Player Matchup

Zeus
Zeus
HoboInPayless
Zeus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,230 Elo+
Party 2
Chaac
Chaac
Snickys
Chaac
Level 88
God Stats
7W - 6L
1,719 SR
Queue Stats
101W - 95L
1,645 Elo+
Party 2
Loki
Loki
TheRealLowKey
Loki
Level 46
God Stats
53W - 57L
1,402 SR
Queue Stats
134W - 128L
1,430 Elo+
Solo
Sylvanus
Sylvanus
Yunako-
Sylvanus
Level 141
God Stats
382W - 343L
1,583 SR
Queue Stats
405W - 385L
1,543 Elo+
Solo
Kali
Kali
killerdude254
Kali
Level 138
God Stats
14W - 24L
1,517 SR
Queue Stats
327W - 302L
1,526 Elo+
Party 2
Team Averages
Level 91
1,544 SR
1,475 Elo+

VS

Team Averages
Level 95
1,577 SR
1,660 Elo+
Ao Kuang
Ao Kuang
Killin4Days
Ao Kuang
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 90L
1,568 Elo+
Party 1
Thor
Thor
MisterSatire
Thor
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
427W - 384L
1,471 Elo+
Party 1
Scylla
Scylla
TWIND32
Scylla
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,668 Elo+
Party 1
Rama
Rama
TheOnlyJuan3625
Rama
Level 98
God Stats
5W - 5L
1,883 SR
Queue Stats
186W - 173L
1,651 Elo+
Solo
Fenrir
Fenrir
xRichE
Fenrir
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 58L
1,941 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,784
478
711
4,364
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Snickys
Chaac
9
1 / 3 / 1
5,477
548
3,894
7,920
4,509
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

10
5 / 3 / 0
6,343
634
5,786
7,222
1,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Yunako-
Sylvanus
8
0 / 2 / 4
5,042
504
4,678
9,491
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 5 / 1
5,620
562
4,309
8,063
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Killin4Days
Ao Kuang
10
5 / 1 / 2
6,441
644
5,566
6,541
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 1 / 0
6,262
626
6,453
6,798
5,780
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
TWIND32
Scylla
12
6 / 1 / 3
7,327
733
5,083
3,486
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 2
5,675
568
3,023
7,144
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
xRichE
Fenrir
10
3 / 1 / 2
5,823
582
4,747
8,056
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
18
18
Deaths
7
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ao Kuang
Killin4Days
Ao Kuang
5
1
2
6
W
3
1
0
3
L
Chaac
Snickys
Chaac
1
3
1
0.5
W
Scylla
TWIND32
Scylla
6
1
3
7.5
W
1
3
2
0.67
L
5
3
0
1.67
L
Sylvanus
Yunako-
Sylvanus
0
2
4
1
L
1
5
1
0.3
W
Fenrir
xRichE
Fenrir
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,378
Damage
24,872
37,060
Taken
32,025
15,407
Mitigated
15,032
11,349
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
711
111
0
410
4,364
1,382
0
3,179
977
17,736
0
W
Ao Kuang
Killin4Days
Ao Kuang
5,566
1,763
84
3,530
6,541
2,406
0
293
6,248
24,979
9,415
W
6,453
2,256
0
1,997
6,798
5,780
0
0
6,798
0
36,862
L
Chaac
Snickys
Chaac
3,894
672
0
2,262
7,920
4,509
0
954
6,966
0
24,613
W
Scylla
TWIND32
Scylla
5,083
432
0
948
3,486
996
0
1,011
2,355
38,468
0
W
3,023
2,112
0
2,176
7,144
2,074
0
962
6,182
0
32,912
L
5,786
1,949
0
1,648
7,222
1,946
0
1,577
5,605
0
30,351
L
Sylvanus
Yunako-
Sylvanus
4,678
914
888
3,453
9,491
4,337
0
1,174
8,261
15,901
4,511
L
4,309
1,632
0
2,688
8,063
3,233
0
2,716
5,213
0
25,890
W
Fenrir
xRichE
Fenrir
4,747
776
0
1,477
8,056
3,776
0
2,565
5,261
0
22,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,266
Gold Earned
31,528
242
Minions Killed
316
0
Camps Cleared
0
968,047
Distance Traveled
1,017,141
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
4,784
478
50
5
0
183,669
2
W
Ao Kuang
6,441
644
61
6
0
224,121
3
W
Thor
6,262
626
72
7
0
194,402
5
L
Chaac
5,477
548
39
4
0
192,094
3
W
Scylla
7,327
733
81
8
0
215,269
2
W
Rama
5,675
568
63
6
0
179,038
1
L
Loki
6,343
634
63
6
0
191,786
1
L
Sylvanus
5,042
504
37
4
0
203,339
8
L
Kali
5,620
562
53
5
0
197,159
0
W
Fenrir
5,823
582
39
4
0
204,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role