 18
God Stats
0W - 2L
1,499 SR
Queue Stats
81W - 55L
1,571 Elo+
Party 2
Ah Puch
Ah Puch
Meadord
Ah Puch
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 12L
1,492 Elo+
Party 3
Janus
Janus
Pbuf2
Janus
Level 28
God Stats
2W - 4L
1,379 SR
Queue Stats
22W - 24L
1,379 Elo+
Party 3
Hun Batz
Hun Batz
RimuruG0D
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,318 Elo+
Solo
Cthulhu
Cthulhu
ttvxynizzle
Cthulhu
Level 119
God Stats
1W - 3L
1,082 SR
Queue Stats
98W - 68L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 10
13,721
762
15,860
11,006
4,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
EBMonty
Gilgamesh
20
16 / 6 / 6
15,398
855
19,981
26,435
33,971
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
3 / 4 / 14
13,258
737
20,801
23,284
26,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
bigtony35
Hou Yi
20
5 / 5 / 10
13,346
741
14,075
18,025
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 13
14,172
787
19,125
19,401
7,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gibbers12
Heimdallr
17
0 / 8 / 5
10,707
595
14,098
17,976
6,468
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ah Puch
Meadord
Ah Puch
20
4 / 8 / 8
13,614
756
27,585
21,202
8,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Pbuf2
Janus
18
1 / 8 / 5
11,228
624
6,475
16,660
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
RimuruG0D
Hun Batz
20
6 / 6 / 5
13,071
726
13,203
19,083
9,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
ttvxynizzle
Cthulhu
20
8 / 2 / 7
13,666
759
17,985
28,559
37,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
32
Kills
19
19
Deaths
32
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Gilgamesh
EBMonty
Gilgamesh
16
6
6
3.17
L
Heimdallr
Gibbers12
Heimdallr
0
8
5
0.31
L
Ah Puch
Meadord
Ah Puch
4
8
8
1
L
Janus
Pbuf2
Janus
1
8
5
0.44
L
Hun Batz
RimuruG0D
Hun Batz
6
6
5
1.42
W
3
4
14
2.5
W
Hou Yi
bigtony35
Hou Yi
5
5
10
2
W
6
3
13
4.17
L
Cthulhu
ttvxynizzle
Cthulhu
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,842
Damage
79,346
98,151
Taken
103,480
79,702
Mitigated
67,843
16,839
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,860
469
0
2,942
11,006
4,624
1,522
7,557
3,449
65,707
0
W
Gilgamesh
EBMonty
Gilgamesh
19,981
4,444
793
3,340
26,435
33,971
781
10,733
15,702
0
40,917
L
Heimdallr
Gibbers12
Heimdallr
14,098
5,927
0
888
17,976
6,468
617
10,633
6,975
0
28,851
L
Ah Puch
Meadord
Ah Puch
27,585
874
0
4,107
21,202
8,124
344
11,617
9,221
76,157
0
L
Janus
Pbuf2
Janus
6,475
464
130
1,334
16,660
6,118
0
8,901
7,550
26,279
0
L
Hun Batz
RimuruG0D
Hun Batz
13,203
2,885
0
390
19,083
9,902
1,417
8,194
10,561
0
45,820
W
20,801
6,162
0
2,254
23,284
26,521
340
11,314
11,970
54,633
0
W
Hou Yi
bigtony35
Hou Yi
14,075
5,884
0
2,419
18,025
7,265
1,837
10,278
7,747
0
33,994
W
19,125
6,564
0
5,091
19,401
7,321
5,723
12,163
7,238
64,589
0
L
Cthulhu
ttvxynizzle
Cthulhu
17,985
1,249
1,128
2,603
28,559
37,231
0
16,441
11,811
46,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,895
Gold Earned
62,286
370
Minions Killed
283
0
Camps Cleared
0
1,951,628
Distance Traveled
1,691,879
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,721
762
125
7
0
363,410
1
W
Gilgamesh
15,398
855
42
2
0
445,132
1
L
Heimdallr
10,707
595
37
2
0
314,119
1
L
Ah Puch
13,614
756
77
4
0
328,614
0
L
Janus
11,228
624
52
3
0
309,855
1
L
Hun Batz
13,071
726
60
3
0
345,628
2
W
Atlas
13,258
737
54
3
0
418,998
1
W
Hou Yi
13,346
741
51
3
0
359,854
0
W
Sol
14,172
787
98
5
0
364,234
0
L
Cthulhu
13,666
759
57
3
0
393,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role