Player Matchup

Chronos
Chronos
ChronosLate
Chronos
Level 6
God Stats
9W - 4L
1,973 SR
Queue Stats
9W - 4L
1,946 Elo+
Solo
Geb
Geb
EARLYERG
Geb
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 59L
1,515 Elo+
Party 2
Cupid
Cupid
FRIKKIN FRIK
Cupid
Level 118
God Stats
18W - 16L
1,552 SR
Queue Stats
108W - 83L
1,666 Elo+
Party 2
Gilgamesh
Gilgamesh
LuckLOCKIE
Gilgamesh
Level 27
God Stats
1W - 1L
1,795 SR
Queue Stats
14W - 12L
1,531 Elo+
Party 2
Xbalanque
Xbalanque
THE CRACKER GUY
Xbalanque
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 53L
1,524 Elo+
Party 2
Team Averages
Level 75
1,664 SR
1,636 Elo+

VS

Team Averages
Level 42
1,413 SR
1,534 Elo+
Nemesis
Nemesis
 
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BobsaggetsFart
Agni
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
40W - 19L
1,707 Elo+
Solo
Sylvanus
Sylvanus
Bowiiiiiiiii
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,756 Elo+
Party 1
Gilgamesh
Gilgamesh
MmmmmONIONS
Gilgamesh
Level 21
God Stats
3W - 1L
1,270 SR
Queue Stats
8W - 5L
1,495 Elo+
Solo
Kukulkan
Kukulkan
YT-Zelkaz_Gaming
Kukulkan
Level 6
God Stats
1W - 2L
1,297 SR
Queue Stats
1W - 2L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ChronosLate
Chronos
15
4 / 4 / 0
7,999
800
11,964
9,955
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 3
7,126
713
3,726
14,912
11,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
0 / 4 / 0
6,682
668
5,772
12,394
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
LuckLOCKIE
Gilgamesh
13
1 / 6 / 2
6,811
681
7,804
12,149
6,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
THE CRACKER GUY
Xbalanque
12
0 / 6 / 3
6,866
687
5,515
10,055
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 0 / 6
9,298
930
8,583
9,228
3,908
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 1 / 10
9,093
909
18,154
7,206
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Bowiiiiiiiii
Sylvanus
14
2 / 1 / 18
8,416
842
9,024
13,862
14,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
MmmmmONIONS
Gilgamesh
15
7 / 1 / 8
8,807
881
8,937
16,046
8,423
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 2 / 12
8,303
830
6,660
6,384
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
5
Kills
25
25
Deaths
5
8
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
0
6
8
W
7
1
10
12
W
Sylvanus
Bowiiiiiiiii
Sylvanus
2
1
18
11
L
Chronos
ChronosLate
Chronos
4
4
0
1
L
0
5
3
0.3
L
0
4
0
0
L
Gilgamesh
LuckLOCKIE
Gilgamesh
1
6
2
0.33
W
Gilgamesh
MmmmmONIONS
Gilgamesh
7
1
8
11
L
Xbalanque
THE CRACKER GUY
Xbalanque
0
6
3
0.25
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,781
Damage
51,358
59,465
Taken
52,726
28,990
Mitigated
32,580
7,399
Healing
21,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
8,583
2,711
0
607
9,228
3,908
618
3,314
5,771
0
34,949
W
18,154
1,210
396
2,412
7,206
2,602
1,295
1,591
5,499
48,525
0
W
Sylvanus
Bowiiiiiiiii
Sylvanus
9,024
2,140
4,535
8,369
13,862
14,821
562
4,808
8,859
15,183
0
L
Chronos
ChronosLate
Chronos
11,964
4,696
0
1,792
9,955
3,683
0
3,402
6,553
33,043
0
L
3,726
568
496
1,860
14,912
11,825
0
9,130
5,782
8,715
0
L
5,772
3,254
27
1,692
12,394
4,203
0
8,431
3,963
0
23,913
L
Gilgamesh
LuckLOCKIE
Gilgamesh
7,804
1,505
0
851
12,149
6,020
0
6,818
5,331
0
13,885
W
Gilgamesh
MmmmmONIONS
Gilgamesh
8,937
2,389
0
4,221
16,046
8,423
153
3,500
12,384
0
20,498
L
Xbalanque
THE CRACKER GUY
Xbalanque
5,515
2,175
0
681
10,055
3,259
660
6,057
3,998
0
16,034
W
6,660
1,261
0
818
6,384
2,826
867
2,477
3,864
19,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,484
Gold Earned
43,917
154
Minions Killed
203
0
Camps Cleared
0
983,498
Distance Traveled
1,128,984
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,298
930
60
6
0
243,733
2
W
Agni
9,093
909
65
7
0
236,507
2
W
Sylvanus
8,416
842
14
1
0
228,179
3
L
Chronos
7,999
800
52
5
0
213,768
4
L
Geb
7,126
713
10
1
0
193,116
2
L
Cupid
6,682
668
45
5
0
185,159
1
L
Gilgamesh
6,811
681
21
2
0
209,368
1
W
Gilgamesh
8,807
881
31
3
0
214,697
1
L
Xbalanque
6,866
687
26
3
0
182,087
2
W
Kukulkan
8,303
830
33
3
0
205,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role