Player Matchup

Ares
Ares
Silver II
 
Ares
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
BlackAffro
Merlin
Silver II
Level 103
God Stats
13W - 18L
1,301 SR
Queue Stats
532W - 564L
1,231 MMR
Solo
Mulan
Mulan
Silver V
MoW1801
Mulan
Silver V
Level 155
God Stats
4W - 6L
1,519 SR
Queue Stats
123W - 137L
1,223 MMR
Solo
Arachne
Arachne
Bronze III
PolarWhisperer
Arachne
Bronze III
Level 62
God Stats
10W - 4L
1,247 SR
Queue Stats
72W - 78L
1,223 MMR
Solo
Heimdallr
Heimdallr
Silver III
benzema30
Heimdallr
Silver III
Level 144
God Stats
71W - 93L
1,262 SR
Queue Stats
376W - 374L
1,223 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,366 SR
1,280 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,483 SR
1,357 MMR
Cthulhu
Cthulhu
Silver V
 
Cthulhu
Silver V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Bronze IV
Rogor123
Ravana
Bronze IV
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,250 MMR
Party 2
Bellona
Bellona
Silver II
ShomA1985
Bellona
Silver II
Level 144
God Stats
16W - 18L
1,417 SR
Queue Stats
691W - 713L
1,222 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
SirMostacho
Baron Samedi
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
1 / 0 / 1
3,787
757
1,358
2,689
991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
BlackAffro
Merlin
6
1 / 0 / 2
3,723
745
1,530
1,165
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
MoW1801
Mulan
7
4 / 1 / 0
4,249
850
2,897
3,014
1,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

5
2 / 1 / 0
3,484
697
1,587
3,518
806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heimdallr
benzema30
Heimdallr
6
0 / 0 / 2
3,331
666
2,560
2,168
515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
AgniArtioIzanamiThoth

VS

Bans
GilgameshAthenaZeusBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
0 / 1 / 0
3,116
623
1,254
3,260
1,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
 
Anhur
4
0 / 1 / 0
2,791
558
561
2,997
408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
Rogor123
Ravana
3
0 / 5 / 1
2,891
578
1,680
3,621
1,356
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
ShomA1985
Bellona
6
2 / 0 / 0
3,786
757
1,995
2,640
1,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SirMostacho
Baron Samedi
3
0 / 1 / 0
2,717
543
146
967
236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
8
Kills
2
2
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
1
1.5
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Anhur
 
Anhur
0
1
0
0
W
Merlin
BlackAffro
Merlin
1
0
2
2
W
Mulan
MoW1801
Mulan
4
1
0
4
W
2
1
0
2
L
Ravana
Rogor123
Ravana
0
5
1
0.1
L
Bellona
ShomA1985
Bellona
2
0
0
2
L
Baron Samedi
SirMostacho
Baron Samedi
0
1
0
0
W
Heimdallr
benzema30
Heimdallr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,932
Damage
5,636
12,554
Taken
13,485
3,765
Mitigated
4,537
5,588
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
1,358
62
0
1,354
2,689
991
0
409
2,280
9,643
0
L
Cthulhu
 
Cthulhu
1,254
62
121
1,062
3,260
1,146
0
1,054
2,164
7,689
0
L
Anhur
 
Anhur
561
349
0
1,140
2,997
408
0
655
2,302
0
8,983
W
Merlin
BlackAffro
Merlin
1,530
43
0
717
1,165
216
0
122
1,019
15,049
0
W
Mulan
MoW1801
Mulan
2,897
820
0
1,106
3,014
1,237
0
0
2,848
0
17,365
W
1,587
1,139
0
1,173
3,518
806
0
0
3,490
0
14,510
L
Ravana
Rogor123
Ravana
1,680
609
0
740
3,621
1,356
0
0
3,621
0
3,591
L
Bellona
ShomA1985
Bellona
1,995
815
0
451
2,640
1,391
0
473
2,039
0
11,311
L
Baron Samedi
SirMostacho
Baron Samedi
146
0
0
238
967
236
0
416
471
4,499
0
W
Heimdallr
benzema30
Heimdallr
2,560
1,255
0
1,238
2,168
515
0
845
1,323
0
19,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,574
Gold Earned
15,301
162
Minions Killed
84
0
Camps Cleared
0
503,202
Distance Traveled
455,524
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,787
757
17
3
0
108,124
0
L
Cthulhu
3,116
623
15
3
0
100,134
2
L
Anhur
2,791
558
19
4
0
88,199
1
W
Merlin
3,723
745
26
5
0
98,932
2
W
Mulan
4,249
850
41
8
0
90,793
2
W
Arachne
3,484
697
31
6
0
115,845
2
L
Ravana
2,891
578
8
2
0
83,699
1
L
Bellona
3,786
757
27
5
0
124,090
1
L
Baron Samedi
2,717
543
15
3
0
59,402
0
W
Heimdallr
3,331
666
47
9
0
89,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role