Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Jаkk
Hun Batz
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 16L
1,742 Elo+
Party 1
Rama
Rama
Laedo
Rama
Level 160
God Stats
6W - 5L
1,804 SR
Queue Stats
96W - 66L
1,775 Elo+
Party 1
Persephone
Persephone
Tantalising
Persephone
Level 160
God Stats
3W - 0L
1,283 SR
Queue Stats
35W - 23L
1,782 Elo+
Party 1
Loki
Loki
xjor
Loki
Level 148
God Stats
1W - 0L
1,709 SR
Queue Stats
39W - 17L
1,740 Elo+
Party 1
Team Averages
Level 157
1,559 SR
1,708 Elo+

VS

Team Averages
Level 146
1,600 SR
1,526 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ExpBell
Charybdis
Level 153
God Stats
1W - 7L
1,702 SR
Queue Stats
199W - 169L
1,684 Elo+
Solo
Jormungandr
Jormungandr
RulerOfLemmings
Jormungandr
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 162L
1,324 Elo+
Solo
Da Ji
Da Ji
SrCattington
Da Ji
Level 158
God Stats
0W - 1L
1,801 SR
Queue Stats
87W - 61L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
2 / 0 / 2
6,143
614
3,068
6,456
5,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Jаkk
Hun Batz
12
2 / 1 / 5
6,528
653
5,621
7,550
2,793
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
Laedo
Rama
12
3 / 0 / 2
6,995
700
5,623
5,669
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Tantalising
Persephone
10
2 / 3 / 1
5,919
592
5,357
4,233
1,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
xjor
Loki
11
5 / 1 / 0
6,381
638
4,158
5,449
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 0 / 1
5,459
546
1,630
3,434
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nox
 
Nox
7
0 / 2 / 1
4,738
474
2,332
7,673
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
ExpBell
Charybdis
9
0 / 3 / 0
5,089
509
4,062
6,378
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RulerOfLemmings
Jormungandr
10
1 / 4 / 1
6,267
627
4,854
8,328
7,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 5 / 2
5,576
558
3,745
8,195
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
5
5
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
0
2
3
L
Kukulkan
 
Kukulkan
1
0
1
1.5
L
Nox
 
Nox
0
2
1
0.25
L
Charybdis
ExpBell
Charybdis
0
3
0
0
W
Hun Batz
Jаkk
Hun Batz
2
1
5
4.5
W
Rama
Laedo
Rama
3
0
2
4
L
Jormungandr
RulerOfLemmings
Jormungandr
1
4
1
0.38
L
3
5
2
0.8
W
Persephone
Tantalising
Persephone
2
3
1
0.83
W
Loki
xjor
Loki
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,827
Damage
16,623
29,357
Taken
34,008
12,366
Mitigated
15,629
11,240
Healing
9,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,068
880
0
2,836
6,456
5,381
0
1,940
4,516
9,598
0
L
Kukulkan
 
Kukulkan
1,630
95
0
816
3,434
1,021
0
1,975
1,459
33,575
0
L
Nox
 
Nox
2,332
599
313
2,264
7,673
3,776
0
4,044
3,527
15,666
0
L
Charybdis
ExpBell
Charybdis
4,062
1,465
0
2,166
6,378
1,316
0
761
5,541
0
31,125
W
Hun Batz
Jаkk
Hun Batz
5,621
2,193
118
1,588
7,550
2,793
0
3,757
3,793
0
36,712
W
Rama
Laedo
Rama
5,623
4,575
0
2,981
5,669
1,323
312
348
5,321
0
49,327
L
Jormungandr
RulerOfLemmings
Jormungandr
4,854
1,823
0
1,580
8,328
7,033
0
175
8,153
37,829
0
L
3,745
1,156
0
2,162
8,195
2,483
0
1,292
6,903
0
17,579
W
Persephone
Tantalising
Persephone
5,357
53
0
802
4,233
1,227
152
1,593
2,637
37,839
0
W
Loki
xjor
Loki
4,158
1,045
0
2,915
5,449
1,642
0
1,177
4,272
0
38,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
27,129
371
Minions Killed
292
0
Camps Cleared
0
1,053,092
Distance Traveled
903,863
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,143
614
17
2
0
210,660
5
L
Kukulkan
5,459
546
83
8
0
191,794
6
L
Nox
4,738
474
13
1
0
177,943
3
L
Charybdis
5,089
509
64
6
0
181,145
2
W
Hun Batz
6,528
653
87
9
0
228,140
4
W
Rama
6,995
700
109
11
0
184,976
4
L
Jormungandr
6,267
627
92
9
0
168,760
5
L
Da Ji
5,576
558
40
4
0
184,221
3
W
Persephone
5,919
592
74
7
0
183,708
2
W
Loki
6,381
638
84
8
0
245,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role