Player Matchup

Danzaburou
Danzaburou
MiDWeSTMatt72
Danzaburou
Level 48
God Stats
30W - 26L
1,453 SR
Queue Stats
556W - 588L
1,294 Elo+
Party 1
Anubis
Anubis
SamSaber
Anubis
Level 86
God Stats
5W - 4L
1,402 SR
Queue Stats
184W - 184L
1,611 Elo+
Solo
Da Ji
Da Ji
Tardoboy2
Da Ji
Level 65
God Stats
77W - 58L
1,565 SR
Queue Stats
538W - 556L
1,343 Elo+
Party 1
Mulan
Mulan
XxRedRose28xX
Mulan
Level 23
God Stats
207W - 250L
1,330 SR
Queue Stats
334W - 409L
1,282 Elo+
Party 1
Ares
Ares
XxxRAGE69xxX
Ares
Level 69
God Stats
3W - 4L
1,432 SR
Queue Stats
711W - 797L
1,404 Elo+
Solo
Team Averages
Level 58
1,437 SR
1,387 Elo+

VS

Team Averages
Level 103
1,426 SR
1,456 Elo+
Vamana
Vamana
Carl Green
Vamana
Level 159
God Stats
24W - 23L
1,500 SR
Queue Stats
253W - 273L
1,314 Elo+
Solo
Anubis
Anubis
DauntlessBorn
Anubis
Level 110
God Stats
8W - 10L
1,500 SR
Queue Stats
169W - 184L
1,460 Elo+
Solo
Zhong Kui
Zhong Kui
FeinNiX
Zhong Kui
Level 89
God Stats
2W - 4L
1,180 SR
Queue Stats
157W - 192L
1,462 Elo+
Party 2
Thanatos
Thanatos
TangoDoflamingo
Thanatos
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Solo
Neith
Neith
Vali_XXI
Neith
Level 90
God Stats
10W - 7L
1,451 SR
Queue Stats
139W - 170L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MiDWeSTMatt72
Danzaburou
18
9 / 5 / 12
12,704
552
18,409
23,120
7,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
SamSaber
Anubis
20
12 / 3 / 13
13,532
588
29,653
18,987
9,018
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
Tardoboy2
Da Ji
17
9 / 5 / 12
12,180
530
14,172
19,081
6,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
2 / 2 / 7
11,473
499
6,649
15,077
9,680
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
5 / 8 / 18
12,477
542
12,559
28,562
24,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Carl Green
Vamana
17
3 / 5 / 0
11,309
492
10,723
24,739
19,832
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
4 / 7 / 1
11,717
509
18,218
20,581
7,389
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zhong Kui
FeinNiX
Zhong Kui
16
6 / 8 / 7
10,576
460
20,677
22,756
17,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
4 / 9 / 5
10,700
465
12,019
18,694
6,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Vali_XXI
Neith
16
6 / 9 / 6
11,099
483
14,910
17,474
6,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
37
Kills
23
23
Deaths
38
62
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
Carl Green
Vamana
3
5
0
0.6
L
4
7
1
0.64
L
Zhong Kui
FeinNiX
Zhong Kui
6
8
7
1.19
W
Danzaburou
MiDWeSTMatt72
Danzaburou
9
5
12
3
W
Anubis
SamSaber
Anubis
12
3
13
6.17
L
Thanatos
4
9
5
0.72
W
Da Ji
Tardoboy2
Da Ji
9
5
12
3
L
Neith
Vali_XXI
Neith
6
9
6
1
W
2
2
7
2.75
W
5
8
18
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,442
Damage
76,547
104,827
Taken
104,244
57,315
Mitigated
58,013
40,100
Healing
32,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Carl Green
Vamana
10,723
3,740
0
7,439
24,739
19,832
2,231
7,382
17,357
0
76,510
L
18,218
898
210
5,069
20,581
7,389
188
9,855
10,726
69,169
0
L
Zhong Kui
FeinNiX
Zhong Kui
20,677
1,885
73
5,161
22,756
17,913
823
12,504
10,252
47,241
0
W
Danzaburou
MiDWeSTMatt72
Danzaburou
18,409
11,977
1,677
13,009
23,120
7,579
4,892
8,938
14,182
0
68,973
W
Anubis
SamSaber
Anubis
29,653
1,461
0
10,946
18,987
9,018
1,388
10,125
8,862
96,269
2,465
L
Thanatos
12,019
2,881
0
11,458
18,694
6,555
611
7,783
10,911
0
73,710
W
Da Ji
Tardoboy2
Da Ji
14,172
4,687
0
498
19,081
6,456
1,006
6,566
12,515
0
45,003
L
Neith
Vali_XXI
Neith
14,910
6,657
0
3,093
17,474
6,324
2,494
5,681
11,793
0
64,517
W
6,649
527
568
5,362
15,077
9,680
1,418
3,973
11,104
11,504
51,493
W
12,559
197
1,664
6,376
28,562
24,582
30
9,293
19,269
36,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,366
Gold Earned
55,401
413
Minions Killed
503
0
Camps Cleared
0
2,068,763
Distance Traveled
1,891,025
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,309
492
128
6
0
355,824
4
L
Anubis
11,717
509
113
5
0
390,559
8
L
Zhong Kui
10,576
460
59
3
0
386,031
5
W
Danzaburou
12,704
552
91
4
0
388,823
4
W
Anubis
13,532
588
113
5
0
381,417
1
L
Thanatos
10,700
465
102
4
0
421,745
4
W
Da Ji
12,180
530
50
2
0
427,151
1
L
Neith
11,099
483
101
4
0
336,866
5
W
Mulan
11,473
499
119
5
0
483,193
3
W
Ares
12,477
542
40
2
0
388,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role