Player Matchup

Chang'e
Chang'e
BL00DF1R3
Chang'e
Level 154
God Stats
14W - 12L
1,545 SR
Queue Stats
341W - 313L
1,594 Elo+
Party 2
Bakasura
Bakasura
Chiselboy
Bakasura
Level 146
God Stats
2W - 1L
1,505 SR
Queue Stats
80W - 82L
1,637 Elo+
Party 2
Atlas
Atlas
CypherPrimer
Atlas
Level 107
God Stats
12W - 8L
1,815 SR
Queue Stats
201W - 187L
1,583 Elo+
Party 2
Tyr
Tyr
PaulSleepy
Tyr
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
161W - 170L
1,600 Elo+
Party 2
Chernobog
Chernobog
Zyuda
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,639 Elo+
Party 2
Team Averages
Level 110
1,573 SR
1,610 Elo+

VS

Team Averages
Level 18
1,458 SR
1,433 Elo+
Kali
Kali
Aazuki
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,779 Elo+
Party 3
Thor
Thor
Defmaniok
Thor
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,241 Elo+
Solo
Jormungandr
Jormungandr
FFF-Rivaldo-10
Jormungandr
Level 18
God Stats
9W - 18L
1,288 SR
Queue Stats
76W - 124L
1,295 Elo+
Party 1
Ra
Ra
KryVanRijn
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,341 Elo+
Party 3
Sun Wukong
Sun Wukong
valdoninho
Sun Wukong
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 28L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BL00DF1R3
Chang'e
20
15 / 2 / 13
11,829
986
24,210
13,684
5,911
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Chiselboy
Bakasura
15
4 / 4 / 9
9,135
761
7,693
10,605
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
8 / 1 / 20
10,269
856
13,794
9,648
8,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
7 / 3 / 18
10,420
868
8,511
9,142
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Zyuda
Chernobog
17
2 / 3 / 24
10,114
843
11,636
10,659
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Aazuki
Kali
15
3 / 8 / 3
8,731
728
9,263
15,384
5,553
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Thor
14
4 / 9 / 1
8,194
683
6,258
15,375
5,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
FFF-Rivaldo-10
Jormungandr
14
0 / 3 / 4
7,675
640
8,367
15,728
8,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 10 / 4
9,130
761
9,527
13,658
4,598
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
valdoninho
Sun Wukong
15
2 / 6 / 6
8,897
741
6,752
14,461
9,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
31
36
Kills
13
13
Deaths
36
84
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
Aazuki
Kali
3
8
3
0.56
W
Chang'e
BL00DF1R3
Chang'e
15
2
13
10.75
W
Bakasura
Chiselboy
Bakasura
4
4
9
2.13
W
8
1
20
18
L
Thor
4
9
1
0.5
L
Jormungandr
FFF-Rivaldo-10
Jormungandr
0
3
4
0.67
L
4
10
4
0.6
W
7
3
18
5.33
W
Chernobog
Zyuda
Chernobog
2
3
24
4.67
L
Sun Wukong
valdoninho
Sun Wukong
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,844
Damage
40,167
53,738
Taken
74,606
34,311
Mitigated
33,197
19,391
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Aazuki
Kali
9,263
3,926
0
2,249
15,384
5,553
0
6,463
7,879
0
26,974
W
Chang'e
BL00DF1R3
Chang'e
24,210
2,052
2,729
6,796
13,684
5,911
2,855
5,312
8,332
57,911
0
W
Bakasura
Chiselboy
Bakasura
7,693
5,146
0
2,204
10,605
4,964
1,293
1,609
8,926
0
13,962
W
13,794
4,673
335
2,409
9,648
8,686
329
4,248
5,130
23,927
0
L
Thor
6,258
630
144
645
15,375
5,001
0
6,190
7,578
0
11,916
L
Jormungandr
FFF-Rivaldo-10
Jormungandr
8,367
1,237
962
1,030
15,728
8,234
0
8,268
6,339
22,472
0
L
9,527
684
824
1,306
13,658
4,598
0
7,412
5,809
30,714
0
W
8,511
795
0
1,508
9,142
10,093
315
2,951
6,082
0
22,985
W
Chernobog
Zyuda
Chernobog
11,636
6,909
306
3,104
10,659
4,657
498
3,774
6,818
0
41,998
L
Sun Wukong
valdoninho
Sun Wukong
6,752
1,355
0
1,201
14,461
9,811
0
7,482
5,830
0
18,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,767
Gold Earned
42,627
221
Minions Killed
151
0
Camps Cleared
0
1,253,671
Distance Traveled
1,075,832
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,731
728
39
3
0
230,994
0
W
Chang'e
11,829
986
90
8
0
264,854
0
W
Bakasura
9,135
761
21
2
0
246,159
0
W
Atlas
10,269
856
15
1
0
259,562
0
L
Thor
8,194
683
11
1
0
205,617
0
L
Jormungandr
7,675
640
25
2
0
218,811
0
L
Ra
9,130
761
50
4
0
198,700
0
W
Tyr
10,420
868
38
3
0
270,277
0
W
Chernobog
10,114
843
57
5
0
212,819
1
L
Sun Wukong
8,897
741
26
2
0
221,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role