Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Haunt Me
Sol
Level 141
God Stats
1W - 1L
1,763 SR
Queue Stats
24W - 11L
1,491 Elo+
Party 1
Tyr
Tyr
Skxxy
Tyr
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,491 Elo+
Party 1
Achilles
Achilles
Zxz1400
Achilles
Level 57
God Stats
2W - 4L
1,092 SR
Queue Stats
27W - 14L
1,500 Elo+
Party 1
Zeus
Zeus
baziko333
Zeus
Level 159
God Stats
26W - 22L
1,745 SR
Queue Stats
191W - 177L
1,699 Elo+
Solo
Team Averages
Level 113
1,520 SR
1,536 Elo+

VS

Team Averages
Level 129
1,509 SR
1,361 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
AE vPaak
Ah Puch
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 147L
1,121 Elo+
Party 2
Sol
Sol
Dreicowoki
Sol
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
273W - 259L
1,147 Elo+
Solo
Ares
Ares
IGAUGHAN1121
Ares
Level 122
God Stats
2W - 5L
1,500 SR
Queue Stats
263W - 239L
1,455 Elo+
Solo
Tyr
Tyr
Why Gamertags
Tyr
Level 142
God Stats
7W - 14L
1,544 SR
Queue Stats
158W - 130L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
9 / 1 / 4
8,987
691
11,080
8,675
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 1 / 9
9,403
723
13,092
9,247
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tyr
Skxxy
Tyr
11
4 / 4 / 5
6,912
532
5,184
9,613
6,146
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Achilles
Zxz1400
Achilles
12
1 / 3 / 0
7,068
544
3,973
9,421
4,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Zeus
13
3 / 2 / 5
7,746
596
5,647
5,035
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 2 / 6
7,462
574
5,828
9,671
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
AE vPaak
Ah Puch
9
0 / 7 / 1
5,805
447
4,826
9,048
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 8 / 2
5,732
441
2,428
10,237
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 6 / 5
6,869
528
3,853
13,966
9,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 2 / 1
7,737
595
7,404
9,943
8,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
25
Kills
10
11
Deaths
25
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
9
1
4
11
L
Hun Batz
 
Hun Batz
3
2
6
3
L
Ah Puch
AE vPaak
Ah Puch
0
7
1
0.07
L
0
8
2
0.13
W
8
1
9
12.5
L
3
6
5
0.92
W
Tyr
Skxxy
Tyr
4
4
5
1.63
L
4
2
1
2.25
W
Achilles
Zxz1400
Achilles
1
3
0
0.33
W
Zeus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,976
Damage
24,339
41,991
Taken
52,865
18,155
Mitigated
26,580
16,464
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
11,080
2,153
0
4,714
8,675
2,945
0
1,994
6,403
0
64,247
L
Hun Batz
 
Hun Batz
5,828
1,774
0
3,201
9,671
3,122
0
1,460
8,134
0
45,634
L
Ah Puch
AE vPaak
Ah Puch
4,826
185
0
1,236
9,048
2,917
0
4,189
4,651
24,512
0
L
2,428
1,522
0
2,791
10,237
2,597
0
4,904
5,287
28,310
0
W
13,092
7,967
0
6,574
9,247
3,052
2,436
3,371
5,628
65,765
0
L
3,853
0
351
2,557
13,966
9,392
0
6,084
7,702
13,053
0
W
Tyr
Skxxy
Tyr
5,184
949
436
2,144
9,613
6,146
110
3,982
5,466
0
25,164
L
7,404
607
0
4,692
9,943
8,552
184
1,538
7,880
4,271
36,781
W
Achilles
Zxz1400
Achilles
3,973
1,520
0
2,000
9,421
4,417
0
637
8,435
0
33,306
W
Zeus
5,647
261
0
596
5,035
1,595
0
1,634
3,263
38,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,116
Gold Earned
33,605
409
Minions Killed
281
0
Camps Cleared
0
1,421,353
Distance Traveled
1,252,736
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,987
691
107
8
0
345,796
4
L
Hun Batz
7,462
574
95
7
0
294,804
2
L
Ah Puch
5,805
447
48
4
0
231,701
0
L
Sol
5,732
441
47
4
0
190,474
1
W
Sol
9,403
723
117
9
0
276,019
2
L
Ares
6,869
528
14
1
0
261,237
4
W
Tyr
6,912
532
40
3
0
272,315
3
L
Tyr
7,737
595
77
6
0
274,520
4
W
Achilles
7,068
544
65
5
0
273,109
2
W
Zeus
7,746
596
80
6
0
254,114
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role