Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Archdefender49
Cu Chulainn
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,438 Elo+
Party 3
Kuzenbo
Kuzenbo
GodMaster2959
Kuzenbo
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Tiamat
Tiamat
I_Izzy_G
Tiamat
Level 145
God Stats
5W - 3L
1,500 SR
Queue Stats
219W - 257L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
LordDarchangel
Tsukuyomi
Level 123
God Stats
5W - 3L
1,500 SR
Queue Stats
191W - 189L
1,442 Elo+
Party 3
Team Averages
Level 120
1,500 SR
1,473 Elo+

VS

Team Averages
Level 116
1,518 SR
1,425 Elo+
Raijin
Raijin
FriesWitDat420
Raijin
Level 135
God Stats
4W - 8L
1,500 SR
Queue Stats
341W - 342L
1,509 Elo+
Solo
Kuzenbo
Kuzenbo
K1NGJROD
Kuzenbo
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
221W - 213L
1,204 Elo+
Party 1
Nu Wa
Nu Wa
MJUnconquered
Nu Wa
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 140L
1,111 Elo+
Party 1
Sol
Sol
Shoklate
Sol
Level 118
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 95L
1,713 Elo+
Party 2
Artemis
Artemis
Taragonia
Artemis
Level 98
God Stats
7W - 3L
1,590 SR
Queue Stats
129W - 134L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
13 / 6 / 6
14,257
792
21,076
23,642
11,968
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
Archdefender49
Cu Chulainn
19
3 / 5 / 12
12,332
685
14,007
31,252
21,856
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
18
2 / 5 / 11
11,608
645
9,327
22,813
35,758
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
I_Izzy_G
Tiamat
20
1 / 4 / 14
12,292
683
10,328
17,294
15,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
LordDarchangel
Tsukuyomi
19
3 / 6 / 11
12,082
671
15,738
18,081
8,758
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 16
13,094
727
15,677
15,329
6,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
K1NGJROD
Kuzenbo
20
3 / 3 / 20
13,103
728
12,235
22,597
42,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 5 / 18
12,432
691
26,385
13,059
5,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 4 / 9
12,737
708
15,849
16,790
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Taragonia
Artemis
20
10 / 4 / 13
13,061
726
27,456
14,506
6,502
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
102
22
Kills
26
26
Deaths
22
54
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
13
6
6
2.67
L
Cu Chulainn
Archdefender49
Cu Chulainn
3
5
12
1.8
W
3
6
16
1.83
L
Kuzenbo
2
5
11
1.5
L
Tiamat
I_Izzy_G
Tiamat
1
4
14
2
W
Kuzenbo
K1NGJROD
Kuzenbo
3
3
20
4.33
L
Tsukuyomi
LordDarchangel
Tsukuyomi
3
6
11
1.42
W
4
5
18
2.6
W
6
4
9
2.63
W
Artemis
Taragonia
Artemis
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,476
Damage
97,602
113,082
Taken
82,281
93,631
Mitigated
67,143
49,947
Healing
27,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
21,076
421
5,355
11,611
23,642
11,968
1,424
17,949
5,438
51,472
0
L
Cu Chulainn
Archdefender49
Cu Chulainn
14,007
1,362
1,404
8,478
31,252
21,856
575
16,859
14,166
6,301
25,472
W
15,677
1,658
1,738
2,031
15,329
6,094
602
8,231
7,098
45,088
0
L
Kuzenbo
9,327
2,170
2,920
3,763
22,813
35,758
255
14,821
7,613
22,433
0
L
Tiamat
I_Izzy_G
Tiamat
10,328
272
5,164
5,848
17,294
15,291
708
7,885
9,277
37,934
0
W
Kuzenbo
K1NGJROD
Kuzenbo
12,235
4,312
2,807
5,455
22,597
42,137
156
8,228
14,369
20,879
0
L
Tsukuyomi
LordDarchangel
Tsukuyomi
15,738
1,939
2,410
2,994
18,081
8,758
2,587
10,321
7,602
0
47,504
W
26,385
7,119
1,179
918
13,059
5,427
2,095
6,977
6,082
53,863
0
W
15,849
4,234
1,644
6,625
16,790
6,983
960
10,701
6,089
39,956
2,271
W
Artemis
Taragonia
Artemis
27,456
9,771
1,179
3,987
14,506
6,502
3,131
8,272
6,234
0
44,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,571
Gold Earned
64,427
240
Minions Killed
254
0
Camps Cleared
0
1,584,360
Distance Traveled
1,499,104
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,257
792
52
3
0
287,714
1
L
Cu Chulainn
12,332
685
31
2
0
333,429
0
W
Raijin
13,094
727
109
6
0
301,027
2
L
Kuzenbo
11,608
645
27
2
0
326,687
0
L
Tiamat
12,292
683
74
4
0
327,298
1
W
Kuzenbo
13,103
728
11
1
0
339,369
0
L
Tsukuyomi
12,082
671
56
3
0
309,232
2
W
Nu Wa
12,432
691
41
2
0
296,554
1
W
Sol
12,737
708
50
3
0
259,171
0
W
Artemis
13,061
726
43
2
0
302,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role