Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
Jimbo TDC
Ah Muzen Cab
Bronze III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Party 3
The Morrigan
The Morrigan
Bronze III
LORDSEEGURKE_15
The Morrigan
Bronze III
Level 127
God Stats
0W - 1L
1,723 SR
Queue Stats
2W - 4L
1,454 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
NatsuElric2
Morgan Le Fay
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,454 MMR
Party 3
Horus
Horus
Bronze III
Shidom92
Horus
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,454 MMR
Party 2
Agni
Agni
Gold IV
fundor100
Agni
Gold IV
Level 138
God Stats
3W - 3L
1,689 SR
Queue Stats
346W - 350L
1,480 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,582 SR
1,459 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 130
1,549 SR
1,461 MMR
Loki
Loki
Silver I
KNCZ_Hejka
Loki
Silver I
Level 100
God Stats
15W - 9L
1,469 SR
Queue Stats
86W - 78L
1,505 MMR
Party 1
Hercules
Hercules
Silver II
KNCZ_StrefiaczeG
Hercules
Silver II
Level 109
God Stats
9W - 7L
1,716 SR
Queue Stats
83W - 75L
1,459 MMR
Party 1
Atlas
Atlas
Silver III
MonkyD8476
Atlas
Silver III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 134L
1,413 MMR
Solo
Hou Yi
Hou Yi
Gold V
Orlando-SkilIs98
Hou Yi
Gold V
Level 139
God Stats
3W - 2L
1,561 SR
Queue Stats
28W - 27L
1,473 MMR
Solo
Chronos
Chronos
Bronze III
Trippiebape2
Chronos
Bronze III
Level 143
God Stats
3W - 7L
1,500 SR
Queue Stats
342W - 358L
1,456 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jimbo TDC
Ah Muzen Cab
14
1 / 7 / 2
8,558
535
10,766
13,201
3,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
LORDSEEGURKE_15
The Morrigan
15
3 / 2 / 1
8,644
540
5,230
10,274
3,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
NatsuElric2
Morgan Le Fay
13
2 / 6 / 0
8,261
516
4,331
10,287
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Shidom92
Horus
8
0 / 7 / 3
6,290
393
4,126
12,320
7,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
13
1 / 6 / 0
7,595
475
5,645
8,047
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
OdinBastetChang'eMulanCharybdis

VS

Bans
ScyllaKaliArtioGilgameshThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 4
8,701
544
7,042
12,163
4,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 0 / 6
9,655
603
6,822
11,575
13,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
14
6 / 0 / 11
9,352
585
9,184
9,893
9,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 2 / 1
10,439
652
9,738
13,585
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Trippiebape2
Chronos
16
6 / 1 / 4
9,597
600
6,795
11,110
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
7
Kills
28
28
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Jimbo TDC
Ah Muzen Cab
1
7
2
0.29
W
7
4
4
2.25
W
1
0
6
4
L
The Morrigan
LORDSEEGURKE_15
The Morrigan
3
2
1
1.75
W
Atlas
6
0
11
11.5
L
Morgan Le Fay
NatsuElric2
Morgan Le Fay
2
6
0
0.33
W
8
2
1
4.25
L
Horus
Shidom92
Horus
0
7
3
0.21
W
Chronos
Trippiebape2
Chronos
6
1
4
8
L
Agni
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,098
Damage
39,581
54,129
Taken
58,326
19,770
Mitigated
36,398
8,588
Healing
24,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Jimbo TDC
Ah Muzen Cab
10,766
3,189
0
2,127
13,201
3,191
618
2,107
11,094
0
59,086
W
7,042
2,265
0
4,094
12,163
4,552
0
3,675
8,462
0
49,807
W
6,822
1,862
0
7,246
11,575
13,876
44
4,026
7,219
0
58,882
L
The Morrigan
LORDSEEGURKE_15
The Morrigan
5,230
1,306
0
812
10,274
3,312
0
2,358
7,832
54,260
767
W
Atlas
9,184
2,998
578
2,882
9,893
9,118
0
1,696
8,135
27,789
0
L
Morgan Le Fay
NatsuElric2
Morgan Le Fay
4,331
572
0
1,506
10,287
3,268
0
3,518
6,558
32,305
0
W
9,738
5,096
0
4,644
13,585
4,690
0
790
12,755
0
79,732
L
Horus
Shidom92
Horus
4,126
1,322
816
2,737
12,320
7,418
0
4,955
7,237
4,817
12,883
W
Chronos
Trippiebape2
Chronos
6,795
994
0
4,702
11,110
4,162
34
5,462
5,562
68,257
0
L
Agni
5,645
454
0
590
8,047
2,581
0
3,041
4,860
48,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
47,744
414
Minions Killed
545
0
Camps Cleared
0
1,511,381
Distance Traveled
1,638,594
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,558
535
110
7
0
296,028
2
W
Loki
8,701
544
81
5
0
328,763
5
W
Hercules
9,655
603
139
9
0
335,776
5
L
The Morrigan
8,644
540
112
7
0
335,189
4
W
Atlas
9,352
585
44
3
0
335,339
1
L
Morgan Le Fay
8,261
516
73
5
0
279,637
2
W
Hou Yi
10,439
652
156
10
0
281,514
6
L
Horus
6,290
393
23
1
0
298,997
6
W
Chronos
9,597
600
125
8
0
357,202
7
L
Agni
7,595
475
96
6
0
301,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role