Player Matchup

Guan Yu
Guan Yu
McSolo_2K
Guan Yu
Level 85
God Stats
10W - 5L
1,500 SR
Queue Stats
511W - 545L
1,541 Elo+
Solo
Da Ji
Da Ji
WeRz_15
Da Ji
Level 67
God Stats
1W - 1L
1,795 SR
Queue Stats
14W - 9L
1,969 Elo+
Party 1
Chronos
Chronos
ozone921
Chronos
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 214L
1,305 Elo+
Solo
Ymir
Ymir
xXDarcKHunTerXx
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,814 Elo+
Party 1
Hera
Hera
xXLighTHunTeR451
Hera
Level 84
God Stats
3W - 4L
1,751 SR
Queue Stats
7W - 12L
1,421 Elo+
Party 1
Team Averages
Level 85
1,609 SR
1,610 Elo+

VS

Team Averages
Level 87
1,385 SR
1,427 Elo+
Discordia
Discordia
 
Discordia
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Judas Esquire
Arachne
Level 70
God Stats
62W - 38L
1,429 SR
Queue Stats
197W - 230L
1,344 Elo+
Party 2
Nox
Nox
Regular_Pancake
Nox
Level 58
God Stats
8W - 21L
1,195 SR
Queue Stats
170W - 214L
1,468 Elo+
Party 3
Cernunnos
Cernunnos
clo_udz
Cernunnos
Level 141
God Stats
9W - 9L
1,302 SR
Queue Stats
292W - 344L
1,403 Elo+
Party 3
Erlang Shen
Erlang Shen
wolf-Hunter2003
Erlang Shen
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 140L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
McSolo_2K
Guan Yu
9
1 / 3 / 1
5,626
563
3,595
7,603
4,159
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
WeRz_15
Da Ji
9
1 / 3 / 1
5,452
545
2,488
7,605
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
ozone921
Chronos
9
0 / 5 / 1
5,096
510
5,881
5,364
1,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 0
4,885
489
2,567
7,942
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,955
596
1,132
4,235
1,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 2
6,199
620
2,331
3,259
998
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
11
5 / 2 / 3
6,518
652
4,545
7,166
1,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
2 / 0 / 7
6,610
661
2,302
5,498
3,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
clo_udz
Cernunnos
11
7 / 0 / 2
6,417
642
8,002
6,129
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
wolf-Hunter2003
Erlang Shen
9
2 / 2 / 1
5,486
549
5,200
7,609
3,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
17
17
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
2
2
W
Arachne
5
2
3
3.25
L
Guan Yu
McSolo_2K
Guan Yu
1
3
1
0.5
W
2
0
7
5.5
L
Da Ji
WeRz_15
Da Ji
1
3
1
0.5
W
Cernunnos
clo_udz
Cernunnos
7
0
2
8
L
Chronos
ozone921
Chronos
0
5
1
0.1
W
Erlang Shen
wolf-Hunter2003
Erlang Shen
2
2
1
1.25
L
1
4
0
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,663
Damage
22,380
32,749
Taken
29,661
11,308
Mitigated
12,277
8,562
Healing
9,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
2,331
46
4
1,765
3,259
998
0
816
2,443
33,810
0
W
Arachne
4,545
3,225
0
1,352
7,166
1,914
0
1,758
5,324
0
31,698
L
Guan Yu
McSolo_2K
Guan Yu
3,595
746
0
1,668
7,603
4,159
254
0
7,603
0
23,121
W
2,302
560
336
1,824
5,498
3,411
429
2,987
2,345
15,015
0
L
Da Ji
WeRz_15
Da Ji
2,488
678
0
3,703
7,605
1,839
0
636
6,969
0
27,735
W
Cernunnos
clo_udz
Cernunnos
8,002
4,090
352
2,806
6,129
2,063
496
2,757
3,320
0
40,164
L
Chronos
ozone921
Chronos
5,881
2,436
0
836
5,364
1,659
0
419
4,945
26,965
3,725
W
Erlang Shen
wolf-Hunter2003
Erlang Shen
5,200
3,234
0
1,146
7,609
3,891
0
0
7,609
0
20,778
L
2,567
391
0
750
7,942
2,375
0
1,758
6,184
15,522
0
L
1,132
200
100
1,505
4,235
1,276
0
1,820
2,415
32,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,014
Gold Earned
31,230
261
Minions Killed
273
0
Camps Cleared
0
962,206
Distance Traveled
963,467
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,199
620
66
7
0
204,940
5
W
Arachne
6,518
652
67
7
0
226,120
0
L
Guan Yu
5,626
563
51
5
0
195,910
2
W
Nox
6,610
661
23
2
0
162,980
0
L
Da Ji
5,452
545
58
6
0
234,624
1
W
Cernunnos
6,417
642
74
7
0
181,523
2
L
Chronos
5,096
510
60
6
0
177,766
4
W
Erlang Shen
5,486
549
43
4
0
187,904
3
L
Ymir
4,885
489
22
2
0
169,854
2
L
Hera
5,955
596
70
7
0
184,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role