Player Matchup

Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KamiNoBatsu
Loki
Level 44
God Stats
1W - 0L
1,284 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Janus
Janus
SonGokuOMFC
Janus
Level 160
God Stats
6W - 6L
1,419 SR
Queue Stats
29W - 16L
1,722 Elo+
Party 1
Horus
Horus
aerusmor
Horus
Level 160
God Stats
13W - 0L
1,853 SR
Queue Stats
32W - 16L
1,641 Elo+
Party 1
Team Averages
Level 110
1,511 SR
1,573 Elo+

VS

Team Averages
Level 78
1,425 SR
1,535 Elo+
Jing Wei
Jing Wei
DarknessIsLife
Jing Wei
Level 35
God Stats
3W - 10L
1,172 SR
Queue Stats
9W - 16L
1,406 Elo+
Solo
Kali
Kali
DazedHaddock218
Kali
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 45L
1,549 Elo+
Solo
Agni
Agni
DonBarba
Agni
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,739 Elo+
Solo
Cliodhna
Cliodhna
TheKenshi
Cliodhna
Level 157
God Stats
0W - 2L
1,217 SR
Queue Stats
16W - 13L
1,686 Elo+
Solo
Odin
Odin
samuelmoyses
Odin
Level 60
God Stats
0W - 1L
1,734 SR
Queue Stats
3W - 9L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 2 / 6
8,749
875
9,267
8,885
3,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
 
Raijin
13
2 / 2 / 7
7,429
743
6,592
6,095
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 2 / 8
9,003
900
10,322
6,894
2,627
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
7 / 3 / 9
8,776
878
12,166
10,053
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
aerusmor
Horus
15
4 / 2 / 15
8,072
807
7,058
13,407
10,631
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
4 / 4 / 2
8,117
812
7,578
11,352
3,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 7 / 4
7,749
775
4,284
10,825
5,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
15
4 / 7 / 3
8,369
837
7,464
9,904
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
TheKenshi
Cliodhna
12
0 / 5 / 5
7,081
708
10,347
11,734
5,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 4 / 1
6,958
696
4,668
10,198
8,237
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
27
Kills
11
11
Deaths
27
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
6
2
6
4.5
W
Raijin
 
Raijin
2
2
7
2.75
L
Jing Wei
4
4
2
1.25
L
1
7
4
0.43
L
Agni
4
7
3
0.79
W
8
2
8
6
W
7
3
9
3.83
L
Cliodhna
TheKenshi
Cliodhna
0
5
5
0.5
W
Horus
aerusmor
Horus
4
2
15
5.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,405
Damage
34,341
45,334
Taken
54,013
23,010
Mitigated
25,696
13,048
Healing
7,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,267
5,381
0
1,911
8,885
3,399
1,114
760
8,125
0
39,281
W
Raijin
 
Raijin
6,592
923
0
492
6,095
2,321
366
1,160
4,935
12,677
0
L
Jing Wei
7,578
6,679
0
1,490
11,352
3,628
140
2,378
8,792
0
23,590
L
4,284
2,039
0
1,040
10,825
5,267
0
2,399
8,254
0
18,055
L
Agni
7,464
549
0
768
9,904
3,169
0
3,605
6,103
14,655
0
W
10,322
2,828
0
225
6,894
2,627
495
463
6,431
0
30,606
W
12,166
1,177
152
1,220
10,053
4,032
0
3,046
7,007
29,596
0
L
Cliodhna
TheKenshi
Cliodhna
10,347
1,381
533
2,354
11,734
5,395
0
4,246
7,228
0
21,254
W
Horus
aerusmor
Horus
7,058
3,431
4,259
4,789
13,407
10,631
132
2,035
11,372
0
11,249
L
4,668
903
0
930
10,198
8,237
0
4,951
4,878
0
10,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
38,274
190
Minions Killed
131
0
Camps Cleared
0
999,156
Distance Traveled
960,379
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,749
875
66
7
0
193,821
1
W
Raijin
7,429
743
20
2
0
168,668
0
L
Jing Wei
8,117
812
52
5
0
185,947
1
L
Kali
7,749
775
24
2
0
200,212
1
L
Agni
8,369
837
14
1
0
199,681
2
W
Loki
9,003
900
42
4
0
213,736
0
W
Janus
8,776
878
53
5
0
202,515
1
L
Cliodhna
7,081
708
22
2
0
187,425
1
W
Horus
8,072
807
9
1
0
220,416
0
L
Odin
6,958
696
19
2
0
187,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role