Player Matchup

Terra
Terra
 
Terra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
GrimmorWolf_YT_
Bellona
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Chaac
Chaac
Imgg_dinnn
Chaac
Level 109
God Stats
7W - 1L
1,500 SR
Queue Stats
81W - 90L
1,500 Elo+
Party 1
Team Averages
Level 85
1,500 SR
1,500 Elo+

VS

Team Averages
Level 65
1,571 SR
1,502 Elo+
Thanatos
Thanatos
FMJordyy
Thanatos
Level 66
God Stats
1W - 3L
1,631 SR
Queue Stats
59W - 80L
1,500 Elo+
Solo
Chang'e
Chang'e
KightHD
Chang'e
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 21L
1,563 Elo+
Solo
Achilles
Achilles
TheBeardedSnake1
Achilles
Level 65
God Stats
0W - 1L
1,582 SR
Queue Stats
19W - 23L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 1 / 8
9,529
733
5,902
12,448
13,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
3 / 0 / 6
8,687
668
4,459
5,913
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
14
6 / 1 / 6
9,671
744
12,078
12,635
9,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FMJordyy
Thanatos
9
0 / 4 / 1
6,950
535
2,366
5,960
2,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
KightHD
Chang'e
12
1 / 5 / 1
8,383
645
6,433
9,129
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 3 / 0
7,940
611
3,753
14,018
13,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
8
7
L
Thanatos
FMJordyy
Thanatos
0
4
1
0.13
W
3
0
6
6
W
Chaac
6
1
6
9
L
Chang'e
KightHD
Chang'e
1
5
1
0.3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,439
Damage
12,552
30,996
Taken
29,107
27,135
Mitigated
18,158
11,137
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,902
594
526
2,731
12,448
13,991
123
3,903
8,394
28,706
0
L
Thanatos
FMJordyy
Thanatos
2,366
668
0
1,101
5,960
2,064
0
1,231
4,418
0
8,321
W
4,459
1,225
526
784
5,913
3,902
1,289
1,559
4,354
0
17,447
W
Chaac
12,078
2,983
16
6,554
12,635
9,242
604
2,380
10,255
0
46,263
L
Chang'e
KightHD
Chang'e
6,433
1,220
1,078
1,813
9,129
2,568
0
2,217
6,464
29,592
0
L
3,753
1,101
123
1,671
14,018
13,526
0
1,890
10,953
0
14,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,887
Gold Earned
23,273
141
Minions Killed
85
11
Camps Cleared
1
732,251
Distance Traveled
504,499
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,529
733
52
4
4
261,074
1
L
Thanatos
6,950
535
15
1
0
119,807
2
W
Bellona
8,687
668
21
2
3
225,395
3
W
Chaac
9,671
744
68
5
4
245,782
3
L
Chang'e
8,383
645
53
4
0
184,060
3
L
Achilles
7,940
611
17
1
1
200,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role