Player Matchup

Ymir
Ymir
Abdo755
Ymir
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 51L
1,550 Elo+
Party 2
Gilgamesh
Gilgamesh
ArchieHcnyl
Gilgamesh
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
isowenye
Tsukuyomi
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
mrbeast2211
Cernunnos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,800 Elo+
Party 2
Janus
Janus
sausageboi123
Janus
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 25L
1,500 Elo+
Party 3
Team Averages
Level 36
1,500 SR
1,570 Elo+

VS

Team Averages
Level 87
1,565 SR
1,556 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Conkydonky
Bacchus
Level 27
God Stats
7W - 3L
1,825 SR
Queue Stats
22W - 12L
1,779 Elo+
Party 1
Vulcan
Vulcan
Stokojeb
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Abdo755
Ymir
10
1 / 6 / 1
6,600
471
4,523
16,165
7,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
ArchieHcnyl
Gilgamesh
12
1 / 3 / 0
6,901
493
3,905
10,674
5,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
isowenye
Tsukuyomi
11
1 / 6 / 0
6,456
461
1,833
10,640
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
mrbeast2211
Cernunnos
8
0 / 6 / 2
5,609
401
2,643
8,116
2,189
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 0
7,212
515
3,592
6,201
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
12 / 0 / 6
9,800
700
10,683
7,951
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
 
Danzaburou
14
5 / 1 / 3
8,798
628
9,325
7,858
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
 
Nu Wa
12
1 / 0 / 7
7,911
565
2,182
2,508
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Conkydonky
Bacchus
11
2 / 1 / 14
8,231
588
7,438
9,335
7,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Stokojeb
Vulcan
12
3 / 1 / 2
7,458
533
6,770
6,526
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
23
23
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
12
0
6
15
W
Danzaburou
 
Danzaburou
5
1
3
6.5
W
Nu Wa
 
Nu Wa
1
0
7
4.5
L
Ymir
Abdo755
Ymir
1
6
1
0.25
L
Gilgamesh
ArchieHcnyl
Gilgamesh
1
3
0
0.33
W
Bacchus
Conkydonky
Bacchus
2
1
14
9
W
Vulcan
Stokojeb
Vulcan
3
1
2
4
L
Tsukuyomi
isowenye
Tsukuyomi
1
6
0
0.17
L
Cernunnos
mrbeast2211
Cernunnos
0
6
2
0.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,496
Damage
36,398
51,796
Taken
34,178
19,742
Mitigated
16,445
11,912
Healing
16,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,683
1,410
0
4,532
7,951
2,810
440
1,158
6,721
0
64,048
W
Danzaburou
 
Danzaburou
9,325
5,490
0
3,891
7,858
3,055
864
3,156
4,660
0
67,264
W
Nu Wa
 
Nu Wa
2,182
777
0
1,050
2,508
919
848
1,024
1,404
36,392
0
L
Ymir
Abdo755
Ymir
4,523
655
1,054
2,380
16,165
7,002
0
4,631
11,424
24,880
0
L
Gilgamesh
ArchieHcnyl
Gilgamesh
3,905
880
0
3,373
10,674
5,541
0
3,788
6,514
0
34,663
W
Bacchus
Conkydonky
Bacchus
7,438
1,210
3,100
3,060
9,335
7,554
167
1,922
7,308
15,863
0
W
Vulcan
Stokojeb
Vulcan
6,770
3,021
0
1,032
6,526
2,107
1,489
518
5,970
35,832
0
L
Tsukuyomi
isowenye
Tsukuyomi
1,833
519
0
3,141
10,640
3,239
0
2,184
8,358
0
35,655
L
Cernunnos
mrbeast2211
Cernunnos
2,643
1,749
0
530
8,116
2,189
0
2,977
5,139
0
18,411
L
3,592
110
0
1,434
6,201
1,771
0
2,158
3,971
59,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
42,198
368
Minions Killed
396
0
Camps Cleared
0
1,338,043
Distance Traveled
1,410,600
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,800
700
113
8
0
313,482
0
W
Danzaburou
8,798
628
122
9
0
246,739
6
W
Nu Wa
7,911
565
85
6
0
271,585
7
L
Ymir
6,600
471
42
3
0
242,921
2
L
Gilgamesh
6,901
493
81
6
0
284,890
5
W
Bacchus
8,231
588
18
1
0
300,953
3
W
Vulcan
7,458
533
58
4
0
277,841
2
L
Tsukuyomi
6,456
461
73
5
0
285,472
1
L
Cernunnos
5,609
401
43
3
0
244,545
0
L
Janus
7,212
515
129
9
0
280,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role