Player Matchup

Discordia
Discordia
DreadAkatsuki
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 26L
1,949 Elo+
Party 1
Danzaburou
Danzaburou
Kmans211
Danzaburou
Level 157
God Stats
7W - 1L
1,422 SR
Queue Stats
35W - 18L
1,702 Elo+
Party 1
Bellona
Bellona
RankedCommander
Bellona
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
247W - 61L
1,853 Elo+
Party 1
Team Averages
Level 158
1,474 SR
1,835 Elo+

VS

Team Averages
Level 136
1,749 SR
1,686 Elo+
Bastet
Bastet
Cashpanda20
Bastet
Level 129
God Stats
5W - 5L
1,764 SR
Queue Stats
9W - 7L
1,748 Elo+
Solo
Zeus
Zeus
Fate Deliverer
Zeus
Level 126
God Stats
16W - 18L
1,759 SR
Queue Stats
226W - 220L
1,714 Elo+
Solo
Sylvanus
Sylvanus
ICANTLOS3
Sylvanus
Level 154
God Stats
4W - 4L
1,724 SR
Queue Stats
541W - 663L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DreadAkatsuki
Discordia
17
2 / 3 / 12
12,198
678
14,169
11,296
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Kmans211
Danzaburou
17
8 / 6 / 6
13,485
749
17,548
16,848
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 4 / 9
13,066
726
18,611
23,335
29,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
6 / 6 / 6
13,090
727
17,522
21,229
7,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
2 / 4 / 8
11,877
660
12,667
12,113
7,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
ICANTLOS3
Sylvanus
17
5 / 5 / 6
12,718
707
13,016
24,021
25,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
15
Kills
13
13
Deaths
15
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
6
6
1.5
W
Discordia
DreadAkatsuki
Discordia
2
3
12
2.67
L
2
4
8
1.5
L
Sylvanus
ICANTLOS3
Sylvanus
5
5
6
1.6
W
Danzaburou
Kmans211
Danzaburou
8
6
6
1.83
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,328
Damage
43,205
51,479
Taken
57,363
38,397
Mitigated
40,676
11,207
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
17,522
3,443
0
6,077
21,229
7,418
126
7,014
13,517
0
45,122
W
Discordia
DreadAkatsuki
Discordia
14,169
1,338
0
1,423
11,296
2,730
762
4,707
6,589
52,999
0
L
12,667
754
0
350
12,113
7,528
639
2,305
9,434
62,184
0
L
Sylvanus
ICANTLOS3
Sylvanus
13,016
3,937
2,980
7,964
24,021
25,730
519
6,848
16,068
26,880
5,322
W
Danzaburou
Kmans211
Danzaburou
17,548
6,873
0
1,542
16,848
6,216
900
9,358
7,490
0
38,390
W
18,611
4,194
0
8,242
23,335
29,451
727
10,640
12,695
7,692
43,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,749
Gold Earned
37,685
257
Minions Killed
196
8
Camps Cleared
9
955,807
Distance Traveled
915,166
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,090
727
52
3
3
344,021
6
W
Discordia
12,198
678
103
6
4
340,451
4
L
Zeus
11,877
660
101
6
5
304,136
3
L
Sylvanus
12,718
707
43
2
1
267,009
7
W
Danzaburou
13,485
749
69
4
2
279,160
7
W
Bellona
13,066
726
85
5
2
336,196
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role