Player Matchup

Sun Wukong
Sun Wukong
Agguss
Sun Wukong
Level 85
God Stats
14W - 12L
1,500 SR
Queue Stats
215W - 251L
1,317 Elo+
Party 1
Chronos
Chronos
Honeybee223
Chronos
Level 88
God Stats
11W - 23L
1,092 SR
Queue Stats
458W - 520L
1,276 Elo+
Party 2
Nemesis
Nemesis
JikPik3
Nemesis
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 120L
1,531 Elo+
Solo
Osiris
Osiris
R3DD3ATH
Osiris
Level 89
God Stats
26W - 21L
1,463 SR
Queue Stats
113W - 93L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
tDOVAKINGt
Kukulkan
Level 82
God Stats
8W - 11L
1,500 SR
Queue Stats
346W - 378L
1,159 Elo+
Party 1
Team Averages
Level 80
1,411 SR
1,343 Elo+

VS

Team Averages
Level 69
1,365 SR
1,409 Elo+
Izanami
Izanami
Ahmadio
Izanami
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
112W - 103L
1,526 Elo+
Solo
Sol
Sol
Fahad4311
Sol
Level 38
God Stats
2W - 6L
1,334 SR
Queue Stats
243W - 260L
1,383 Elo+
Solo
Amaterasu
Amaterasu
HittinItRa
Amaterasu
Level 107
God Stats
9W - 10L
1,295 SR
Queue Stats
361W - 420L
1,313 Elo+
Party 3
Bastet
Bastet
SlickRick09
Bastet
Level 65
God Stats
4W - 9L
1,195 SR
Queue Stats
134W - 170L
1,323 Elo+
Party 3
Atlas
Atlas
UrielLP6969
Atlas
Level 86
God Stats
4W - 3L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agguss
Sun Wukong
18
2 / 3 / 5
11,593
483
10,770
14,936
14,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Honeybee223
Chronos
16
4 / 5 / 3
10,319
430
14,733
19,065
6,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
JikPik3
Nemesis
17
4 / 5 / 4
11,492
479
8,286
20,948
8,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
R3DD3ATH
Osiris
16
2 / 8 / 5
10,375
432
11,431
21,461
22,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
tDOVAKINGt
Kukulkan
18
4 / 9 / 5
11,961
498
17,892
21,319
8,262
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahmadio
Izanami
19
6 / 6 / 5
12,633
526
11,097
18,731
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
0 / 3 / 5
11,037
460
6,869
13,178
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
HittinItRa
Amaterasu
20
13 / 0 / 8
14,154
590
24,770
21,061
19,109
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
20
10 / 5 / 3
14,183
591
15,267
20,842
8,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
0 / 2 / 7
12,693
529
9,590
17,020
19,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
57
16
Kills
29
30
Deaths
16
22
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Agguss
Sun Wukong
2
3
5
1.5
W
Izanami
Ahmadio
Izanami
6
6
5
1.42
W
0
3
5
0.83
W
Amaterasu
HittinItRa
Amaterasu
13
0
8
17
L
Chronos
Honeybee223
Chronos
4
5
3
1.1
L
Nemesis
JikPik3
Nemesis
4
5
4
1.2
L
Osiris
R3DD3ATH
Osiris
2
8
5
0.56
W
Bastet
10
5
3
2.3
W
0
2
7
1.75
L
Kukulkan
tDOVAKINGt
Kukulkan
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,112
Damage
67,593
97,729
Taken
90,832
60,190
Mitigated
59,525
25,219
Healing
33,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Agguss
Sun Wukong
10,770
1,170
0
4,322
14,936
14,842
2,061
2,167
12,769
0
71,761
W
Izanami
Ahmadio
Izanami
11,097
7,366
0
4,684
18,731
7,143
3,510
8,996
9,735
0
65,731
W
6,869
1,713
0
5,592
13,178
5,030
3,005
5,744
7,434
54,401
5,772
W
Amaterasu
HittinItRa
Amaterasu
24,770
11,534
222
13,277
21,061
19,109
3,195
5,853
15,208
0
88,435
L
Chronos
Honeybee223
Chronos
14,733
5,498
0
4,600
19,065
6,409
30
5,263
13,802
61,576
0
L
Nemesis
JikPik3
Nemesis
8,286
4,157
0
6,073
20,948
8,246
54
3,217
17,731
0
68,083
L
Osiris
R3DD3ATH
Osiris
11,431
3,418
893
2,449
21,461
22,431
28
6,012
15,449
0
48,409
W
Bastet
15,267
6,019
0
3,527
20,842
8,544
1,668
6,397
13,962
0
110,579
W
9,590
3,413
286
5,586
17,020
19,699
0
6,199
10,821
79,892
13,224
L
Kukulkan
tDOVAKINGt
Kukulkan
17,892
2,179
234
6,648
21,319
8,262
1,360
3,222
18,097
89,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,740
Gold Earned
64,700
578
Minions Killed
610
0
Camps Cleared
0
2,217,629
Distance Traveled
2,286,518
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,593
483
147
6
0
492,975
0
W
Izanami
12,633
526
128
5
0
442,549
8
W
Sol
11,037
460
100
4
0
429,848
2
W
Amaterasu
14,154
590
103
4
0
528,841
0
L
Chronos
10,319
430
107
4
0
425,212
0
L
Nemesis
11,492
479
99
4
0
481,748
5
L
Osiris
10,375
432
63
3
0
434,619
0
W
Bastet
14,183
591
154
6
0
476,711
3
W
Atlas
12,693
529
125
5
0
408,569
4
L
Kukulkan
11,961
498
162
7
0
383,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role