Player Matchup

Terra
Terra
Demonic Fution
Terra
Level 62
God Stats
3W - 6L
1,605 SR
Queue Stats
26W - 37L
1,442 Elo+
Party 2
Medusa
Medusa
Gragori
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,364 Elo+
Solo
Hel
Hel
Kalodor4ik
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
bendder
Bellona
Level 56
God Stats
3W - 5L
1,544 SR
Queue Stats
29W - 38L
1,515 Elo+
Solo
Tiamat
Tiamat
x W00DY 95 x
Tiamat
Level 104
God Stats
7W - 8L
1,622 SR
Queue Stats
28W - 39L
1,451 Elo+
Party 2
Team Averages
Level 52
1,554 SR
1,455 Elo+

VS

Team Averages
Level 56
1,556 SR
1,377 Elo+
Hou Yi
Hou Yi
Darudius
Hou Yi
Level 126
God Stats
1W - 0L
1,739 SR
Queue Stats
73W - 59L
1,383 Elo+
Party 1
Thor
Thor
Dhinthar
Thor
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 19L
1,164 Elo+
Solo
Atlas
Atlas
NoShoes4562
Atlas
Level 99
God Stats
6W - 10L
1,302 SR
Queue Stats
89W - 76L
1,419 Elo+
Party 1
Chaac
Chaac
SHANKRAINY
Chaac
Level 42
God Stats
6W - 1L
1,737 SR
Queue Stats
64W - 60L
1,419 Elo+
Party 1
Kukulkan
Kukulkan
SupressorPOL
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
7,921
609
4,773
16,541
11,639
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Gragori
Medusa
15
2 / 7 / 2
8,522
656
6,936
12,256
4,277
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 2
9,260
712
6,175
12,458
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
bendder
Bellona
14
1 / 3 / 2
8,542
657
5,351
16,020
10,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
14
1 / 4 / 3
8,260
635
5,411
10,056
4,081
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Darudius
Hou Yi
18
12 / 0 / 5
11,070
852
17,094
7,283
3,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
16
1 / 2 / 8
9,047
696
3,818
8,618
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

17
7 / 0 / 13
10,877
837
10,367
13,016
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
16
1 / 2 / 13
9,519
732
11,279
13,939
11,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
SupressorPOL
Kukulkan
16
2 / 2 / 13
9,742
749
17,396
6,499
2,299
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
6
Kills
23
23
Deaths
6
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Darudius
Hou Yi
12
0
5
14.5
L
0
4
3
0.38
W
Thor
1
2
8
2.5
L
Medusa
Gragori
Medusa
2
7
2
0.43
L
2
5
2
0.6
W
7
0
13
13.5
W
Chaac
1
2
13
3.75
W
Kukulkan
SupressorPOL
Kukulkan
2
2
13
4.25
L
Bellona
bendder
Bellona
1
3
2
0.67
L
Tiamat
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,646
Damage
59,954
67,331
Taken
49,355
34,449
Mitigated
40,040
20,530
Healing
15,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Darudius
Hou Yi
17,094
8,100
0
4,699
7,283
3,167
3,789
1,756
5,527
0
53,108
L
4,773
552
2,473
2,747
16,541
11,639
0
8,724
7,192
12,018
0
W
Thor
3,818
715
0
2,910
8,618
5,426
1,055
4,042
4,576
0
16,439
L
Medusa
Gragori
Medusa
6,936
2,657
102
194
12,256
4,277
14
6,660
5,157
0
17,582
L
6,175
961
1,878
4,650
12,458
3,459
0
4,367
7,846
42,149
0
W
10,367
2,813
0
2,661
13,016
17,152
440
2,805
10,211
27,287
0
W
Chaac
11,279
1,127
0
4,529
13,939
11,996
371
3,506
10,433
6,465
28,748
W
Kukulkan
SupressorPOL
Kukulkan
17,396
166
0
761
6,499
2,299
1,162
4,250
2,249
44,768
0
L
Bellona
bendder
Bellona
5,351
274
1,278
4,109
16,020
10,993
0
4,457
11,087
0
12,082
L
Tiamat
5,411
263
1,091
2,008
10,056
4,081
0
4,581
5,278
18,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,505
Gold Earned
50,255
156
Minions Killed
220
0
Camps Cleared
0
1,167,641
Distance Traveled
1,279,888
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,070
852
73
6
0
260,086
0
L
Terra
7,921
609
7
1
0
237,765
1
W
Thor
9,047
696
29
2
0
253,599
0
L
Medusa
8,522
656
36
3
0
228,330
2
L
Hel
9,260
712
76
6
0
258,532
0
W
Atlas
10,877
837
30
2
0
257,876
0
W
Chaac
9,519
732
33
3
0
279,928
1
W
Kukulkan
9,742
749
55
4
0
228,399
0
L
Bellona
8,542
657
12
1
0
223,626
4
L
Tiamat
8,260
635
25
2
0
219,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role