Player Matchup

Zeus
Zeus
Frstypwn
Zeus
Level 45
God Stats
2W - 1L
1,425 SR
Queue Stats
49W - 50L
1,407 Elo+
Party 1
Skadi
Skadi
Slykite
Skadi
Level 66
God Stats
4W - 2L
1,429 SR
Queue Stats
95W - 103L
1,392 Elo+
Party 1
Kali
Kali
Your1King
Kali
Level 57
God Stats
12W - 6L
1,717 SR
Queue Stats
376W - 375L
1,492 Elo+
Solo
Ra
Ra
gordosexy
Ra
Level 58
God Stats
3W - 3L
1,366 SR
Queue Stats
194W - 223L
1,557 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
oatmilk24
Ah Muzen Cab
Level 59
God Stats
10W - 7L
1,321 SR
Queue Stats
260W - 309L
1,518 Elo+
Party 3
Team Averages
Level 57
1,451 SR
1,473 Elo+

VS

Team Averages
Level 59
1,461 SR
1,422 Elo+
Freya
Freya
Axin9
Freya
Level 59
God Stats
1W - 5L
1,491 SR
Queue Stats
2W - 15L
1,340 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GoosyGoose
Kumbhakarna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,622 Elo+
Solo
Nemesis
Nemesis
Malthorn
Nemesis
Level 41
God Stats
0W - 6L
1,226 SR
Queue Stats
1W - 15L
1,248 Elo+
Party 2
Sol
Sol
R0ba1r3
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 108L
1,450 Elo+
Party 4
Ymir
Ymir
StoneF7-Shinai
Ymir
Level 46
God Stats
4W - 6L
1,586 SR
Queue Stats
97W - 128L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
9 / 6 / 4
10,036
590
13,911
9,033
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
Slykite
Skadi
15
7 / 1 / 5
9,526
560
11,536
10,257
3,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
15
1 / 3 / 10
9,091
535
6,618
14,364
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 9
9,798
576
14,238
8,735
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
oatmilk24
Ah Muzen Cab
16
7 / 3 / 3
10,099
594
11,149
14,717
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Axin9
Freya
11
1 / 8 / 0
7,069
416
2,375
11,455
2,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
GoosyGoose
Kumbhakarna
12
2 / 3 / 5
7,896
464
5,086
17,663
14,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Malthorn
Nemesis
14
5 / 7 / 4
8,681
511
10,216
16,298
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
12
4 / 7 / 3
7,986
470
7,108
13,054
5,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 1
8,829
519
7,528
17,456
9,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
31
Kills
14
15
Deaths
31
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Freya
Axin9
Freya
1
8
0
0.13
W
Zeus
9
6
4
1.83
L
Kumbhakarna
GoosyGoose
Kumbhakarna
2
3
5
1.5
L
Nemesis
Malthorn
Nemesis
5
7
4
1
L
Sol
4
7
3
0.79
W
Skadi
Slykite
Skadi
7
1
5
9.5
L
2
6
1
0.42
W
Kali
1
3
10
2
W
7
2
9
5.75
W
Ah Muzen Cab
oatmilk24
Ah Muzen Cab
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,452
Damage
32,313
57,106
Taken
75,926
20,836
Mitigated
38,630
23,066
Healing
14,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Axin9
Freya
2,375
723
0
2,162
11,455
2,535
0
4,427
6,781
31,277
0
W
Zeus
13,911
2,224
0
1,432
9,033
3,219
420
5,913
3,120
52,211
0
L
Kumbhakarna
GoosyGoose
Kumbhakarna
5,086
505
478
3,662
17,663
14,664
42
7,190
10,011
18,956
0
L
Nemesis
Malthorn
Nemesis
10,216
4,049
0
1,991
16,298
6,421
0
4,942
10,942
0
50,925
L
Sol
7,108
786
0
2,989
13,054
5,038
0
5,701
6,967
38,460
4,395
W
Skadi
Slykite
Skadi
11,536
6,213
0
1,874
10,257
3,625
765
4,304
5,517
0
56,156
L
7,528
1,839
0
3,281
17,456
9,972
659
3,742
13,636
53,675
0
W
Kali
6,618
2,436
0
6,089
14,364
5,363
42
2,978
11,267
0
44,943
W
14,238
1,775
1,351
4,369
8,735
3,100
646
3,055
5,680
63,799
2,148
W
Ah Muzen Cab
oatmilk24
Ah Muzen Cab
11,149
6,503
0
7,951
14,717
5,529
416
5,678
9,039
0
66,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,550
Gold Earned
40,461
470
Minions Killed
334
0
Camps Cleared
0
1,623,705
Distance Traveled
1,550,220
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,069
416
64
4
0
292,010
1
W
Zeus
10,036
590
92
5
0
286,539
2
L
Kumbhakarna
7,896
464
20
1
0
348,835
5
L
Nemesis
8,681
511
85
5
0
360,704
2
L
Sol
7,986
470
74
4
0
302,782
1
W
Skadi
9,526
560
93
5
0
323,339
3
L
Ymir
8,829
519
91
5
0
245,889
3
W
Kali
9,091
535
74
4
0
373,478
0
W
Ra
9,798
576
99
6
0
326,355
2
W
Ah Muzen Cab
10,099
594
112
7
0
313,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role