Player Matchup

Hera
Hera
FTG_Backline
Hera
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
143W - 143L
1,415 Elo+
Solo
Gilgamesh
Gilgamesh
King Trimba
Gilgamesh
Level 107
God Stats
4W - 6L
1,315 SR
Queue Stats
326W - 311L
1,449 Elo+
Solo
Ymir
Ymir
PsychoMonkey1305
Ymir
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 74L
1,488 Elo+
Party 1
Artemis
Artemis
athomt1999
Artemis
Level 6
God Stats
4W - 6L
1,296 SR
Queue Stats
6W - 10L
1,280 Elo+
Party 1
Nemesis
Nemesis
lukthursty2
Nemesis
Level 100
God Stats
1W - 3L
1,734 SR
Queue Stats
51W - 45L
1,437 Elo+
Party 1
Team Averages
Level 84
1,469 SR
1,414 Elo+

VS

Team Averages
Level 108
1,532 SR
1,503 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KnotAFurry98
Ah Muzen Cab
Level 37
God Stats
4W - 6L
1,296 SR
Queue Stats
31W - 30L
1,480 Elo+
Party 2
Baron Samedi
Baron Samedi
MoonphaseScorpio
Baron Samedi
Level 153
God Stats
14W - 9L
1,645 SR
Queue Stats
245W - 244L
1,505 Elo+
Party 3
Ravana
Ravana
YmirBestGirl
Ravana
Level 146
God Stats
18W - 12L
1,491 SR
Queue Stats
115W - 122L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
outragedrip33
Jormungandr
Level 73
God Stats
11W - 8L
1,726 SR
Queue Stats
165W - 158L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
8,379
399
5,697
6,366
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
King Trimba
Gilgamesh
17
2 / 6 / 1
10,537
502
17,245
20,941
22,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

12
0 / 6 / 0
7,859
374
4,492
22,840
17,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
athomt1999
Artemis
14
0 / 5 / 0
8,509
405
5,060
10,806
3,476
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
lukthursty2
Nemesis
14
1 / 4 / 0
8,665
413
6,701
17,496
6,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 3 / 2
11,487
547
8,368
15,837
18,227
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
KnotAFurry98
Ah Muzen Cab
17
4 / 0 / 5
10,882
518
10,317
10,524
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
MoonphaseScorpio
Baron Samedi
19
6 / 0 / 5
11,580
551
16,356
16,381
7,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
18
8 / 0 / 7
11,314
539
12,418
13,773
7,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
outragedrip33
Jormungandr
16
3 / 0 / 10
11,095
528
10,419
13,661
14,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
3
Kills
25
25
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
3
2
1.67
L
0
4
0
0
L
Gilgamesh
King Trimba
Gilgamesh
2
6
1
0.42
W
Ah Muzen Cab
KnotAFurry98
Ah Muzen Cab
4
0
5
6.5
W
Baron Samedi
MoonphaseScorpio
Baron Samedi
6
0
5
8.5
L
0
6
0
0
W
Ravana
8
0
7
11.5
L
Artemis
athomt1999
Artemis
0
5
0
0
L
Nemesis
lukthursty2
Nemesis
1
4
0
0.25
W
Jormungandr
outragedrip33
Jormungandr
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,195
Damage
57,878
78,449
Taken
70,176
51,794
Mitigated
51,684
18,976
Healing
28,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,368
707
0
2,299
15,837
18,227
448
1,852
13,985
0
61,391
L
5,697
1,359
0
348
6,366
2,062
0
2,555
3,595
47,510
0
L
Gilgamesh
King Trimba
Gilgamesh
17,245
4,108
425
5,772
20,941
22,603
0
3,193
17,633
12,838
71,323
W
Ah Muzen Cab
KnotAFurry98
Ah Muzen Cab
10,317
3,738
0
5,866
10,524
4,373
5,075
561
9,963
0
74,115
W
Baron Samedi
MoonphaseScorpio
Baron Samedi
16,356
394
2,261
7,959
16,381
7,748
1,747
4,690
11,461
78,051
0
L
4,492
788
811
5,028
22,840
17,330
0
11,537
10,999
29,647
0
W
Ravana
12,418
4,004
0
1,907
13,773
7,246
2,079
2,135
11,608
0
80,669
L
Artemis
athomt1999
Artemis
5,060
2,293
0
1,538
10,806
3,476
1,152
1,851
8,955
0
48,963
L
Nemesis
lukthursty2
Nemesis
6,701
1,031
0
5,054
17,496
6,323
4
6,788
10,492
0
54,584
W
Jormungandr
outragedrip33
Jormungandr
10,419
3,157
3,735
4,540
13,661
14,090
1,054
3,835
9,780
51,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,949
Gold Earned
56,358
532
Minions Killed
590
0
Camps Cleared
0
1,748,351
Distance Traveled
1,931,147
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,487
547
123
6
0
347,613
4
L
Hera
8,379
399
110
5
0
255,598
5
L
Gilgamesh
10,537
502
164
8
0
327,473
1
W
Ah Muzen Cab
10,882
518
134
6
0
399,918
1
W
Baron Samedi
11,580
551
150
7
0
372,057
8
L
Ymir
7,859
374
36
2
0
348,985
6
W
Ravana
11,314
539
111
5
0
476,929
3
L
Artemis
8,509
405
122
6
0
355,612
0
L
Nemesis
8,665
413
100
5
0
460,683
5
W
Jormungandr
11,095
528
72
3
0
334,630
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role