Player Matchup

Agni
Agni
Gold II
DoctorBojo
Agni
Gold II
Level 158
God Stats
2W - 2L
1,815 SR
Queue Stats
274W - 269L
1,783 MMR
Party 4
Chiron
Chiron
Gold III
ThatsRad
Chiron
Gold III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,795 MMR
Party 3
Sobek
Sobek
Gold III
TheGegger
Sobek
Gold III
Level 64
God Stats
2W - 4L
1,332 SR
Queue Stats
22W - 19L
1,795 MMR
Party 3
Gilgamesh
Gilgamesh
Gold I
opboy5
Gilgamesh
Gold I
Level 145
God Stats
9W - 15L
1,767 SR
Queue Stats
520W - 519L
1,775 MMR
Party 4
Thor
Thor
Gold II
unTALENTEDguy
Thor
Gold II
Level 158
God Stats
4W - 6L
1,497 SR
Queue Stats
109W - 86L
1,780 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,582 SR
1,786 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,664 SR
1,784 MMR
Set
Set
Platinum IV
Brankie
Set
Platinum IV
Level 154
God Stats
20W - 10L
1,644 SR
Queue Stats
405W - 403L
1,766 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Fenix
Ah Muzen Cab
Platinum V
Level 158
God Stats
3W - 0L
1,500 SR
Queue Stats
331W - 328L
1,961 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum IV
Jabbér
Tsukuyomi
Platinum IV
Level 143
God Stats
5W - 1L
1,918 SR
Queue Stats
95W - 77L
1,956 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
SeaDragon
Morgan Le Fay
Gold IV
Level 153
God Stats
2W - 0L
1,757 SR
Queue Stats
17W - 14L
1,649 MMR
Party 2
Ganesha
Ganesha
Gold II
reddawg
Ganesha
Gold II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
438W - 420L
1,590 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 2
12,055
548
13,937
8,141
2,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
ThatsRad
Chiron
19
0 / 4 / 4
11,839
538
14,068
13,562
4,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
TheGegger
Sobek
14
1 / 7 / 5
9,231
420
5,379
21,238
19,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
opboy5
Gilgamesh
20
9 / 3 / 4
13,227
601
17,150
20,303
12,515
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

18
1 / 8 / 4
11,314
514
8,759
24,958
10,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Bans
GebAtlasCamazotzOdin

VS

Bans
LokiBastetThothSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
20
9 / 4 / 3
14,939
679
15,466
19,477
17,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Fenix
Ah Muzen Cab
20
9 / 3 / 4
14,071
640
16,646
15,110
7,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
Jabbér
Tsukuyomi
20
5 / 3 / 9
14,221
646
16,632
16,120
5,224
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
SeaDragon
Morgan Le Fay
19
2 / 3 / 7
12,362
562
11,738
9,670
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
reddawg
Ganesha
17
0 / 4 / 19
11,997
545
7,064
23,107
28,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
17
Kills
25
25
Deaths
17
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Set
9
4
3
2.63
L
6
3
2
2.33
W
Ah Muzen Cab
Fenix
Ah Muzen Cab
9
3
4
3.67
W
Tsukuyomi
Jabbér
Tsukuyomi
5
3
9
3.17
W
Morgan Le Fay
SeaDragon
Morgan Le Fay
2
3
7
1.83
L
Chiron
ThatsRad
Chiron
0
4
4
0.5
L
Sobek
TheGegger
Sobek
1
7
5
0.5
L
Gilgamesh
opboy5
Gilgamesh
9
3
4
3.67
W
Ganesha
reddawg
Ganesha
0
4
19
2.38
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,293
Damage
67,546
88,202
Taken
83,484
50,497
Mitigated
62,536
22,240
Healing
32,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
15,466
6,920
1,079
9,947
19,477
17,628
2,757
5,430
13,909
0
114,624
L
13,937
195
0
823
8,141
2,800
0
1,719
6,221
94,101
0
W
Ah Muzen Cab
Fenix
Ah Muzen Cab
16,646
6,522
0
5,377
15,110
7,351
5,802
1,920
13,176
0
121,888
W
Tsukuyomi
Jabbér
Tsukuyomi
16,632
3,917
0
5,572
16,120
5,224
0
2,485
13,252
0
100,393
W
Morgan Le Fay
SeaDragon
Morgan Le Fay
11,738
678
491
2,976
9,670
3,805
326
2,105
7,467
90,064
0
L
Chiron
ThatsRad
Chiron
14,068
5,566
520
4,051
13,562
4,804
3,929
1,204
12,151
0
109,323
L
Sobek
TheGegger
Sobek
5,379
667
0
6,228
21,238
19,490
0
6,508
14,322
24,447
0
L
Gilgamesh
opboy5
Gilgamesh
17,150
6,547
0
5,008
20,303
12,515
0
4,569
15,400
0
103,844
W
Ganesha
reddawg
Ganesha
7,064
937
281
6,482
23,107
28,528
497
7,063
15,032
24,464
0
L
8,759
1,675
0
5,610
24,958
10,888
0
4,128
20,287
0
82,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,666
Gold Earned
67,590
755
Minions Killed
752
0
Camps Cleared
0
2,085,145
Distance Traveled
2,246,872
30
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
14,939
679
210
10
0
434,975
1
L
Agni
12,055
548
175
8
0
409,416
9
W
Ah Muzen Cab
14,071
640
200
9
0
433,801
0
W
Tsukuyomi
14,221
646
173
8
0
478,742
0
W
Morgan Le Fay
12,362
562
166
8
0
455,573
7
L
Chiron
11,839
538
227
10
0
381,672
4
L
Sobek
9,231
420
25
1
0
429,633
10
L
Gilgamesh
13,227
601
155
7
0
447,734
3
W
Ganesha
11,997
545
3
0
0
443,781
5
L
Thor
11,314
514
173
8
0
416,690
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role