Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Jayzz49
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
Raisquale
Cerberus
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 2
Team Averages
Level 65
1,500 SR
1,500 Elo+

VS

Team Averages
Level 84
1,562 SR
1,264 Elo+
Scylla
Scylla
J9SSTER
Scylla
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,196 Elo+
Party 1
Mulan
Mulan
Poseid0n98
Mulan
Level 128
God Stats
2W - 1L
1,685 SR
Queue Stats
22W - 34L
1,278 Elo+
Party 1
Odin
Odin
RealFreak
Odin
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 3 / 0
8,848
885
8,047
8,414
2,736
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sol
10
0 / 6 / 5
7,065
707
3,567
7,416
1,992
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Raisquale
Cerberus
8
0 / 8 / 2
6,034
603
4,243
15,541
9,184
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
J9SSTER
Scylla
12
9 / 1 / 6
8,714
871
8,291
7,190
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
6 / 3 / 10
8,506
851
10,298
13,093
11,072
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Odin
11
2 / 3 / 14
7,654
765
6,710
9,436
5,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
17
17
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
3
0
2
W
Scylla
J9SSTER
Scylla
9
1
6
12
L
Sol
0
6
5
0.42
W
Mulan
6
3
10
3.67
L
Cerberus
Raisquale
Cerberus
0
8
2
0.13
W
Odin
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,857
Damage
25,299
31,371
Taken
29,719
13,912
Mitigated
18,651
6,185
Healing
7,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,047
3,896
0
2,500
8,414
2,736
0
2,170
6,160
0
30,171
W
Scylla
J9SSTER
Scylla
8,291
1,618
558
2,612
7,190
2,146
931
2,818
4,301
25,291
0
L
Sol
3,567
1,173
46
894
7,416
1,992
0
1,733
5,659
8,003
0
W
Mulan
10,298
4,133
498
2,239
13,093
11,072
751
3,474
9,477
0
27,156
L
Cerberus
Raisquale
Cerberus
4,243
434
223
2,522
15,541
9,184
0
4,377
10,940
12,745
0
W
Odin
6,710
1,993
337
1,058
9,436
5,433
1,029
1,603
7,799
0
12,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,947
Gold Earned
24,874
88
Minions Killed
103
3
Camps Cleared
5
461,695
Distance Traveled
541,671
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,848
885
48
5
2
169,784
2
W
Scylla
8,714
871
47
5
1
173,561
1
L
Sol
7,065
707
13
1
1
139,575
0
W
Mulan
8,506
851
47
5
4
179,207
3
L
Cerberus
6,034
603
27
3
0
152,336
0
W
Odin
7,654
765
9
1
0
188,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role