Player Matchup

Nemesis
Nemesis
AbsoluteSimp
Nemesis
Level 119
God Stats
33W - 13L
1,626 SR
Queue Stats
200W - 175L
1,631 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Breauxboys02
Kumbhakarna
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Newkid315
King Arthur
Level 160
God Stats
44W - 34L
1,479 SR
Queue Stats
434W - 392L
1,430 Elo+
Party 1
Ra
Ra
VLAD_FIRE_CROTCH
Ra
Level 159
God Stats
9W - 13L
1,500 SR
Queue Stats
553W - 487L
1,598 Elo+
Party 1
Rama
Rama
astralvisionzz
Rama
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 179L
1,323 Elo+
Party 1
Team Averages
Level 143
1,521 SR
1,496 Elo+

VS

Team Averages
Level 116
1,497 SR
1,634 Elo+
Morgan Le Fay
Morgan Le Fay
Atlias-
Morgan Le Fay
Level 107
God Stats
3W - 1L
1,522 SR
Queue Stats
17W - 12L
1,639 Elo+
Party 2
Sol
Sol
Epsilon-R1
Sol
Level 106
God Stats
7W - 2L
1,667 SR
Queue Stats
25W - 31L
1,684 Elo+
Party 2
Ravana
Ravana
SqssyMuskrat
Ravana
Level 105
God Stats
1W - 1L
1,512 SR
Queue Stats
149W - 109L
1,774 Elo+
Solo
Achilles
Achilles
peroxide123
Achilles
Level 111
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 33L
1,639 Elo+
Party 2
Ao Kuang
Ao Kuang
weckmon
Ao Kuang
Level 149
God Stats
8W - 10L
1,283 SR
Queue Stats
471W - 451L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AbsoluteSimp
Nemesis
12
5 / 5 / 4
6,940
578
6,732
10,332
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Breauxboys02
Kumbhakarna
7
0 / 1 / 4
5,004
417
1,400
8,245
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Newkid315
King Arthur
11
1 / 2 / 1
6,225
519
4,992
7,821
4,270
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 4 / 4
6,677
556
5,499
6,958
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 4
5,791
483
4,960
9,031
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Atlias-
Morgan Le Fay
12
0 / 5 / 6
6,572
548
3,792
6,789
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 3
7,589
632
7,007
5,855
2,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ravana
12
5 / 2 / 3
6,934
578
6,822
5,615
2,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
peroxide123
Achilles
11
3 / 1 / 7
7,117
593
6,176
8,096
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
weckmon
Ao Kuang
13
3 / 0 / 2
7,356
613
6,088
9,289
2,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
10
Kills
15
16
Deaths
10
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AbsoluteSimp
Nemesis
5
5
4
1.4
W
Morgan Le Fay
Atlias-
Morgan Le Fay
0
5
6
0.6
L
Kumbhakarna
Breauxboys02
Kumbhakarna
0
1
4
2
W
4
2
3
2.75
L
King Arthur
Newkid315
King Arthur
1
2
1
0.75
W
Ravana
5
2
3
3.25
L
4
4
4
1.5
L
0
4
4
0.5
W
Achilles
peroxide123
Achilles
3
1
7
6.5
W
Ao Kuang
weckmon
Ao Kuang
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,583
Damage
29,885
42,387
Taken
35,644
16,875
Mitigated
14,277
9,006
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AbsoluteSimp
Nemesis
6,732
3,488
0
1,053
10,332
3,206
0
2,671
7,527
0
29,960
W
Morgan Le Fay
Atlias-
Morgan Le Fay
3,792
330
0
845
6,789
2,477
42
3,271
3,518
36,636
0
L
Kumbhakarna
Breauxboys02
Kumbhakarna
1,400
188
184
795
8,245
4,749
0
1,740
6,439
10,449
0
W
7,007
2,142
0
2,519
5,855
2,059
910
709
5,146
43,813
8,122
L
King Arthur
Newkid315
King Arthur
4,992
552
0
1,980
7,821
4,270
0
4,026
3,795
0
36,576
W
Ravana
6,822
2,380
0
1,133
5,615
2,036
0
940
4,675
0
37,703
L
5,499
295
503
1,610
6,958
2,275
0
2,653
4,180
43,548
0
L
4,960
4,524
0
2,881
9,031
2,375
0
4,187
4,822
0
35,895
W
Achilles
peroxide123
Achilles
6,176
1,981
0
1,953
8,096
4,769
216
1,710
6,386
0
16,884
W
Ao Kuang
weckmon
Ao Kuang
6,088
1,254
125
6,903
9,289
2,936
0
269
9,020
45,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,637
Gold Earned
35,568
301
Minions Killed
360
0
Camps Cleared
0
1,031,308
Distance Traveled
1,180,937
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,940
578
66
6
0
235,712
2
W
Morgan Le Fay
6,572
548
75
6
0
216,446
6
L
Kumbhakarna
5,004
417
8
1
0
180,106
2
W
Sol
7,589
632
107
9
0
222,097
2
L
King Arthur
6,225
519
75
6
0
224,953
4
W
Ravana
6,934
578
66
6
0
262,340
4
L
Ra
6,677
556
75
6
0
204,238
2
L
Rama
5,791
483
77
6
0
186,299
3
W
Achilles
7,117
593
19
2
0
233,158
1
W
Ao Kuang
7,356
613
93
8
0
246,896
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role