Player Matchup

Tiamat
Tiamat
Angelizar
Tiamat
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 126L
1,396 Elo+
Solo
Mulan
Mulan
CruciaISaint
Mulan
Level 108
God Stats
56W - 34L
1,720 SR
Queue Stats
212W - 193L
1,707 Elo+
Party 2
Bakasura
Bakasura
Dawnlich
Bakasura
Level 148
God Stats
3W - 4L
1,537 SR
Queue Stats
389W - 362L
1,737 Elo+
Party 2
Freya
Freya
IDuckyOfAwesome
Freya
Level 149
God Stats
7W - 1L
1,500 SR
Queue Stats
752W - 663L
1,705 Elo+
Party 2
Xbalanque
Xbalanque
srslyjc
Xbalanque
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 103L
1,577 Elo+
Solo
Team Averages
Level 140
1,551 SR
1,624 Elo+

VS

Team Averages
Level 134
1,503 SR
1,628 Elo+
Thanatos
Thanatos
 
Thanatos
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
IKNGHT
Hera
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Solo
Bellona
Bellona
Visouveous
Bellona
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,932 Elo+
Solo
Kuzenbo
Kuzenbo
Yungplague77
Kuzenbo
Level 149
God Stats
1W - 0L
1,563 SR
Queue Stats
6W - 15L
1,527 Elo+
Solo
Ao Kuang
Ao Kuang
levix45
Ao Kuang
Level 122
God Stats
16W - 5L
1,450 SR
Queue Stats
47W - 26L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Angelizar
Tiamat
15
0 / 2 / 1
8,318
693
4,336
7,419
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 4 / 3
9,375
781
8,592
11,655
4,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
Dawnlich
Bakasura
16
4 / 4 / 6
9,136
761
7,390
13,390
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
1 / 3 / 10
9,017
751
8,978
9,733
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
srslyjc
Xbalanque
15
2 / 4 / 6
8,579
715
7,499
10,085
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
7 / 2 / 6
10,085
840
7,794
6,661
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
IKNGHT
Hera
17
3 / 2 / 7
9,670
806
13,220
6,478
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Visouveous
Bellona
16
1 / 2 / 9
9,234
770
9,626
13,429
10,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
Yungplague77
Kuzenbo
16
1 / 4 / 11
9,694
808
7,816
15,923
21,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
levix45
Ao Kuang
16
5 / 3 / 3
9,773
814
7,218
15,457
6,405
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
53
13
Kills
17
17
Deaths
13
26
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
2
6
5
L
Tiamat
Angelizar
Tiamat
0
2
1
0.25
L
6
4
3
1.88
L
Bakasura
Dawnlich
Bakasura
4
4
6
1.75
L
1
3
10
2
W
Hera
IKNGHT
Hera
3
2
7
3.25
W
Bellona
Visouveous
Bellona
1
2
9
2.75
W
Kuzenbo
Yungplague77
Kuzenbo
1
4
11
1.63
W
Ao Kuang
levix45
Ao Kuang
5
3
3
2.17
L
Xbalanque
srslyjc
Xbalanque
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,795
Damage
45,674
52,282
Taken
57,948
20,298
Mitigated
44,602
12,492
Healing
20,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,794
1,143
0
6,020
6,661
3,525
707
1,627
4,948
0
31,966
L
Tiamat
Angelizar
Tiamat
4,336
300
406
2,363
7,419
4,117
0
4,311
3,066
26,419
0
L
8,592
550
0
2,412
11,655
4,909
0
7,428
4,115
0
28,017
L
Bakasura
Dawnlich
Bakasura
7,390
4,276
0
1,492
13,390
5,180
0
5,337
7,868
0
19,452
L
8,978
3,342
0
3,179
9,733
2,693
0
6,192
3,447
33,449
0
W
Hera
IKNGHT
Hera
13,220
2,719
0
344
6,478
2,348
1,048
1,120
5,192
44,472
0
W
Bellona
Visouveous
Bellona
9,626
1,252
750
3,489
13,429
10,438
1,271
1,724
11,271
0
32,113
W
Kuzenbo
Yungplague77
Kuzenbo
7,816
2,147
631
3,067
15,923
21,886
389
2,890
12,426
19,454
0
W
Ao Kuang
levix45
Ao Kuang
7,218
1,604
0
5,712
15,457
6,405
386
5,268
9,612
33,386
0
L
Xbalanque
srslyjc
Xbalanque
7,499
4,320
0
2,640
10,085
3,399
0
4,986
5,006
0
34,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,425
Gold Earned
48,456
257
Minions Killed
245
0
Camps Cleared
0
1,241,702
Distance Traveled
1,376,414
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,085
840
45
4
0
272,094
2
L
Tiamat
8,318
693
55
5
0
246,276
2
L
Mulan
9,375
781
43
4
0
261,578
2
L
Bakasura
9,136
761
49
4
0
286,634
0
L
Freya
9,017
751
57
5
0
232,428
1
W
Hera
9,670
806
76
6
0
263,199
3
W
Bellona
9,234
770
57
5
0
292,510
1
W
Kuzenbo
9,694
808
21
2
0
274,602
3
W
Ao Kuang
9,773
814
46
4
0
274,009
2
L
Xbalanque
8,579
715
53
4
0
214,786
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role