Player Matchup

Jormungandr
Jormungandr
Hhjuyttg
Jormungandr
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 11L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
NickZNackZ
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,412 Elo+
Party 2
Hou Yi
Hou Yi
Xenyan
Hou Yi
Level 8
God Stats
1W - 1L
1,272 SR
Queue Stats
8W - 9L
1,438 Elo+
Party 2
Bastet
Bastet
Xramu
Bastet
Level 17
God Stats
8W - 9L
1,560 SR
Queue Stats
20W - 18L
1,545 Elo+
Party 2
Chaac
Chaac
Ziiviz
Chaac
Level 13
God Stats
3W - 0L
1,783 SR
Queue Stats
10W - 11L
1,412 Elo+
Party 2
Team Averages
Level 16
1,523 SR
1,444 Elo+

VS

Team Averages
Level 91
1,621 SR
1,496 Elo+
Danzaburou
Danzaburou
BrainsxN
Danzaburou
Level 45
God Stats
1W - 2L
1,581 SR
Queue Stats
18W - 71L
1,496 Elo+
Party 1
Achilles
Achilles
ChessRook
Achilles
Level 105
God Stats
22W - 48L
1,712 SR
Queue Stats
36W - 95L
1,496 Elo+
Party 1
Nu Wa
Nu Wa
Fu55yA5tr0
Nu Wa
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 106L
1,496 Elo+
Party 1
Discordia
Discordia
Videnyss
Discordia
Level 122
God Stats
8W - 24L
1,692 SR
Queue Stats
41W - 108L
1,496 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Vovnc
Kumbhakarna
Level 69
God Stats
2W - 5L
1,622 SR
Queue Stats
23W - 69L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hhjuyttg
Jormungandr
19
10 / 3 / 22
13,107
874
17,254
24,728
32,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
NickZNackZ
Cthulhu
19
8 / 3 / 17
11,875
792
14,634
25,429
19,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hou Yi
Xenyan
Hou Yi
18
4 / 4 / 23
11,396
760
16,768
14,297
6,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
Xramu
Bastet
19
12 / 1 / 22
12,574
838
21,066
14,166
6,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Ziiviz
Chaac
20
5 / 1 / 19
12,278
819
13,793
15,401
13,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrainsxN
Danzaburou
15
2 / 8 / 4
9,499
633
11,229
15,788
6,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ChessRook
Achilles
17
5 / 9 / 2
10,300
687
15,976
23,602
23,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
16
0 / 7 / 4
9,583
639
14,155
14,156
4,308
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Discordia
Videnyss
Discordia
16
1 / 7 / 6
9,476
632
17,757
12,474
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Vovnc
Kumbhakarna
15
3 / 8 / 7
10,195
680
6,001
27,784
32,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
34
39
Kills
11
12
Deaths
39
103
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BrainsxN
Danzaburou
2
8
4
0.5
L
Achilles
ChessRook
Achilles
5
9
2
0.67
L
Nu Wa
0
7
4
0.29
W
Jormungandr
Hhjuyttg
Jormungandr
10
3
22
7
W
Cthulhu
NickZNackZ
Cthulhu
8
3
17
5.5
L
Discordia
Videnyss
Discordia
1
7
6
0.57
L
Kumbhakarna
Vovnc
Kumbhakarna
3
8
7
0.81
W
Hou Yi
Xenyan
Hou Yi
4
4
23
3.88
W
Bastet
Xramu
Bastet
12
1
22
23
W
Chaac
Ziiviz
Chaac
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,515
Damage
65,118
94,021
Taken
93,804
78,119
Mitigated
71,378
42,524
Healing
16,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BrainsxN
Danzaburou
11,229
6,017
0
1,123
15,788
6,851
0
5,593
9,690
0
23,297
L
Achilles
ChessRook
Achilles
15,976
5,698
1,248
3,213
23,602
23,500
0
7,095
15,785
0
37,004
L
Nu Wa
14,155
5,045
1,172
2,140
14,156
4,308
1,043
4,171
9,634
49,516
0
W
Jormungandr
Hhjuyttg
Jormungandr
17,254
5,657
1,627
7,236
24,728
32,539
1,138
8,002
16,071
40,665
0
W
Cthulhu
NickZNackZ
Cthulhu
14,634
1,163
2,471
10,657
25,429
19,785
705
8,802
16,155
31,822
0
L
Discordia
Videnyss
Discordia
17,757
1,912
0
1,840
12,474
3,976
489
4,680
7,365
43,537
0
L
Kumbhakarna
Vovnc
Kumbhakarna
6,001
741
1,039
5,190
27,784
32,743
122
8,236
18,592
14,582
0
W
Hou Yi
Xenyan
Hou Yi
16,768
9,020
2,428
3,816
14,297
6,306
6,647
6,693
7,197
0
50,873
W
Bastet
Xramu
Bastet
21,066
4,359
846
5,372
14,166
6,301
2,286
6,841
6,961
0
46,738
W
Chaac
Ziiviz
Chaac
13,793
2,745
1,402
6,669
15,401
13,188
1,113
6,268
8,662
118
55,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,230
Gold Earned
49,053
284
Minions Killed
229
0
Camps Cleared
0
1,574,773
Distance Traveled
1,301,166
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,499
633
25
2
0
255,077
0
L
Achilles
10,300
687
53
4
0
266,004
1
L
Nu Wa
9,583
639
67
4
0
256,930
4
W
Jormungandr
13,107
874
41
3
0
286,564
0
W
Cthulhu
11,875
792
30
2
0
295,411
0
L
Discordia
9,476
632
63
4
0
255,384
4
L
Kumbhakarna
10,195
680
21
1
0
267,771
2
W
Hou Yi
11,396
760
61
4
0
283,601
2
W
Bastet
12,574
838
40
3
0
378,751
4
W
Chaac
12,278
819
112
7
0
330,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role