Player Matchup

Vamana
Vamana
Silver III
FakeEvil
Vamana
Silver III
Level 66
God Stats
1W - 1L
1,731 SR
Queue Stats
13W - 18L
1,520 MMR
Party 1
Awilix
Awilix
Silver III
Jimmyxr
Awilix
Silver III
Level 127
God Stats
2W - 1L
1,796 SR
Queue Stats
13W - 18L
1,520 MMR
Party 1
He Bo
He Bo
Silver V
kortem
He Bo
Silver V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,284 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,676 SR
1,441 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,608 SR
1,394 MMR
Artio
Artio
Silver II
FleshCash
Artio
Silver II
Level 110
God Stats
3W - 2L
1,837 SR
Queue Stats
9W - 14L
1,394 MMR
Party 2
Sol
Sol
Silver II
OhLiver
Sol
Silver II
Level 99
God Stats
3W - 2L
1,486 SR
Queue Stats
9W - 15L
1,394 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
adek10
Sun Wukong
Silver II
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 15L
1,394 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FakeEvil
Vamana
15
1 / 7 / 6
11,213
561
19,206
31,901
23,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Jimmyxr
Awilix
16
3 / 4 / 5
12,245
612
25,033
21,406
8,596
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
kortem
He Bo
17
4 / 5 / 3
12,796
640
22,561
16,815
6,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Guan YuGilgameshAtlasThothAphrodite

VS

Bans
BastetMulanScyllaBellonaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
FleshCash
Artio
18
3 / 3 / 11
14,010
701
14,514
33,266
38,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
19
6 / 2 / 5
13,380
669
21,080
15,846
10,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
adek10
Sun Wukong
18
7 / 3 / 8
13,677
684
21,985
27,607
23,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
40
8
Kills
16
16
Deaths
8
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Vamana
FakeEvil
Vamana
1
7
6
0.57
W
Artio
FleshCash
Artio
3
3
11
2.83
L
Awilix
Jimmyxr
Awilix
3
4
5
1.38
W
Sol
6
2
5
4.25
W
Sun Wukong
adek10
Sun Wukong
7
3
8
3.67
L
He Bo
kortem
He Bo
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,800
Damage
57,579
70,122
Taken
76,719
37,681
Mitigated
72,820
14,312
Healing
37,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
FakeEvil
Vamana
19,206
11,157
0
7,959
31,901
23,007
0
17,251
13,801
0
52,006
W
Artio
FleshCash
Artio
14,514
1,521
4,415
15,026
33,266
38,177
358
10,278
22,988
33,810
0
L
Awilix
Jimmyxr
Awilix
25,033
11,879
0
3,290
21,406
8,596
0
10,050
10,821
0
57,206
W
Sol
21,080
6,207
0
5,958
15,846
10,779
1,943
5,097
10,749
67,950
4,342
W
Sun Wukong
adek10
Sun Wukong
21,985
5,514
1,086
10,953
27,607
23,864
1,104
7,892
19,715
1,248
46,389
L
He Bo
kortem
He Bo
22,561
693
0
3,063
16,815
6,078
0
8,422
8,020
61,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,254
Gold Earned
41,067
181
Minions Killed
189
4
Camps Cleared
11
1,069,616
Distance Traveled
1,134,426
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,213
561
47
2
0
345,512
4
W
Artio
14,010
701
32
2
2
395,517
1
L
Awilix
12,245
612
43
2
0
385,735
7
W
Sol
13,380
669
109
5
7
381,016
3
W
Sun Wukong
13,677
684
48
2
2
357,893
1
L
He Bo
12,796
640
91
5
4
338,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role