Player Matchup

Thoth
Thoth
Gold III
 
Thoth
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold II
 
Nike
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
Qeih
Ares
Gold II
Level 160
God Stats
4W - 0L
1,500 SR
Queue Stats
155W - 118L
1,799 MMR
Solo
Anhur
Anhur
Gold III
ThatsRad
Anhur
Gold III
Level 64
God Stats
4W - 1L
1,624 SR
Queue Stats
22W - 19L
1,748 MMR
Party 2
Jormungandr
Jormungandr
Gold III
TheGegger
Jormungandr
Gold III
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,748 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,525 SR
1,659 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,610 SR
1,784 MMR
Neith
Neith
Platinum V
Fenix
Neith
Platinum V
Level 158
God Stats
3W - 4L
1,623 SR
Queue Stats
331W - 328L
2,007 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
chad4chocolate2
Cabrakan
Platinum IV
Level 66
God Stats
10W - 7L
1,657 SR
Queue Stats
199W - 186L
1,783 MMR
Solo
Bastet
Bastet
Gold II
reddawg
Bastet
Gold II
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
438W - 420L
1,636 MMR
Party 1
Chronos
Chronos
Silver I
spurge27
Chronos
Silver I
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
232W - 226L
1,703 MMR
Solo
Horus
Horus
Gold III
xDadxx
Horus
Gold III
Level 120
God Stats
16W - 16L
1,771 SR
Queue Stats
129W - 133L
1,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
20
7 / 3 / 9
13,829
629
21,207
12,735
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
 
Nike
20
3 / 2 / 14
12,855
584
20,699
19,878
9,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ares
Qeih
Ares
18
8 / 4 / 18
12,858
584
18,997
23,904
27,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
ThatsRad
Anhur
20
9 / 1 / 7
14,436
656
13,650
19,591
8,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
TheGegger
Jormungandr
19
4 / 2 / 11
13,107
596
10,960
17,624
15,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CliodhnaGilgameshGebFenrir

VS

Bans
AtlasSetOdinCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fenix
Neith
17
3 / 7 / 3
10,775
490
12,409
13,738
3,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
16
1 / 4 / 4
9,950
452
13,752
25,911
30,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
reddawg
Bastet
18
5 / 6 / 4
11,452
521
13,880
22,412
11,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Chronos
spurge27
Chronos
17
3 / 6 / 2
10,480
476
9,703
20,307
8,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
xDadxx
Horus
13
0 / 8 / 7
8,390
381
4,114
24,519
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
31
Kills
12
12
Deaths
31
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
7
3
9
3.83
W
Nike
 
Nike
3
2
14
5
L
Neith
Fenix
Neith
3
7
3
0.64
W
Ares
Qeih
Ares
8
4
18
4.25
W
Anhur
ThatsRad
Anhur
9
1
7
12.5
W
Jormungandr
TheGegger
Jormungandr
4
2
11
4.75
L
Cabrakan
1
4
4
0.75
L
Bastet
reddawg
Bastet
5
6
4
1.17
L
Chronos
spurge27
Chronos
3
6
2
0.67
L
Horus
xDadxx
Horus
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,513
Damage
53,858
93,732
Taken
106,887
65,893
Mitigated
70,833
31,435
Healing
25,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
21,207
418
0
3,411
12,735
5,460
1,211
3,464
9,180
134,658
762
W
Nike
 
Nike
20,699
4,797
0
5,306
19,878
9,315
0
6,094
13,383
0
114,692
L
Neith
Fenix
Neith
12,409
5,125
0
3,248
13,738
3,092
0
5,181
8,557
0
82,600
W
Ares
Qeih
Ares
18,997
2,062
654
5,309
23,904
27,452
239
4,443
19,005
38,620
0
W
Anhur
ThatsRad
Anhur
13,650
6,879
0
12,331
19,591
8,598
4,342
2,007
17,225
0
128,182
W
Jormungandr
TheGegger
Jormungandr
10,960
2,659
0
4,424
17,624
15,068
858
7,642
9,332
77,368
0
L
Cabrakan
13,752
1,385
0
4,172
25,911
30,274
0
12,194
13,717
63,332
0
L
Bastet
reddawg
Bastet
13,880
4,032
0
8,634
22,412
11,293
997
6,525
15,887
0
78,507
L
Chronos
spurge27
Chronos
9,703
1,849
0
1,290
20,307
8,400
0
12,530
7,777
88,090
0
L
Horus
xDadxx
Horus
4,114
1,373
2,675
5,677
24,519
17,774
16
14,290
10,229
0
15,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,085
Gold Earned
51,047
757
Minions Killed
597
0
Camps Cleared
0
2,171,252
Distance Traveled
1,965,543
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,829
629
216
10
0
429,065
3
W
Nike
12,855
584
164
7
0
481,262
11
L
Neith
10,775
490
157
7
0
358,487
3
W
Ares
12,858
584
26
1
0
453,703
4
W
Anhur
14,436
656
208
9
0
412,170
7
W
Jormungandr
13,107
596
143
7
0
395,052
9
L
Cabrakan
9,950
452
132
6
0
347,729
8
L
Bastet
11,452
521
127
6
0
439,930
2
L
Chronos
10,480
476
160
7
0
401,094
4
L
Horus
8,390
381
21
1
0
418,303
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role