Player Matchup

Cernunnos
Cernunnos
Austin21Sports
Cernunnos
Level 25
God Stats
16W - 20L
1,660 SR
Queue Stats
25W - 32L
1,679 Elo+
Party 2
Thanatos
Thanatos
CaptainNuttt
Thanatos
Level 106
God Stats
9W - 19L
1,560 SR
Queue Stats
88W - 110L
1,518 Elo+
Party 2
Hades
Hades
Ignitablepear85
Hades
Level 147
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 61L
1,692 Elo+
Party 1
Kuzenbo
Kuzenbo
SVGRod
Kuzenbo
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,742 Elo+
Party 1
Cthulhu
Cthulhu
great229
Cthulhu
Level 51
God Stats
3W - 3L
1,653 SR
Queue Stats
47W - 66L
1,647 Elo+
Party 2
Team Averages
Level 76
1,575 SR
1,656 Elo+

VS

Team Averages
Level 47
1,399 SR
1,536 Elo+
Heimdallr
Heimdallr
AnubisXIX
Heimdallr
Level 28
God Stats
1W - 2L
1,717 SR
Queue Stats
15W - 15L
1,430 Elo+
Solo
Zeus
Zeus
Gansta_Jesus420
Zeus
Level 23
God Stats
2W - 7L
1,263 SR
Queue Stats
2W - 8L
1,282 Elo+
Solo
Atlas
Atlas
Gibbers12
Atlas
Level 18
God Stats
2W - 2L
1,625 SR
Queue Stats
81W - 55L
1,665 Elo+
Party 3
Bakasura
Bakasura
gaz317
Bakasura
Level 47
God Stats
0W - 3L
1,261 SR
Queue Stats
8W - 8L
1,686 Elo+
Solo
Cthulhu
Cthulhu
ttvxynizzle
Cthulhu
Level 119
God Stats
1W - 3L
1,128 SR
Queue Stats
98W - 68L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Austin21Sports
Cernunnos
16
5 / 0 / 12
9,343
849
11,371
11,018
4,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
CaptainNuttt
Thanatos
19
17 / 1 / 7
11,207
1,019
16,870
13,795
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 3 / 20
9,452
859
15,095
15,258
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
SVGRod
Kuzenbo
15
3 / 4 / 18
8,890
808
9,813
16,425
20,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
great229
Cthulhu
15
2 / 1 / 10
8,929
812
6,678
16,579
17,134
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AnubisXIX
Heimdallr
14
1 / 9 / 3
8,035
730
9,073
13,426
4,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 6 / 3
8,331
757
14,280
10,944
3,290
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
Gibbers12
Atlas
13
0 / 5 / 5
7,637
694
6,787
15,182
12,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
gaz317
Bakasura
14
4 / 7 / 3
8,490
772
6,013
14,421
5,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ttvxynizzle
Cthulhu
15
3 / 3 / 5
8,395
763
12,983
16,956
17,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
30
Kills
9
9
Deaths
30
67
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AnubisXIX
Heimdallr
1
9
3
0.28
W
Cernunnos
Austin21Sports
Cernunnos
5
0
12
11
W
Thanatos
CaptainNuttt
Thanatos
17
1
7
20.5
L
1
6
3
0.42
L
Atlas
Gibbers12
Atlas
0
5
5
0.5
W
3
3
20
4.33
W
Kuzenbo
SVGRod
Kuzenbo
3
4
18
3
L
Bakasura
gaz317
Bakasura
4
7
3
0.79
W
Cthulhu
great229
Cthulhu
2
1
10
7
L
Cthulhu
ttvxynizzle
Cthulhu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,827
Damage
49,136
73,075
Taken
70,929
58,553
Mitigated
43,259
30,649
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AnubisXIX
Heimdallr
9,073
4,347
0
810
13,426
4,516
397
5,252
7,840
0
26,913
W
Cernunnos
Austin21Sports
Cernunnos
11,371
7,024
578
4,494
11,018
4,404
7,286
5,785
4,953
0
31,906
W
Thanatos
CaptainNuttt
Thanatos
16,870
2,408
0
12,493
13,795
6,887
1,063
6,228
7,322
0
40,848
L
14,280
1,002
305
1,999
10,944
3,290
0
4,297
6,402
37,210
0
L
Atlas
Gibbers12
Atlas
6,787
2,161
784
1,309
15,182
12,456
231
6,415
8,342
13,250
0
W
15,095
752
3,824
4,470
15,258
9,411
399
7,589
7,434
32,004
0
W
Kuzenbo
SVGRod
Kuzenbo
9,813
2,683
0
888
16,425
20,717
0
7,286
9,053
16,579
0
L
Bakasura
gaz317
Bakasura
6,013
4,702
0
1,296
14,421
5,341
0
7,377
6,377
0
14,251
W
Cthulhu
great229
Cthulhu
6,678
267
2,269
1,633
16,579
17,134
294
7,162
9,372
24,145
0
L
Cthulhu
ttvxynizzle
Cthulhu
12,983
839
1,001
3,114
16,956
17,656
532
6,186
10,382
32,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,821
Gold Earned
40,888
194
Minions Killed
175
0
Camps Cleared
0
1,299,994
Distance Traveled
1,022,743
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,035
730
46
4
0
203,629
1
W
Cernunnos
9,343
849
48
4
0
222,338
1
W
Thanatos
11,207
1,019
44
4
0
314,372
4
L
Zeus
8,331
757
59
5
0
174,909
0
L
Atlas
7,637
694
11
1
0
231,014
0
W
Hades
9,452
859
47
4
0
244,904
1
W
Kuzenbo
8,890
808
13
1
0
235,114
1
L
Bakasura
8,490
772
22
2
0
183,573
0
W
Cthulhu
8,929
812
42
4
0
283,266
0
L
Cthulhu
8,395
763
37
3
0
229,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role