Player Matchup

Persephone
Persephone
AccusedSoul
Persephone
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 78L
1,614 Elo+
Party 2
Skadi
Skadi
DrownPoseido
Skadi
Level 29
God Stats
10W - 3L
1,648 SR
Queue Stats
147W - 108L
1,634 Elo+
Party 2
Cthulhu
Cthulhu
FacebooksJank
Cthulhu
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 94L
1,604 Elo+
Party 2
Mulan
Mulan
Kenamlopes
Mulan
Level 5
God Stats
0W - 3L
1,228 SR
Queue Stats
1W - 4L
1,124 Elo+
Solo
Olorun
Olorun
mastergraham22
Olorun
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 56L
1,634 Elo+
Party 2
Team Averages
Level 86
1,475 SR
1,522 Elo+

VS

Team Averages
Level 75
1,502 SR
1,472 Elo+
Vulcan
Vulcan
Eldoooderino
Vulcan
Level 42
God Stats
5W - 6L
1,509 SR
Queue Stats
7W - 8L
1,497 Elo+
Party 1
Chronos
Chronos
Fattyplayz
Chronos
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,436 Elo+
Party 1
Khepri
Khepri
Marluxia513
Khepri
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,446 Elo+
Party 1
Skadi
Skadi
SimpleOne616
Skadi
Level 119
God Stats
10W - 5L
1,500 SR
Queue Stats
156W - 163L
1,549 Elo+
Party 1
Ares
Ares
Spetfyre
Ares
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AccusedSoul
Persephone
16
3 / 4 / 4
8,987
817
16,526
9,118
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 6
7,731
703
10,858
10,246
3,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
16
4 / 5 / 7
8,943
813
12,283
17,288
18,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
13
0 / 6 / 6
7,153
650
3,806
10,305
6,778
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

15
5 / 7 / 2
8,497
772
7,002
11,340
3,752
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 0 / 8
9,220
838
9,883
7,073
2,988
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
Fattyplayz
Chronos
16
4 / 4 / 11
9,039
822
6,884
9,828
4,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Khepri
15
1 / 4 / 15
8,948
813
4,117
13,759
13,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
16 / 2 / 5
11,469
1,043
18,864
11,295
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
16
2 / 3 / 23
9,895
900
9,755
17,319
18,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
89
13
Kills
27
27
Deaths
13
25
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Persephone
AccusedSoul
Persephone
3
4
4
1.25
L
1
5
6
0.8
W
Vulcan
4
0
8
8
L
Cthulhu
4
5
7
1.5
W
Chronos
Fattyplayz
Chronos
4
4
11
2.38
L
Mulan
0
6
6
0.5
W
Khepri
1
4
15
2.13
W
16
2
5
9.25
W
Ares
2
3
23
4.5
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,475
Damage
49,503
58,297
Taken
59,274
34,798
Mitigated
45,062
8,518
Healing
10,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AccusedSoul
Persephone
16,526
696
0
1,180
9,118
3,050
0
5,252
3,778
42,373
0
L
10,858
3,248
592
767
10,246
3,108
137
5,706
4,500
0
29,711
W
Vulcan
9,883
1,294
0
458
7,073
2,988
1,423
4,476
2,295
33,306
0
L
Cthulhu
12,283
682
250
3,214
17,288
18,110
0
7,104
9,937
33,878
0
W
Chronos
Fattyplayz
Chronos
6,884
3,062
0
1,447
9,828
4,771
2,858
5,400
4,166
25,663
2,304
L
Mulan
3,806
70
0
1,007
10,305
6,778
0
6,109
4,034
183
6,674
W
Khepri
4,117
444
0
1,372
13,759
13,439
252
8,477
4,937
13,193
0
W
18,864
11,854
0
3,766
11,295
5,424
2,639
7,084
4,059
0
55,074
W
Ares
9,755
622
0
3,916
17,319
18,440
102
8,805
7,887
13,374
0
L
7,002
3,613
326
1,182
11,340
3,752
0
5,179
5,977
19,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
48,571
205
Minions Killed
204
0
Camps Cleared
0
1,018,092
Distance Traveled
1,123,831
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,987
817
71
6
0
212,912
1
L
Skadi
7,731
703
37
3
0
208,362
4
W
Vulcan
9,220
838
56
5
0
246,948
0
L
Cthulhu
8,943
813
54
5
0
213,455
1
W
Chronos
9,039
822
32
3
0
220,295
1
L
Mulan
7,153
650
6
1
0
192,844
1
W
Khepri
8,948
813
19
2
0
209,824
0
W
Skadi
11,469
1,043
92
8
0
216,570
0
W
Ares
9,895
900
5
0
0
230,194
2
L
Olorun
8,497
772
37
3
0
190,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role