Player Matchup

Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Dopewhale
Hercules
Level 82
God Stats
23W - 23L
1,588 SR
Queue Stats
404W - 422L
1,502 Elo+
Solo
Chronos
Chronos
MegaMcChorizo
Chronos
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 157L
1,418 Elo+
Solo
Discordia
Discordia
ZKros
Discordia
Level 157
God Stats
7W - 7L
1,150 SR
Queue Stats
399W - 408L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
jmart83
Gilgamesh
Level 133
God Stats
16W - 12L
1,713 SR
Queue Stats
212W - 210L
1,735 Elo+
Solo
Team Averages
Level 123
1,490 SR
1,514 Elo+

VS

Team Averages
Level 78
1,461 SR
1,553 Elo+
Izanami
Izanami
IIIaureliusIII
Izanami
Level 45
God Stats
0W - 1L
1,307 SR
Queue Stats
101W - 97L
1,405 Elo+
Solo
Bellona
Bellona
LoseScrew11
Bellona
Level 18
God Stats
4W - 5L
1,500 SR
Queue Stats
111W - 123L
1,608 Elo+
Party 1
Bacchus
Bacchus
RetardOnBathSalt
Bacchus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 175L
1,720 Elo+
Solo
He Bo
He Bo
ivitractor
He Bo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 149L
1,385 Elo+
Solo
Ravana
Ravana
xSUVyouUPx
Ravana
Level 95
God Stats
5W - 2L
1,500 SR
Queue Stats
226W - 261L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 1 / 6
7,567
541
4,277
7,924
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Dopewhale
Hercules
14
2 / 1 / 0
8,147
582
4,625
9,078
9,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
14
4 / 1 / 1
8,246
589
6,873
10,731
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
ZKros
Discordia
14
6 / 3 / 1
8,241
589
8,381
6,968
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
jmart83
Gilgamesh
11
2 / 3 / 2
6,929
495
6,573
12,340
6,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,454
461
7,007
8,803
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
LoseScrew11
Bellona
11
0 / 2 / 0
6,557
468
2,707
6,415
4,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 3 / 4
6,722
480
7,996
10,700
9,734
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
12
3 / 5 / 0
7,103
507
5,036
10,115
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
xSUVyouUPx
Ravana
11
2 / 3 / 4
7,267
519
6,110
8,354
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
15
Kills
9
9
Deaths
15
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
1
6
4
W
Hercules
Dopewhale
Hercules
2
1
0
2
L
1
2
3
1.25
L
Bellona
LoseScrew11
Bellona
0
2
0
0
W
Chronos
4
1
1
4.5
L
3
3
4
1.67
W
Discordia
ZKros
Discordia
6
3
1
2.17
L
He Bo
3
5
0
0.6
W
Gilgamesh
jmart83
Gilgamesh
2
3
2
1
L
Ravana
xSUVyouUPx
Ravana
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,729
Damage
28,856
47,041
Taken
44,387
23,337
Mitigated
22,542
18,715
Healing
10,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
4,277
598
0
4,345
7,924
2,582
0
1,757
5,987
0
42,437
W
Hercules
Dopewhale
Hercules
4,625
1,756
0
3,375
9,078
9,190
0
1,136
7,917
0
48,850
L
7,007
5,043
0
1,534
8,803
2,408
0
4,021
4,722
0
36,570
L
Bellona
LoseScrew11
Bellona
2,707
294
0
736
6,415
4,024
1,188
281
6,134
0
32,105
W
Chronos
6,873
2,358
0
5,239
10,731
3,351
1,090
2,320
8,363
57,578
0
L
7,996
1,293
0
2,385
10,700
9,734
118
3,030
7,542
17,898
0
W
Discordia
ZKros
Discordia
8,381
375
0
1,250
6,968
2,118
87
2,974
3,833
45,696
0
L
He Bo
5,036
617
0
2,164
10,115
3,006
53
5,334
4,409
35,432
0
W
Gilgamesh
jmart83
Gilgamesh
6,573
1,846
247
4,259
12,340
6,096
431
4,507
7,803
0
36,995
L
Ravana
xSUVyouUPx
Ravana
6,110
1,639
0
3,272
8,354
3,370
0
1,918
6,326
0
38,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
34,103
470
Minions Killed
292
0
Camps Cleared
0
1,364,221
Distance Traveled
1,384,511
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,567
541
86
6
0
276,605
6
W
Hercules
8,147
582
121
9
0
263,136
0
L
Izanami
6,454
461
65
5
0
284,266
0
L
Bellona
6,557
468
67
5
0
277,069
0
W
Chronos
8,246
589
108
8
0
275,227
0
L
Bacchus
6,722
480
11
1
0
274,453
2
W
Discordia
8,241
589
94
7
0
280,509
7
L
He Bo
7,103
507
70
5
0
257,050
0
W
Gilgamesh
6,929
495
61
4
0
268,744
4
L
Ravana
7,267
519
79
6
0
291,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role