Player Matchup

Izanami
Izanami
Blikachu
Izanami
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,237 Elo+
Party 2
Baron Samedi
Baron Samedi
Kamikokaze
Baron Samedi
Level 29
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 5L
1,237 Elo+
Party 2
Achilles
Achilles
TellerofLies
Achilles
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 24
1,413 SR
1,324 Elo+

VS

Team Averages
Level 69
1,450 SR
1,374 Elo+
Sol
Sol
Atherwyrm
Sol
Level 139
God Stats
2W - 1L
1,323 SR
Queue Stats
98W - 64L
1,164 Elo+
Solo
Bellona
Bellona
MFMurkin
Bellona
Level 3
God Stats
2W - 1L
1,526 SR
Queue Stats
2W - 2L
1,479 Elo+
Party 1
Ymir
Ymir
yourcarryishere
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blikachu
Izanami
9
0 / 5 / 0
5,822
582
4,631
6,874
2,164
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Kamikokaze
Baron Samedi
10
0 / 3 / 0
6,028
603
4,751
7,285
2,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
TellerofLies
Achilles
9
0 / 6 / 0
5,783
578
3,047
10,907
9,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 9
8,271
827
8,006
3,658
1,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
MFMurkin
Bellona
12
5 / 0 / 9
8,034
803
7,015
5,369
5,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
4 / 1 / 10
7,700
770
5,915
7,932
4,853
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
14
14
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Izanami
Blikachu
Izanami
0
5
0
0
L
Baron Samedi
Kamikokaze
Baron Samedi
0
3
0
0
W
Bellona
MFMurkin
Bellona
5
0
9
9.5
L
Achilles
TellerofLies
Achilles
0
6
0
0
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,429
Damage
20,936
25,066
Taken
16,959
14,093
Mitigated
11,626
6,068
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,006
3,292
0
2,466
3,658
1,401
2,126
1,096
2,497
39,642
3,307
L
Izanami
Blikachu
Izanami
4,631
1,954
0
776
6,874
2,164
0
4,416
2,350
0
14,521
L
Baron Samedi
Kamikokaze
Baron Samedi
4,751
579
1,300
2,748
7,285
2,700
0
4,146
3,028
23,307
0
W
Bellona
MFMurkin
Bellona
7,015
2,097
0
690
5,369
5,372
506
1,515
3,713
0
13,559
L
Achilles
TellerofLies
Achilles
3,047
933
101
1,143
10,907
9,229
0
4,845
5,770
0
8,068
W
5,915
1,132
0
875
7,932
4,853
378
2,266
5,430
14,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,633
Gold Earned
24,005
84
Minions Killed
112
3
Camps Cleared
5
488,697
Distance Traveled
514,906
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,271
827
84
8
2
185,792
4
L
Izanami
5,822
582
35
4
1
147,403
1
L
Baron Samedi
6,028
603
42
4
2
171,293
1
W
Bellona
8,034
803
10
1
0
180,109
2
L
Achilles
5,783
578
7
1
0
170,001
1
W
Ymir
7,700
770
18
2
3
149,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role