Player Matchup

Fenrir
Fenrir
Silver III
DrHedronics
Fenrir
Silver III
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 17L
1,448 MMR
Solo
Izanami
Izanami
Gold V
Drekct
Izanami
Gold V
Level 156
God Stats
9W - 6L
1,876 SR
Queue Stats
408W - 391L
1,451 MMR
Solo
Agni
Agni
Silver II
ZEUS712
Agni
Silver II
Level 108
God Stats
2W - 4L
1,593 SR
Queue Stats
57W - 62L
1,505 MMR
Party 1
Cerberus
Cerberus
Silver I
antonlolOMG
Cerberus
Silver I
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 131L
1,404 MMR
Party 1
Pele
Pele
Silver III
skyr3acher
Pele
Silver III
Level 42
God Stats
1W - 0L
1,691 SR
Queue Stats
10W - 9L
1,447 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,632 SR
1,451 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,486 SR
1,453 MMR
Janus
Janus
Bronze III
Aromede
Janus
Bronze III
Level 129
God Stats
0W - 2L
1,266 SR
Queue Stats
7W - 6L
1,454 MMR
Party 2
Ullr
Ullr
Bronze III
Johnwick117
Ullr
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 MMR
Party 2
Ymir
Ymir
Silver I
KazyQ
Ymir
Silver I
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
138W - 138L
1,456 MMR
Party 3
Anhur
Anhur
Gold V
PiranhaDog
Anhur
Gold V
Level 113
God Stats
12W - 12L
1,665 SR
Queue Stats
240W - 245L
1,453 MMR
Party 3
Mulan
Mulan
Bronze III
RCMowns
Mulan
Bronze III
Level 140
God Stats
2W - 5L
1,500 SR
Queue Stats
169W - 179L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 3 / 10
10,750
512
7,534
16,734
11,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
Drekct
Izanami
20
11 / 2 / 10
13,497
643
19,266
17,340
6,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
ZEUS712
Agni
20
7 / 2 / 4
12,948
617
13,858
10,522
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
antonlolOMG
Cerberus
18
4 / 3 / 9
11,682
556
7,803
16,252
15,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
8 / 0 / 6
12,369
589
7,318
12,582
4,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TyrBastetMedusaThoth

VS

Bans
ArachneKhepriCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aromede
Janus
14
1 / 8 / 0
8,852
422
6,738
12,501
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 5 / 0
10,314
491
10,512
13,999
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
KazyQ
Ymir
15
1 / 5 / 1
9,283
442
6,904
17,852
16,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
16
1 / 7 / 2
9,789
466
6,470
14,002
3,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
RCMowns
Mulan
17
3 / 6 / 1
10,247
488
10,589
16,010
5,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
31
Kills
10
10
Deaths
31
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
Aromede
Janus
1
8
0
0.13
W
Fenrir
1
3
10
2
W
Izanami
Drekct
Izanami
11
2
10
8
L
4
5
0
0.8
L
Ymir
KazyQ
Ymir
1
5
1
0.3
L
Anhur
1
7
2
0.29
L
Mulan
RCMowns
Mulan
3
6
1
0.58
W
Agni
ZEUS712
Agni
7
2
4
4.5
W
Cerberus
antonlolOMG
Cerberus
4
3
9
2.83
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,779
Damage
41,213
73,430
Taken
74,364
42,044
Mitigated
34,464
21,400
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Aromede
Janus
6,738
528
41
1,481
12,501
2,558
0
1,962
10,402
59,084
0
W
Fenrir
7,534
1,876
2,444
4,760
16,734
11,648
0
3,201
13,223
236
31,462
W
Izanami
Drekct
Izanami
19,266
11,536
0
6,101
17,340
6,267
3,657
4,441
12,641
0
118,046
L
10,512
3,432
0
2,362
13,999
5,918
1,838
4,853
8,848
0
61,319
L
Ymir
KazyQ
Ymir
6,904
1,824
0
1,464
17,852
16,805
0
5,469
12,249
38,138
0
L
Anhur
6,470
2,591
0
2,035
14,002
3,602
1,056
2,939
10,972
0
61,346
L
Mulan
RCMowns
Mulan
10,589
1,872
0
5,941
16,010
5,581
0
5,604
10,232
0
69,331
W
Agni
ZEUS712
Agni
13,858
1,344
0
1,113
10,522
3,809
500
2,659
7,650
99,175
0
W
Cerberus
antonlolOMG
Cerberus
7,803
342
0
3,173
16,252
15,373
100
1,041
14,757
59,824
0
W
7,318
1,641
0
3,809
12,582
4,947
1,144
2,108
10,289
0
86,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,246
Gold Earned
48,485
640
Minions Killed
543
0
Camps Cleared
0
1,979,496
Distance Traveled
1,895,791
26
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,852
422
122
6
0
406,347
6
W
Fenrir
10,750
512
38
2
0
369,513
5
W
Izanami
13,497
643
169
8
0
367,594
3
L
Ullr
10,314
491
133
6
0
359,671
8
L
Ymir
9,283
442
34
2
0
362,257
9
L
Anhur
9,789
466
122
6
0
348,404
8
L
Mulan
10,247
488
132
6
0
419,112
5
W
Agni
12,948
617
174
8
0
403,469
3
W
Cerberus
11,682
556
138
7
0
377,626
8
W
Pele
12,369
589
121
6
0
461,294
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role