Player Matchup

Anubis
Anubis
Bronze III
 
Anubis
Bronze III
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
Ghirlain
Izanami
Bronze III
Level 63
God Stats
1W - 2L
1,869 SR
Queue Stats
2W - 8L
1,530 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
TryHardDoctor
Cthulhu
Bronze III
Level 34
God Stats
1W - 2L
1,819 SR
Queue Stats
2W - 8L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 71
1,729 SR
1,543 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 59
1,342 SR
1,454 MMR
Kukulkan
Kukulkan
Bronze III
BlackandWyte0524
Kukulkan
Bronze III
Level 67
God Stats
1W - 4L
1,288 SR
Queue Stats
13W - 28L
1,500 MMR
Party 2
Set
Set
Bronze IV
CollinX2521
Set
Bronze IV
Level 69
God Stats
6W - 15L
1,238 SR
Queue Stats
16W - 37L
1,363 MMR
Solo
Terra
Terra
Bronze III
MrMiyagi1200
Terra
Bronze III
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
0 / 6 / 7
9,498
594
10,915
10,371
6,072
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Ghirlain
Izanami
15
4 / 4 / 3
10,172
636
13,655
12,953
4,947
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
13
3 / 4 / 3
9,699
606
7,442
18,854
19,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AphroditeZeusCu ChulainnKumbhakarnaBacchus

VS

Bans
GilgameshDanzaburouAnhurApolloHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
12,078
755
22,242
8,036
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 3 / 4
11,479
717
10,556
15,161
11,014
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 11
11,130
696
6,566
17,758
21,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
7
Kills
14
14
Deaths
7
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
6
7
0.58
W
5
1
9
9.5
W
7
3
4
3
L
Izanami
Ghirlain
Izanami
4
4
3
1.38
W
2
3
11
2.5
L
Cthulhu
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,012
Damage
39,364
42,178
Taken
40,955
30,440
Mitigated
35,045
6,227
Healing
10,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,915
458
0
1,415
10,371
6,072
0
7,344
3,027
35,606
0
W
22,242
1,263
0
2,270
8,036
2,881
1,192
4,709
3,327
84,457
0
W
10,556
5,683
0
3,650
15,161
11,014
1,300
7,326
7,835
0
29,734
L
Izanami
Ghirlain
Izanami
13,655
8,758
0
1,816
12,953
4,947
0
8,020
4,933
0
50,522
W
6,566
988
881
3,422
17,758
21,150
231
6,976
10,782
13,260
0
L
Cthulhu
7,442
832
217
2,779
18,854
19,421
0
13,492
5,362
14,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
34,687
164
Minions Killed
185
9
Camps Cleared
5
736,515
Distance Traveled
843,782
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,498
594
57
4
1
239,920
4
W
Kukulkan
12,078
755
128
8
5
315,160
4
W
Set
11,479
717
45
3
0
277,896
3
L
Izanami
10,172
636
90
6
5
249,699
0
W
Terra
11,130
696
12
1
0
250,726
1
L
Cthulhu
9,699
606
17
1
3
246,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role