Player Matchup

Ymir
Ymir
BingBongTheBearO
Ymir
Level 46
God Stats
16W - 12L
1,554 SR
Queue Stats
23W - 17L
1,815 Elo+
Party 2
Tiamat
Tiamat
MrSealio34
Tiamat
Level 87
God Stats
1W - 0L
1,674 SR
Queue Stats
58W - 46L
1,608 Elo+
Party 2
Fenrir
Fenrir
ToxicOne9741
Fenrir
Level 32
God Stats
1W - 0L
1,200 SR
Queue Stats
38W - 32L
1,207 Elo+
Solo
Izanami
Izanami
iclickheadz
Izanami
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
157W - 152L
1,572 Elo+
Party 2
Achilles
Achilles
tamsuu
Achilles
Level 98
God Stats
9W - 9L
1,500 SR
Queue Stats
105W - 119L
1,580 Elo+
Party 2
Team Averages
Level 78
1,485 SR
1,557 Elo+

VS

Team Averages
Level 112
1,592 SR
1,611 Elo+
Ares
Ares
ItsYahBoiGav
Ares
Level 160
God Stats
0W - 2L
1,807 SR
Queue Stats
36W - 43L
1,653 Elo+
Party 1
Danzaburou
Danzaburou
Sir-Leoric
Danzaburou
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 16L
1,524 Elo+
Party 1
He Bo
He Bo
TheStudlyGoatee
He Bo
Level 48
God Stats
0W - 2L
1,307 SR
Queue Stats
116W - 116L
1,675 Elo+
Party 1
Cliodhna
Cliodhna
Wyatt0902
Cliodhna
Level 144
God Stats
4W - 4L
1,365 SR
Queue Stats
19W - 14L
1,610 Elo+
Party 1
Heimdallr
Heimdallr
tejon-hibrido9
Heimdallr
Level 60
God Stats
19W - 10L
1,981 SR
Queue Stats
234W - 225L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 11
11,853
539
7,148
18,407
25,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
MrSealio34
Tiamat
20
6 / 3 / 7
13,350
607
16,194
13,433
9,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
17
1 / 3 / 6
11,245
511
4,531
18,777
13,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
iclickheadz
Izanami
20
11 / 1 / 8
14,443
657
19,603
14,811
7,202
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
tamsuu
Achilles
20
9 / 1 / 3
13,528
615
18,025
21,319
22,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 1
8,669
394
6,561
18,588
20,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Sir-Leoric
Danzaburou
15
0 / 7 / 1
9,962
453
8,832
14,823
5,407
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

16
3 / 5 / 2
10,389
472
8,514
12,634
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Wyatt0902
Cliodhna
19
6 / 4 / 2
12,255
557
13,973
20,625
7,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
tejon-hibrido9
Heimdallr
15
0 / 8 / 4
9,860
448
11,043
18,336
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
29
Kills
9
9
Deaths
29
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
0
5
1
0.1
W
Tiamat
MrSealio34
Tiamat
6
3
7
3.17
L
Danzaburou
Sir-Leoric
Danzaburou
0
7
1
0.07
L
3
5
2
0.8
W
Fenrir
1
3
6
1.33
L
Cliodhna
Wyatt0902
Cliodhna
6
4
2
1.75
W
Izanami
iclickheadz
Izanami
11
1
8
15
W
Achilles
tamsuu
Achilles
9
1
3
10.5
L
Heimdallr
tejon-hibrido9
Heimdallr
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,501
Damage
48,923
86,747
Taken
85,006
78,467
Mitigated
45,362
40,184
Healing
7,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,148
717
612
5,849
18,407
25,452
629
6,085
12,322
28,728
0
L
6,561
396
0
1,316
18,588
20,875
348
4,535
13,960
28,390
0
W
Tiamat
MrSealio34
Tiamat
16,194
2,101
0
2,612
13,433
9,621
2,219
3,409
10,024
101,876
0
L
Danzaburou
Sir-Leoric
Danzaburou
8,832
3,157
0
2,835
14,823
5,407
0
3,815
10,903
0
68,471
L
8,514
276
0
276
12,634
4,254
227
5,627
6,956
68,797
0
W
Fenrir
4,531
2,385
166
10,664
18,777
13,325
0
3,554
15,223
0
79,528
L
Cliodhna
Wyatt0902
Cliodhna
13,973
1,831
0
21
20,625
7,536
0
7,653
12,844
0
107,638
W
Izanami
iclickheadz
Izanami
19,603
14,929
0
9,626
14,811
7,202
4,254
2,885
11,926
0
134,615
W
Achilles
tamsuu
Achilles
18,025
3,719
624
10,031
21,319
22,867
403
3,355
17,964
0
89,580
L
Heimdallr
tejon-hibrido9
Heimdallr
11,043
4,057
0
2,920
18,336
7,290
231
1,712
15,693
0
61,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,419
Gold Earned
51,135
659
Minions Killed
600
0
Camps Cleared
0
2,317,867
Distance Traveled
1,976,869
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,853
539
48
2
0
443,806
7
L
Ares
8,669
394
30
1
0
392,050
4
W
Tiamat
13,350
607
161
7
0
423,257
1
L
Danzaburou
9,962
453
144
7
0
382,162
3
L
He Bo
10,389
472
120
5
0
392,806
9
W
Fenrir
11,245
511
109
5
0
466,865
0
L
Cliodhna
12,255
557
188
9
0
460,699
5
W
Izanami
14,443
657
210
10
0
411,810
7
W
Achilles
13,528
615
131
6
0
572,129
10
L
Heimdallr
9,860
448
118
5
0
349,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role