Player Matchup

Skadi
Skadi
GaugeTheKiller
Skadi
Level 27
God Stats
7W - 18L
1,313 SR
Queue Stats
359W - 413L
1,424 Elo+
Party 2
Da Ji
Da Ji
Nonshalant Troy
Da Ji
Level 72
God Stats
6W - 5L
1,502 SR
Queue Stats
281W - 280L
1,259 Elo+
Solo
Cabrakan
Cabrakan
Princehatake
Cabrakan
Level 84
God Stats
6W - 5L
1,537 SR
Queue Stats
357W - 410L
1,465 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jos95aj
Morgan Le Fay
Level 85
God Stats
1W - 1L
1,327 SR
Queue Stats
2W - 4L
1,467 Elo+
Solo
Mulan
Mulan
sweetdoodobrown
Mulan
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 50L
1,500 Elo+
Solo
Team Averages
Level 79
1,436 SR
1,423 Elo+

VS

Team Averages
Level 79
1,478 SR
1,383 Elo+
Scylla
Scylla
LegendOfAnacor
Scylla
Level 157
God Stats
189W - 200L
1,429 SR
Queue Stats
280W - 306L
1,352 Elo+
Solo
Ravana
Ravana
MiDWeSTMatt72
Ravana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
556W - 588L
1,303 Elo+
Party 1
Medusa
Medusa
Shaynkz
Medusa
Level 101
God Stats
68W - 66L
1,375 SR
Queue Stats
338W - 369L
1,385 Elo+
Solo
Artio
Artio
XxRedRose28xX
Artio
Level 23
God Stats
2W - 6L
1,269 SR
Queue Stats
334W - 409L
1,292 Elo+
Party 1
Izanami
Izanami
cheechkillaz
Izanami
Level 65
God Stats
10W - 7L
1,816 SR
Queue Stats
206W - 216L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,102
505
13,136
10,466
3,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 3 / 6
11,798
590
12,881
11,502
5,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Princehatake
Cabrakan
16
5 / 1 / 8
10,592
530
9,491
14,846
18,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
jos95aj
Morgan Le Fay
18
7 / 1 / 2
11,433
572
11,517
13,168
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 1 / 2
11,590
580
8,195
16,431
15,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 0
10,056
503
5,957
14,187
4,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
2 / 9 / 2
8,980
449
5,737
14,731
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
Shaynkz
Medusa
20
3 / 3 / 0
12,553
628
10,718
14,298
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 5 / 1
8,385
419
2,910
17,835
15,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
cheechkillaz
Izanami
12
0 / 6 / 1
8,082
404
10,900
15,452
5,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
28
Kills
7
7
Deaths
28
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
2
5
0
0.4
L
2
9
2
0.33
W
7
3
6
3.33
W
Cabrakan
Princehatake
Cabrakan
5
1
8
9
L
Medusa
Shaynkz
Medusa
3
3
0
1
L
0
5
1
0.1
L
Izanami
cheechkillaz
Izanami
0
6
1
0.08
W
Morgan Le Fay
jos95aj
Morgan Le Fay
7
1
2
8
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,220
Damage
36,222
66,413
Taken
76,503
49,424
Mitigated
36,529
16,140
Healing
20,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,136
8,715
0
840
10,466
3,996
418
912
9,554
0
57,091
L
5,957
302
125
4,722
14,187
4,068
1,038
4,740
9,065
67,396
0
L
5,737
1,431
0
559
14,731
5,733
240
5,262
9,123
0
42,837
W
12,881
1,713
0
4,776
11,502
5,925
0
1,262
10,240
0
85,260
W
Cabrakan
Princehatake
Cabrakan
9,491
1,726
738
2,733
14,846
18,036
156
2,652
12,194
36,599
0
L
Medusa
Shaynkz
Medusa
10,718
6,165
0
5,457
14,298
5,559
2,429
999
12,682
0
100,545
L
2,910
309
505
3,938
17,835
15,936
0
5,491
12,238
15,281
0
L
Izanami
cheechkillaz
Izanami
10,900
7,757
471
5,161
15,452
5,233
630
4,278
11,038
0
66,535
W
Morgan Le Fay
jos95aj
Morgan Le Fay
11,517
921
0
1,262
13,168
5,617
916
4,041
9,127
80,897
0
W
8,195
1,214
89
5,702
16,431
15,850
94
159
16,272
32
77,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,515
Gold Earned
48,056
551
Minions Killed
516
0
Camps Cleared
0
1,919,034
Distance Traveled
1,716,664
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,102
505
91
5
0
374,693
1
L
Scylla
10,056
503
124
6
0
328,395
8
L
Ravana
8,980
449
68
3
0
371,155
0
W
Da Ji
11,798
590
115
6
0
403,769
2
W
Cabrakan
10,592
530
36
2
0
363,901
7
L
Medusa
12,553
628
190
10
0
323,269
0
L
Artio
8,385
419
19
1
0
364,748
0
L
Izanami
8,082
404
115
6
0
329,097
6
W
Morgan Le Fay
11,433
572
137
7
0
392,980
5
W
Mulan
11,590
580
172
9
0
383,691
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role